Comparison between The Sims 2 and The Sims 3: Difference between revisions

From The Sims Wiki, a collaborative database for The Sims series
Jump to navigation Jump to search
Content added Content deleted
imported>Epic dolphin
imported>Nikel23
mNo edit summary
Line 89: Line 89:
* [[Interests]]
* [[Interests]]
* [[Memories]]: Returns in ''[[The Sims 3: Generations]]''
* [[Memories]]: Returns in ''[[The Sims 3: Generations]]''
* [[Alien]]s, [[alien abduction]], and [[pregnancy|alien pregnancy]]. Aliens and alien abduction return in The Sims 3: Seasons.
* [[Alien]]s, [[alien abduction]], and [[pregnancy|alien pregnancy]]: Aliens and alien abduction return in ''[[The Sims 3: Seasons]]''.
* Flower beds that require watering and bushes that require trimming
* Flower beds that require watering and bushes that require trimming
* [[Environment]] and [[comfort]] needs: Replaced by [[moodlets]]
* [[Environment]] and [[comfort]] needs: Replaced by [[moodlets]]
* The ability to create new neighborhoods. Replaced by [[Create-A-World]]
* The ability to create new neighborhoods. Replaced by [[Create-A-World]]
* [[Illness]]:Returns in ''[[The Sims 3: Seasons]]''
* [[Illness]]: Returns in ''[[The Sims 3: Seasons]]''
* [[Inheritance]]: Returns as a [[Lifetime Reward]]{{Vgversion|TS3:G}}
* [[Inheritance]]: Returns as a [[Lifetime Reward]]{{Vgversion|TS3:G}}
* Photo album - Screenshots are uploaded to [[TheSims3.com]] where stories are created.
* Photo album: Screenshots are uploaded to [[TheSims3.com]] where stories are created.
* The need to buy clothes
* The need to buy clothes
* [[Cockroaches]]. Returns as a [[Bug collecting|collectibles]]
* [[Cockroaches]]. Returns as a [[Bug collecting|collectibles]]
Line 127: Line 127:
These objects (with unique interactions) were found in ''The Sims 2'' base game but not ''The Sims 3'' base game:
These objects (with unique interactions) were found in ''The Sims 2'' base game but not ''The Sims 3'' base game:


* [[Aspiration rewards]] - replaced by [[Lifetime reward|lifetime happiness rewards]]
* [[Aspiration reward]]s: Replaced with [[lifetime reward]]
* [[Career rewards]]
* [[Career rewards]]
* [[Piano]]: Returned in ''[[The Sims 3: Late Night]]''
* [[Piano]]: Returns in ''[[The Sims 3: Late Night]]''
* [[Pinball Machine]]s - Returned as Premium Content in [[The Sims 3 Store]]<ref>[http://store.thesims3.com/productDetail.html?productId=OFB-SIM3:43459 Pinball machine available at the Store.]</ref>
* [[Pinball Machine]]s: Returns as Premium Content in [[The Sims 3 Store]]<ref>[http://store.thesims3.com/productDetail.html?productId=OFB-SIM3:43459 Pinball machine available at the Store.]</ref>
* [[Diving board]] Returned in ''[[The Sims 3: Seasons]]''
* [[Diving board]]: Returns in ''[[The Sims 3: Seasons]]''
* [[Hot tub]]: Returned in ''[[The Sims 3: Late Night]]''
* [[Hot tub]]: Returns in ''[[The Sims 3: Late Night]]''
* Retail objects (cash register, shelves): Returned in ''[[The Sims 3: World Adventures]]'' and ''[[The Sims 3: Ambitions]]''.
* Retail objects (cash register, shelves): Returns in ''[[The Sims 3: World Adventures]]'' and ''[[The Sims 3: Ambitions]]''.
* [[Magazine]]s
* [[Magazine]]s
* [[Wedding arch]]: Returned in ''[[The Sims 3: Generations]]''
* [[Wedding arch]]: Returns in ''[[The Sims 3: Generations]]''
* Changing tables
* Changing tables



Revision as of 09:21, 10 August 2012

The Sims 3 is based on The Sims original base game and The Sims 2 original base game, and therefore contains many of the same features.

Completely new features

These features in The Sims 3 base game have not existed in any game in The Sims series before:

  • Seamless neighborhood
    • Bicycles
    • Time passes on all lots on the same time - in The Sims 2 it was frozen on the home lot as long as Sims visited community lots. To avoid exploitation of this, Sims could not learn skills, or sleep, on community lots. In The Sims 3, Sims can do almost everything regardless of where they are.
    • Ability to visit other homes
    • Story progression - non-active households evolve during gameplay (can turn on or off)
    • Adjustable lifespan
  • Create-A-Sim features:
    • Continuous body shapes (muscular/obese) and skin colors
    • Enhanced facial customization features
    • Independent footwear (was attached to legwear in The Sims 2)
    • Different voice types
  • Traits
  • Moodlets
  • Favorites
  • Create-A-Style
  • Ability to adjust lifespan
    • Ability to turn off aging (possible through cheats in The Sims 2)
  • Many new and more enhanced skills
  • Rabbit holes - elementary, opaque civic buildings
  • Opportunities
  • Enhanced job features
    • Job performance options
    • Dynamic performance criteria (skills, coworkers, assignments)
    • Raises
    • Branching careers
  • Ghost interaction and playable ghosts.

In The Sims 3 expansion packs

The Sims 2 expansion features in The Sims 3 base game

Many features introduced in The Sims 2 expansions appear in The Sims 3 base game, to some extent.

Objects

Lost features

These game features were found in The Sims 2 base game but not in The Sims 3.

Lost skills

Lost NPCs

NPCs that were in The Sims 2 base game, but not in The Sims 3.

Lost objects

These objects (with unique interactions) were found in The Sims 2 base game but not The Sims 3 base game:

Changes in Animations

See also

References