Unicorn: Difference between revisions

From The Sims Wiki, a collaborative database for The Sims series
Jump to navigation Jump to search
Content added Content deleted
m (1 revision imported)
 
(44 intermediate revisions by 29 users not shown)
Line 1: Line 1:
{{Era|TS3P}}
{{Era|TS3P|FA}}
{{All
{{All
|name = {{PAGENAME}}
|name = Unicorn
|image = [[File:Unicorn.png|235px]]
|image = [[File:Unicorn.png|235px]]
|caption= A Unicorn.
|caption= A white unicorn.
}}
}}
[[File:Unicorn Icon.png|50px|left]] The '''unicorn''' is a creature introduced in the PC/Mac version of ''[[The Sims 3: Pets]]''. They are not available in the [[The Sims 3: Pets (Console)|console versions of ''The Sims 3: Pets'']]. It was announced for the first time on ''The Sims 3: Pets'' - Gamescom Germany Trailer.<ref>[http://live-event.ea.com/gamescom/the-sims-3-pets-live-broadcast/ The Sims 3 Pets Live Broadcast]</ref>
[[File:Unicorn Icon.png|50px|left]] The '''unicorn''' is a mystical creature introduced in ''[[The Sims 3: Pets]]''.<ref group=n>Unicorns are only featured in ''The Sims 3: Pets''. They are not available in the [[The Sims 3: Pets (Console)|console versions of ''The Sims 3: Pets'']].</ref> Wild unicorns spawn in the [[world]], and can be befriended and made into a member of a household. Unicorns are magical creatures with many special abilities that distinguish them from normal horses, including the ability to bless or curse Sims, animals, and plants.


==Overview==
==Appearance==
Unicorns generally resemble horses, though with some notable differences. Unicorns are most easily identified by the horns on top of their heads. If a unicorn is standing still, eating hay, grazing, or drinking water, a rainbow may emanate from its horn. A unicorn can have five coat shades: black, pink, white, grey, or blue; a unicorn's coat glows.<ref group=n>Visible if graphic options are set to high.</ref> Unicorn tails differ from regular horse tails. Male unicorns also have a goatee below their bottom lip. Unicorns are followed by a glittering trail whenever they gallop. Wild unicorns are surrounded by glittering light when they appear or disappear.
Wild unicorns appear normally at night and disappear at day. At 8:00 PM, there is a 33% chance a wild unicorn will appear in the neighborhood<ref>[http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=de&tl=en&u=http://www.sims-3.net/die-sims-3-einfach-tierisch-exklusivinterview-zur-pc-und-konsolenversion/085642&usg=ALkJrhgjBJn7kFi5PCR1RxdNa2y1JwlInQ Pets interview with Graham Nardone]</ref>. They usually spawn at [[fishing spot]]s and on the map, where the players can see a big shining cloud above the lot. Under the cloud is the wild unicorn, with sparkles coming down from the cloud and onto the unicorn. At 5:00 AM the unicorn will disappear in a burst of sparkles, as seen below.


==Behavior==
Sims can try to tame a wild unicorn so it can join their household. However, the Sim will need to be best friends with it first, and also be 'best friends forever' with 3 household animals. If the Sim doesn't abide by the unicorn's wishes it will decline the Sim's request. Unicorns like gardening and they often bless plants if they are near them; they '''almost''' never curse plants. Once a wild unicorn has been invited into the family, the floating cloud above it disappears. Once a wild unicorn is invited into a household and it accepts, another unicorn will be generated and will become the new wild unicorn, since a neighborhood can only have one wild unicorn at any given time. A household can contain more than one unicorn. Just like Sims, a unicorn can be added to the active household through [[testingcheatsenabled]]. After entering the cheat, the player can shift-click on the unicorn and select "Add to household", which will immediately add the unicorn to the family. This will not fulfill the Lifetime Wish "The Fairy-Tale Finder" however.
Unicorns appear at 8:00 PM (20:00) and disappear at 5:00 the next morning.<ref>[http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=de&tl=en&u=http://www.sims-3.net/die-sims-3-einfach-tierisch-exklusivinterview-zur-pc-und-konsolenversion/085642&usg=ALkJrhgjBJn7kFi5PCR1RxdNa2y1JwlInQ Pets interview with Graham Nardone]</ref> There is a 33% chance that a wild unicorn will appear in the world each evening. They usually spawn at [[fishing spot]]s and on the map. A spawning unicorn can be easily located by the large shining cloud above it.


