Comparison between The Sims 2 and The Sims 3: Difference between revisions

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===Lost skills===
===Lost skills===
* [[Mechanical]] skill: Replaced with [[Handiness]]
*
* [[Cleaning]] skill
*
* [[Creativity (skill)|Creativity]] skill: Replaced with several relevant skills; [[Instrument skill|Guitar]], [[Painting]], and [[Writing]] in base game, and additional skills from [[expansion pack]]s including [[Sculpting]], Piano, Bass, and Drums skills.
* [[Creativity (skill)|Creativity]] skill: Replaced with several relevant skills; [[Instrument skill|Guitar]], [[Painting]], and [[Writing]] in base game, and additional skills from [[expansion pack]]s including [[Sculpting]], Piano, Bass, and Drums skills.
* [[Yoga]] secret skill
* [[Yoga]] secret skill
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* [[Gardener]]
* [[Gardener]]
* [[Nanny]]: Replaced with [[babysitter]].
* [[Nanny]]: Replaced with [[babysitter]].
* Cashier: Reappears in [[market]]{{Vgversion|TS3:WA}} and [[consignment store]]{{Vgversion|TS3:A}}.
*
* [[Bartender]]: Replaced with Mixologist{{Vgversion|TS3:LN}}
*


===Lost objects===
===Lost objects===

Revision as of 15:25, 22 October 2012

The Sims 3 is based on The Sims original base game and The Sims 2 original base game, and therefore contains many of the same features.

Completely new features

These features in The Sims 3 base game have not existed in any game in The Sims series before:

  • Seamless neighborhood
    • Bicycles
    • Time passes on all lots on the same time - in The Sims 2 it was frozen on the home lot as long as Sims visited community lots. To avoid exploitation of this, Sims could not learn skills, or sleep, on community lots. In The Sims 3, Sims can do almost everything regardless of where they are.
    • Ability to visit other homes
    • Story progression - non-active households evolve during gameplay (can turn on or off)
    • Adjustable lifespan
  • Create-A-Sim features:
    • Continuous body shapes (muscular/obese) and skin colors
    • Enhanced facial customization features
    • Independent footwear (was attached to legwear in The Sims 2)
    • Different voice types
  • Traits
  • Moodlets
  • Favorites
  • Create-A-Style
  • Ability to adjust lifespan
    • Ability to turn off aging (possible through cheats in The Sims 2)
  • Many new and more enhanced skills
  • Rabbit holes - elementary, opaque civic buildings
  • Opportunities
  • Enhanced job features
    • Job performance options
    • Dynamic performance criteria (skills, coworkers, assignments)
    • Raises
    • Branching careers
  • Ghost interaction and playable ghosts.

In The Sims 3 expansion packs

The Sims 2 expansion features in The Sims 3 base game

Many features introduced in The Sims 2 expansions appear in The Sims 3 base game, to some extent.

Objects

Lost features

These game features were found in The Sims 2 base game but not in The Sims 3.

Lost skills

Lost NPCs

NPCs that were in The Sims 2 base game, but not in The Sims 3.

Lost objects

These objects (with unique interactions) were found in The Sims 2 base game but not The Sims 3 base game:

Changes in Animations

See also

References