Comparison between The Sims 2 and The Sims 3: Difference between revisions

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* [[Influence]] - combined with [[Charisma]] skill
* [[Influence]] - combined with [[Charisma]] skill
* Roof Objects
* Roof Objects
*[[Meditation]] - re-added with [[The Sims 3: World Adventures]]


==Lost features==
==Lost features==
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* [[Cinematic]]s
* [[Cinematic]]s
* [[Mechanical]] skill - replaced by [[Handiness]]
* [[Cleaning]] skill - much because of the neat and slob Sim [[traits]]
* [[Creativity]] skill - replaced by the [[Guitar skill|Guitar]], [[Painting]], [[Writing]], [[Inventing]] and [[Sculpting]] [[skills]].
* [[Aspiration]] - replaced by [[lifetime happiness]]
* [[Aspiration]] - replaced by [[lifetime happiness]]
* [[Slacker]] career - replaced by part-time jobs
* [[Slacker]] career - replaced by part-time jobs
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* [[Private school]]
* [[Private school]]
* Visible retail stores - replaced by "[[rabbit hole]]s". Retail stores reappeared in [[The Sims 3: World Adventures]]
* Visible retail stores - replaced by "[[rabbit hole]]s". Retail stores reappeared in [[The Sims 3: World Adventures]]
* [[Yoga]]
* [[Interests]]- only favourites now
* [[Interests]]- only favourites now
* [[Memories]] (although moodlets act as temporary memories)
* [[Memories]] (although moodlets act as temporary memories)
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* [[Body Shop]]
* [[Body Shop]]
* [[Weather]] (re-introduced in The Sims 3 for Console)
* [[Weather]] (re-introduced in The Sims 3 for Console)

===Lost skills===
* [[Mechanical]] skill - replaced by [[Handiness]]
* [[Cleaning]] skill - much because of the neat and slob Sim [[traits]]
* [[Creativity]] skill - replaced by the [[Guitar skill|Guitar]], [[Painting]], [[Writing]], [[Inventing]] and [[Sculpting]] [[skills]].
* [[Yoga]]
* [[Meditation]] - re-added with [[The Sims 3: World Adventures]]


===Lost NPCs===
===Lost NPCs===
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===Lost objects===
===Lost objects===
These objects (with unique interactions) were found in ''The Sims 2'' but not ''The Sims 3'':
These objects (with unique interactions) were found in ''The Sims 2'' but not ''The Sims 3'' base game:


* [[Aspiration rewards]] - replaced by [[Lifetime reward|lifetime happiness rewards]]
* [[Aspiration rewards]] - replaced by [[Lifetime reward|lifetime happiness rewards]]
* [[Career reward objects]] (sandbag, hydroponic garden, obstacle course, etc.)
* [[Career reward objects]] (sandbag, hydroponic garden, obstacle course, etc.)
* Piano - replaced by Guitar but returns in [[The Sims 3: Late Night]]
* [[Piano]] - replaced by Guitar but returns in [[The Sims 3: Late Night]]
* Diving board/water slide - though [[swimming pool]]s remain
* Diving board/water slide - though [[swimming pool]]s remain
* [[Hot tub]] - Returns in ''[[The Sims 3: Late Night]]''
* [[Hot tub]] - Returns in ''[[The Sims 3: Late Night]]''
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===Changes in Animations===
===Changes in Animations===
* [[Pregnancy]]
* [[Pregnancy]]
* Birthday parties / aging up
* [[Birthday]] parties / aging up
* [[Death]]
* [[Death]]
* [[Marriage]]
* [[Marriage]]

Revision as of 03:04, 30 July 2010

The Sims 3 is based on The Sims original base game and The Sims 2 original base game, and therefore contains many of the same features.

Completely new features

These features in The Sims 3 base game have not existed in any game in The Sims series before:

  • Seamless neighborhood
    • Bicycles
    • Time passes on all lots on the same time - in The Sims 2 it was frozen on the home lot as long as Sims visited community lots. To avoid exploitation of this, Sims could not learn skills, or sleep, in community lots. In The Sims 3, Sims can do almost everything regardless of where they are.
    • Ability to visit other homes
    • Story progression - non-active households evolve during gameplay (can turn on or off)
  • Create-A-Sim features:
  • Traits
  • Moodlets
  • Create-A-Style
  • Ability to adjust lifespan
    • Ability to turn off aging (possible through cheats in The Sims 2)
  • New skills: (Guitar, Painting and Writing)
  • New music
  • Skill challenges
  • "Rabbit holes" - elementary, opaque civic buildings
  • Opportunities
  • Enhanced job features
    • Job performance options
    • Dynamic performance criteria (skills, co-workers, assignments)
    • Raises

In expansion packs

The Sims 2 expansion features in The Sims 3

Many features introduced in The Sims 2 expansions appear in The Sims 3 base game, to some extent.

Lost features

These game features were found in The Sims 2 base game (or it's expansion packs) but not in The Sims 3.

Lost skills

Lost NPCs

NPCs that were in The Sims 2 base game, but not in The Sims 3.

Lost objects

These objects (with unique interactions) were found in The Sims 2 but not The Sims 3 base game:

Changes in Animations

See also