Unicorns are very mystical creatures; if they stand still, eat hay, graze, drink water from a pond, a rainbow will shoot from its horn or a small plant will grow in front of its right front leg which will turn to leaves that can be carried away by the wind and disappear. If the Graphic Options are high, it can be seen that the Unicorn's coat glows.
Unicorns seem to have a close relationship with plants and with nature. Unicorns will often autonomously bless plants, though they may rarely choose to curse a plant instead. When standing still, there is a chance that a small plant will grow in front of a unicorn's right front leg. The plant will turn into leaves that can be carried away by the wind and disappear, with the chance that it will drop a vegetable or fruit on the ground. Despite this, unicorns, like horses, will often choose to eat [[garden]] plants. There are very few ways to prevent this, so ultimately players may decide to keep plants in a location that is out-of-reach.


Unicorns always accept the "Feed Harvestable" social if a Sim offers it a [[life fruit]]. Unicorns do not gain an extra day of life from eating a life fruit. If a plant is blessed by a unicorn, there is a 10% chance it will become a life fruit plant.
==Appearance==

Unicorns may be similar in appearance to a normal horse, however there are some traits in their appearance that make them different. A unicorn has a horn on its head which is the main trait of their appearance. Unicorns may have four coat shades: Black, Pink, White and Grey. A unicorn will also have a different tail and males will have a goatee growing from the their bottom lip.
Unicorns and horses can both learn [[racing]] and [[jumping]] skills, but unicorns start out with these skills maximized. Unlike horses, unicorns can be adopted by children. This is because the [[riding]] skill is not required for a Sim to adopt a unicorn.

Unicorns and horses have similar interactions with Sims. However, unicorns also have special reactions to [[Good (The Sims 3)|good]] and [[Evil (The Sims 3)|evil]] Sims. Interacting with a good Sim will have a positive influence on their relationship, while interacting with an evil Sim will have a negative influence on their longtime relationship.

Unicorns live three times as long as ordinary horses.

==Taming unicorns==
Sims, [[child]] or older, can try to tame a wild unicorn so it can join their household. The Sim will need to be best friends with it first, and also be 'best friends forever' with 3 household animals. If the Sim doesn't meet these requirements, it will decline the Sim's request. Some Sims may have the "The Fairy-Tale Finder" [[lifetime wish]], which is fulfilled by taming a unicorn.

Once a wild unicorn has been invited into the family, the floating cloud above it disappears. Once a wild unicorn is tamed, another wild unicorn will be generated; a world can only have one wild unicorn at any given time. A household can contain more than one unicorn.

Just like Sims, a unicorn can be added to the active household through [[testingcheatsenabled]]. After entering the cheat, the player can shift-click on the unicorn and select "Add to household", which will immediately add the unicorn to the family. However, this will not fulfill the lifetime wish "The Fairy-Tale Finder".


==Unicorn Offspring==
==Unicorn offspring==
Unicorns can mate with other unicorns and even with horses. If a unicorn mates with a horse there is a 50% chance the foal will be a unicorn. If both parents are unicorns, the foal will be a Unicorn as well<ref name="abilities">[http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&twu=1&u=http://www.edenstylemagazine.it/espansioni-animali-co./reportage-di-the-sims-3-animali-co.-capitolo-4-gli-unicorni.html&usg=ALkJrhiPNzb1Pr7qmokh2_1lE2oro4kVdA Unicorn abilities]</ref>. Unicorn foals have no access to their unicorn abilities. While the magical sparkly trail is there when they gallop, they do not have the speed of adult unicorns, but run the same as normal foals.
Unicorns can mate with other unicorns and even with horses. If a unicorn mates with a horse, there is a 50% chance the foal will be a unicorn. If both parents are unicorns, the foal will be a unicorn as well.<ref name="abilities">[http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&twu=1&u=http://www.edenstylemagazine.it/espansioni-animali-co./reportage-di-the-sims-3-animali-co.-capitolo-4-gli-unicorni.html&usg=ALkJrhiPNzb1Pr7qmokh2_1lE2oro4kVdA Unicorn abilities]</ref> Unicorn foals have no access to their unicorn abilities. While unicorn foals have a sparkly trail when they gallop, they run at the same speed as normal horse foals.


