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[[File:Met_(Pet).png|left|link=Pet]][[File:The_sims_2_pets_4.jpg|thumb|right|A Sim and his pet dog, from ''The Sims 2: Pets'']]
[[File:Skeleton_Closet.jpg|thumb|250px|Bonehilda emerging from her coffin.]]
'''[[Bonehilda]]''' is an [[NPC]] that was introduced in ''[[The Sims: Makin' Magic]]'', and later returned in ''[[The Sims 3: Supernatural]]'' and ''[[The Sims 4: Paranormal Stuff]]''. She can be summoned from either a special upright [[coffin]]{{Vgversion|TS:MM}}{{Vgversion|TS3:SN}} or by performing a [[Medium|seance]]{{Vgversion|TS4:PS}}.
A '''[[Pet]]''' is an in-game creature that Sims can own and interact with. [[Small pet]]s, such as [[fish]], have been available in each base game, but [[cat]]s and [[dogs]] (and, in ''The Sims 3'', [[horse]]s) have all been introduced through expansion packs.


She mainly functions as a [[maid]], with the ability to clean a Sim's house free of charge. However, depending on the game, she can also repair broken appliances, do [[laundry]], tend to a [[garden]], socialize, prepare meals, and care for children. As a walking [[skeleton]], any human maids who see her while they are working may freak out and quit their job, and house guests will generally be [[tense]] in her presence. In [[Haunted house residential|haunted houses]]{{Vgversion|TS4:PS}}, she is able to protect the residents by fighting off a vengeful spirit known as [[Temperance]].
Cats and dogs first appear in ''[[The Sims: Unleashed]]'', where small versions in predetermined breeds can be adopted by Sim families. These pets are reintroduced in ''[[The Sims 2: Pets]]'', and can be created by the player in-game for the first time (through [[Create a Pet]]). ''[[The Sims 3: Pets]]'' introduces horses to the series, and allows even greater interaction between Sims and pets. Pets in all games can be adopted by a willing family, can be trained in various skills, and can be bred to produce offspring.


Bonehilda will occasionally grab a drink from a nearby [[Bar (object)|bar]], [[sink]] or [[refrigerator]] when she has nothing else to do, which will humorously flow right through her and leave a puddle on the floor. She also seems to be a fan of the [[Grim Reaper]], and might stop to ask him for an autograph if he shows up{{Vgversion|TS:MM}}.
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Removing her skeletal appearance using cheats or mods results in a Sim that resembles the Grim Reaper{{Vgversion|TS3:SN}}, or a light-skinned woman with long red hair and green eyes{{Vgversion|TS4:PS}}.
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Latest revision as of 14:15, 29 June 2021

File:Skeleton Closet.jpg
Bonehilda emerging from her coffin.

Bonehilda is an NPC that was introduced in The Sims: Makin' Magic, and later returned in The Sims 3: Supernatural and The Sims 4: Paranormal Stuff. She can be summoned from either a special upright coffin[TS:MM][TS3:SN] or by performing a seance[TS4:PS].

She mainly functions as a maid, with the ability to clean a Sim's house free of charge. However, depending on the game, she can also repair broken appliances, do laundry, tend to a garden, socialize, prepare meals, and care for children. As a walking skeleton, any human maids who see her while they are working may freak out and quit their job, and house guests will generally be tense in her presence. In haunted houses[TS4:PS], she is able to protect the residents by fighting off a vengeful spirit known as Temperance.

Bonehilda will occasionally grab a drink from a nearby bar, sink or refrigerator when she has nothing else to do, which will humorously flow right through her and leave a puddle on the floor. She also seems to be a fan of the Grim Reaper, and might stop to ask him for an autograph if he shows up[TS:MM].

Removing her skeletal appearance using cheats or mods results in a Sim that resembles the Grim Reaper[TS3:SN], or a light-skinned woman with long red hair and green eyes[TS4:PS].

Recently featured: Baby · The Sims 4: Seasons · Precipitation

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