==Magical Abilities==
==Magical abilities==
[[File:Two_Unicorns_After_Blessing_Each_Other.jpg|thumb|Two Unicorns After Blessing Each Other.]]
[[File:Two Unicorns After Blessing Each Other.jpg|thumb|Two unicorns after blessing each other.]]
* Unicorns have a '''magical energy''', needed to use abilities. Each ability has a cost in energy, and if the player doesn't allow enough time to the Sim's unicorn to recharge, he can get a negative moodlet for losing energy.
Unicorns have '''magical energy''', needed to use abilities. Each ability has a cost in energy. If the player doesn't allow enough time to the Sim's unicorn to recharge, it can get a negative moodlet for losing energy.


* The maximum amount of magical energy is 60 magical points, and it takes 6 Sim-hours to fully recharge. When the unicorn's magical energy decreases to 30 magical points, he/she will get a neutral moodlet for '''''Power Shortage'''''. Also the horn and the eyes of the Unicorn glow when using abilities.
The maximum amount of magical energy is 60 magical points, and it takes 6 Sim-hours to fully recharge. When the unicorn's magical energy decreases to 30 magical points, it will get a neutral moodlet for '''''Power Shortage'''''. The horn and the eyes of the unicorn glow when using abilities.


;Ability colors list
<span style="font-weight: bold;">Ability Colours</span> '''List'''
*Orange (Fiery) - When using Create Fire.
*Orange (Fiery) - When using Create Fire.
*Blue - When using Extinguish Fire and Bless a Sim.
*Blue - When using Extinguish Fire and Bless a Sim.
*Green - When Blessing Flora.
*Green - When Blessing Flora.
*White - When Blessing Fauna (Pets & Sims).
*White - When Blessing Fauna (Pets & Sims).
*Red - When Cursing Fauna or Cursing Flora.
*Pink - When Curing Fauna.


'''Unicorn Abilities''' '''List'''
;Unicorn abilities list
[[file:Unicorn 4.png|thumb|Unicorn disappearing as morning arrives.]]
[[File:Unicorn 4.png|thumb|Unicorn disappearing as morning arrives.]]
* '''Teleport''' - Teleports the unicorn to its desired location. If a Sim is on the unicorn and it uses the teleport ability, the Sim will teleported with the unicorn as well. '''Takes 5 magical points.'''
* '''Teleport''' - Teleports the unicorn to its desired location. If a Sim is on the unicorn and it uses the teleport ability, the Sim will teleported with the unicorn as well. '''Takes 5 magical points.'''
* '''Ignite''' - Creates [[fire]] on the desired location. Unicorns cannot set fire to Sims or pets directly, but can set fire on any residential or community lot. '''Takes 15 magic points.'''
* '''Ignite''' - Creates [[fire]] on the desired location. Unicorns cannot set fire to Sims or pets directly, but can set fire on any residential or community lot. '''Takes 15 magic points.'''
* '''Cure''' - Unicorns can use this function to destroy the moodlet that a Sim or Pet receives when they have been Cursed. It also cures flea infestations on pets.
* '''Cure Fauna''' - Unicorns can use this function to destroy the moodlet that a Sim or pet receives when they have been cursed. It also cures flea infestations on pets.
* '''Extinguish''' - Extinguish the chosen fire, it doesn't need magical energy.
* '''Extinguish''' - Extinguish the chosen fire, it doesn't need magical energy.
* '''Bless Fauna''' - In order to bless a Sim or a pet, there must be a relationship with at least 30LTR between the unicorn and the Sim/Pet. Under the right conditions, there is 50% chance for the unicorn to bless a Sim or a Pet after a social interaction. This Sim or pet receives a "unicorn's blessing" moodlet and gets a positive multiplier in learning skills. '''Takes 30 magical points.'''
* '''Bless Fauna''' - In order to bless a Sim or a pet, there must be a relationship with at least 30LTR between the unicorn and the Sim/Pet. Under the right conditions, there is a 50% chance for the unicorn to bless a Sim or a pet after a social interaction. This Sim or pet receives a "unicorn's blessing" moodlet and gets a positive multiplier in learning skills. This blessing will also cure the Mummy's Curse. '''Takes 30 magical points.'''
* '''Curse Fauna''' - There must be a relation with -25LTR between the unicorn and the Sim or pet. Under the right conditions, there is 75% chance for the unicorn to curse a Sim or pet after a social interaction. This Sim or pet receives a "unicorn's curse" moodlet and gets a negative multiplier in learning skills. '''Takes 30 magical points.'''
* '''Curse Fauna''' - There must be a relation with -25LTR between the unicorn and the Sim or pet. Under the right conditions, there is a 75% chance for the unicorn to curse a Sim or pet after a social interaction. This Sim or pet receives a "unicorn's curse" moodlet and gets a negative multiplier in learning skills. '''Takes 30 magical points.'''
* '''Curse Flora''' - Makes the selected plant wither and die. '''Takes 10 magical points.'''
* '''Curse Flora''' - Makes the selected plant wither and die. '''Takes 10 magical points.'''
* '''Bless Flora''' - Makes the selected plant grow up one level. After a plant reaching the highest point of its growth, using Bless Flora again will cause it to produce harvestable fruits/vegetables. '''Takes 20 magical points.'''
* '''Bless Flora''' - Makes the selected plant grow up one level. After a plant reaching the highest point of its growth, using Bless Flora again will cause it to produce harvestable fruits/vegetables. '''Takes 20 magical points.'''


==Moodlets Related to Unicorns==
==Moodlets related to unicorns==
{| class="unsortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; background:#FFFFFF; font-size:small; text-align:left"
{| class="unsortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; background:#FFFFFF; font-size:small; text-align:left"
|- style="background:#A5CDEB;"
|- style="background:#A5CDEB;"
Line 55: Line 70:
!EP
!EP
|-
|-
|[[File:Unicorn_Moonlit.png]]
|[[File:Unicorn Moonlit.png]]
|Moonlit Unicorn
|Moonlit Unicorn
| No Mood Effect
| No Mood Effect
Line 64: Line 79:
|[[File:TS3P Icon.png|32px|center]]
|[[File:TS3P Icon.png|32px|center]]
|-
|-
|[[File:Power_Shortage.png]]
|[[File:Power Shortage.png]]
|Power Shortage
|Power Shortage
| No Mood Effect
| No Mood Effect
Line 73: Line 88:
|[[File:TS3P Icon.png|32px|center]]
|[[File:TS3P Icon.png|32px|center]]
|-
|-
|[[File:Power_Failure.png]]
|[[File:Power Failure.png]]
|Power Failure
|Power Failure
| -10
| -10
Line 82: Line 97:
|[[File:TS3P Icon.png|32px|center]]
|[[File:TS3P Icon.png|32px|center]]
|-
|-
|[[File:Unicorns_Blessing.png]]
|[[File:Unicorns Blessing.png]]
|Unicorn's Blessing
|Unicorn's Blessing
| +40
| +40
Line 91: Line 106:
|[[File:TS3P Icon.png|32px|center]]
|[[File:TS3P Icon.png|32px|center]]
|-
|-
|[[File:Unicorns_Ire.png]]
|[[File:Unicorns Ire.png]]
|Unicorn's Ire
|Unicorn's Ire
| -40
| -40
Line 103: Line 118:
'''Note:''' Removing the Power Failure moodlet by using testingcheatsenabled then ctrl+click on the moodlet will cause the unicorn to run out of magic power permanently.
'''Note:''' Removing the Power Failure moodlet by using testingcheatsenabled then ctrl+click on the moodlet will cause the unicorn to run out of magic power permanently.


==Trivia==
==Media==
<tabber>
*Like normal horses, unicorn will eat gardening plants, so plants must be kept in a fenced-off area where they cannot reach.
|-|Gallery=
*When unicorns run, they have a glowing, sparkly trail behind them.
*Unicorns have their Jumping and Racing Skills at maximum.
*When not doing anything, eating hay or grazing on the ground a rainbow will shoot from their horn into the sky.
*Also when standing still a small plant bush will grow around their front right leg and will then turn into leaves as they are carried away by the wind. There is a chance for a vegetable or fruit appear on the ground.
*Unicorns are possibly the fastest creatures in [[The Sims (series)|''The Sims'' series]] so far, because of their incredibly fast running ability that most pets don't have.
*The Sims may have a lifetime wish '''The Fairy Tale Finder''' which requires only to adopt a unicorn.
*Foal Unicorns don't have any access to their Magical Abilities. However, when they run the magic sparkly trail is there. However they don't run fast as Adult Unicorns and they run more like normal Foals.
*Unicorns may autonomously bless a plant if it's near one. They can also Revive a Death Flower Bush using Bless Flora after the bush has been harvested.
*Unicorns cannot bless minor pets.
*The type of the unicorns (Good or Evil) isn't decided by the color of their coat or fur, as it was thought before the game's release, but by their traits.
*Unicorns learn skills faster than horses.
*Unicorns have a special feeling with good and evil Sims. Interacting with a good Sim will have a positive influence on their relationship, while interacting with an evil Sim will have a negative influence on their longtime relationship.
*If a plant is fertilized by a unicorn, there is a 10% it will become a Life Fruit.
*It has also been noted that if a Unicorn eats a Life Fruit, it does not gain an extra day to live.
*Unlike horses, Unicorns can be adopted by children. This is because the riding skill is not required to adopt a Unicorn.
*Unicorns always accept the Feed Harvestable social if your Sim offers a Life Fruit.
*Unicorns have their own tombstone and it is different from horse's tombstone.
*In [[The Sims 2 (GBA)|''The Sims 2'' for GBA]], there is an reference to a "Strangetown Unicorn" in Yeti's bio, but it never shows up in the game.{{Clarify}}

==Gallery==
<gallery>
<gallery>
File:Unicorns.jpg|Two unicorns running on a field.
File:Unicorns.jpg|Two unicorns running on a field.
unicorn clay statue.jpg|A sim sculpting a clay unicorn statue
unicorn clay statue.jpg|A Sim sculpting a clay unicorn statue.
Unis.jpg|A black unicorn.
Unis.jpg|A black unicorn.
Unicorn 1.png|A white Unicorn glowing.
Unicorn 1.png|A white unicorn glowing.
Unicorn 2.jpg|A white Unicorn foal being groomed by its parent
Unicorn 2.jpg|A white unicorn foal being groomed by its parent.
Unicorn 3.jpg|A black coloured Unicorn with a rainbow shooting from its Horn
Unicorn 3.jpg|A black colored unicorn with a rainbow shooting from its horn.
Unicorn 5.png|Sim meeting a unicorn who was running with a group of wild horses.
Unicorn 5.png|Sim meeting a unicorn who was running with a group of wild horses.
Unicorn_died.jpg|The death of a Unicorn.
Unicorn_died.jpg|The death of a unicorn.
Unicorn tomb.png|Unicorns Tombstone.
Unicorn tomb.png|Unicorns tombstone.
unicornBless.jpg|A sim being blessed by a unicorn.
unicornBless.jpg|A Sim being blessed by a unicorn.
teleporting-unicorn.png|A teleporting unicorn.
teleporting-unicorn.png|A teleporting unicorn.
Unicorn gazing.png|A unicorn grazing.
Unicorn gazing.png|A unicorn grazing.
feedingunicorn.jpg|Feeding a Unicorn
feedingunicorn.jpg|A Sim feeding a unicorn
unicornwish.png|Wish to "Become a Unicorn". This appears to be a glitch with ''Supernatural'' installed, which causes a Sim to get a wish to become a supernatural when they become friends with one.
</gallery>
</gallery>
|-|Video=
<gallery>
File:The Sims 3 Pets Unicorn Abilities and How to Find Them
</gallery>
</tabber>

==Notes==
<references group="n" />


==References==
==References==
{{Reflist}}
{{Reflist}}
{{Feat art|December 2014}}

{{Animals}}
{{Animals}}
[[es:Unicornio]]
[[es:Unicornio]]
[[fr:Licorne]]
[[fr:Licorne]]
[[pt-br:Unicórnio]]
[[pt-br:Unicórnio]]
[[ru:Единорог]]
[[de:Einhorn]]
[[nl:Eenhoorn]]
[[pl:Jednorożec]]
[[Category:Wild animals]]
[[Category:Wild animals]]
[[Category:Pets (The Sims 3)]]
[[Category:Pets (The Sims 3)]]
[[Category:Types of NPCs]]
[[Category:Pets]]

Latest revision as of 21:17, 7 January 2021

The Sims 3: Pets This article is/was a featured article.


Unicorn

A white unicorn.

The unicorn is a mystical creature introduced in The Sims 3: Pets.[n 1] Wild unicorns spawn in the world, and can be befriended and made into a member of a household. Unicorns are magical creatures with many special abilities that distinguish them from normal horses, including the ability to bless or curse Sims, animals, and plants.

Appearance[edit | edit source]

Unicorns generally resemble horses, though with some notable differences. Unicorns are most easily identified by the horns on top of their heads. If a unicorn is standing still, eating hay, grazing, or drinking water, a rainbow may emanate from its horn. A unicorn can have five coat shades: black, pink, white, grey, or blue; a unicorn's coat glows.[n 2] Unicorn tails differ from regular horse tails. Male unicorns also have a goatee below their bottom lip. Unicorns are followed by a glittering trail whenever they gallop. Wild unicorns are surrounded by glittering light when they appear or disappear.

Behavior[edit | edit source]

Unicorns appear at 8:00 PM (20:00) and disappear at 5:00 the next morning.[1] There is a 33% chance that a wild unicorn will appear in the world each evening. They usually spawn at fishing spots and on the map. A spawning unicorn can be easily located by the large shining cloud above it.

Unicorns seem to have a close relationship with plants and with nature. Unicorns will often autonomously bless plants, though they may rarely choose to curse a plant instead. When standing still, there is a chance that a small plant will grow in front of a unicorn's right front leg. The plant will turn into leaves that can be carried away by the wind and disappear, with the chance that it will drop a vegetable or fruit on the ground. Despite this, unicorns, like horses, will often choose to eat garden plants. There are very few ways to prevent this, so ultimately players may decide to keep plants in a location that is out-of-reach.

Unicorns always accept the "Feed Harvestable" social if a Sim offers it a life fruit. Unicorns do not gain an extra day of life from eating a life fruit. If a plant is blessed by a unicorn, there is a 10% chance it will become a life fruit plant.

Unicorns and horses can both learn racing and jumping skills, but unicorns start out with these skills maximized. Unlike horses, unicorns can be adopted by children. This is because the riding skill is not required for a Sim to adopt a unicorn.

Unicorns and horses have similar interactions with Sims. However, unicorns also have special reactions to good and evil Sims. Interacting with a good Sim will have a positive influence on their relationship, while interacting with an evil Sim will have a negative influence on their longtime relationship.

Unicorns live three times as long as ordinary horses.

Taming unicorns[edit | edit source]

Sims, child or older, can try to tame a wild unicorn so it can join their household. The Sim will need to be best friends with it first, and also be 'best friends forever' with 3 household animals. If the Sim doesn't meet these requirements, it will decline the Sim's request. Some Sims may have the "The Fairy-Tale Finder" lifetime wish, which is fulfilled by taming a unicorn.

Once a wild unicorn has been invited into the family, the floating cloud above it disappears. Once a wild unicorn is tamed, another wild unicorn will be generated; a world can only have one wild unicorn at any given time. A household can contain more than one unicorn.

Just like Sims, a unicorn can be added to the active household through testingcheatsenabled. After entering the cheat, the player can shift-click on the unicorn and select "Add to household", which will immediately add the unicorn to the family. However, this will not fulfill the lifetime wish "The Fairy-Tale Finder".

Unicorn offspring[edit | edit source]

Unicorns can mate with other unicorns and even with horses. If a unicorn mates with a horse, there is a 50% chance the foal will be a unicorn. If both parents are unicorns, the foal will be a unicorn as well.[2] Unicorn foals have no access to their unicorn abilities. While unicorn foals have a sparkly trail when they gallop, they run at the same speed as normal horse foals.

Magical abilities[edit | edit source]

Two unicorns after blessing each other.

Unicorns have magical energy, needed to use abilities. Each ability has a cost in energy. If the player doesn't allow enough time to the Sim's unicorn to recharge, it can get a negative moodlet for losing energy.

The maximum amount of magical energy is 60 magical points, and it takes 6 Sim-hours to fully recharge. When the unicorn's magical energy decreases to 30 magical points, it will get a neutral moodlet for Power Shortage. The horn and the eyes of the unicorn glow when using abilities.

Ability colors list
  • Orange (Fiery) - When using Create Fire.
  • Blue - When using Extinguish Fire and Bless a Sim.
  • Green - When Blessing Flora.
  • White - When Blessing Fauna (Pets & Sims).
  • Red - When Cursing Fauna or Cursing Flora.
  • Pink - When Curing Fauna.
Unicorn abilities list
Unicorn disappearing as morning arrives.
  • Teleport - Teleports the unicorn to its desired location. If a Sim is on the unicorn and it uses the teleport ability, the Sim will teleported with the unicorn as well. Takes 5 magical points.
  • Ignite - Creates fire on the desired location. Unicorns cannot set fire to Sims or pets directly, but can set fire on any residential or community lot. Takes 15 magic points.
  • Cure Fauna - Unicorns can use this function to destroy the moodlet that a Sim or pet receives when they have been cursed. It also cures flea infestations on pets.
  • Extinguish - Extinguish the chosen fire, it doesn't need magical energy.
  • Bless Fauna - In order to bless a Sim or a pet, there must be a relationship with at least 30LTR between the unicorn and the Sim/Pet. Under the right conditions, there is a 50% chance for the unicorn to bless a Sim or a pet after a social interaction. This Sim or pet receives a "unicorn's blessing" moodlet and gets a positive multiplier in learning skills. This blessing will also cure the Mummy's Curse. Takes 30 magical points.
  • Curse Fauna - There must be a relation with -25LTR between the unicorn and the Sim or pet. Under the right conditions, there is a 75% chance for the unicorn to curse a Sim or pet after a social interaction. This Sim or pet receives a "unicorn's curse" moodlet and gets a negative multiplier in learning skills. Takes 30 magical points.
  • Curse Flora - Makes the selected plant wither and die. Takes 10 magical points.
  • Bless Flora - Makes the selected plant grow up one level. After a plant reaching the highest point of its growth, using Bless Flora again will cause it to produce harvestable fruits/vegetables. Takes 20 magical points.

Moodlets related to unicorns[edit | edit source]

Image Moodlet Name Mood Effect Time Period From Game Dialog/Description Notes EP
Moonlit Unicorn No Mood Effect N/A At Night For some odd reason, unicorns are able to pull more light from the moon! At night, there is a chance unicorns will gain this moodlet.
Power Shortage No Mood Effect 4 Hours Low Magical Points (Unicorn Name) is running low on magic power! Holding back on the spells for a while should help him/her restore a bit. Once a unicorn uses up 30 magical points, it will get this moodlet.
Power Failure -10 4 Hours Empty Magical Points (Unicorn Name) is completely out of magic power! How is a unicorn supposed to cast spells with no power? Guess he's/she's just going to have to wait it out. Once a unicorn uses up all its magical points, it'll get this moodlet.
Unicorn's Blessing +40 8 Hours Unicorn Bless Wow! What a great feeling! (Sim Name) should be able to accomplish a lot more with this blessing. Just look at him/her! When a unicorn blesses a Sim, they get this moodlet.
Unicorn's Ire -40 8 Hours Unicorn Curse Ugh, being cursed is definitely no joke. (Sim Name) is definitely going to have a hard time accomplishing things in this state. What could he/she have possibly done to make a Unicorn so mad? When a unicorn curses a Sim, they get this moodlet.

Note: Removing the Power Failure moodlet by using testingcheatsenabled then ctrl+click on the moodlet will cause the unicorn to run out of magic power permanently.

Media[edit | edit source]

Notes[edit | edit source]

  1. Unicorns are only featured in The Sims 3: Pets. They are not available in the console versions of The Sims 3: Pets.
  2. Visible if graphic options are set to high.

References[edit | edit source]

Featured Article
This article is a Featured Article. Its layout and content is an example of excellence on The Sims Wiki.

Dates featured: December 2014.

es:Unicornio fr:Licorne pt-br:Unicórnio ru:Единорог de:Einhorn nl:Eenhoorn pl:Jednorożec