Comparison between The Sims 2 and The Sims 3: Difference between revisions

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Many features introduced in ''The Sims 2'' expansions appear in ''The Sims 3'' base game, to some extent.
Many features introduced in ''The Sims 2'' expansions appear in ''The Sims 3'' base game, to some extent.


* [[Young adult]]s ([[University]]): This life stage was for college years. Now it is a regular life stage. Also in Life Stories.
* [[Young adult]]s ([[University]]): This life stage was for college years. Now it is a regular life stage.
* [[Mobile phone]]s (University): Each Sim that is a child and older now has a mobile phone fixed in their inventory. Sims 2 Life Stories as well.
* [[Mobile phone]]s (University): Each Sim that is a child and older now has a mobile phone fixed in their inventory.
* Treadmill (University)S2LS
* Treadmill (University)
* [[Library|Libraries]] and [[Gym]]s (University, Open For Business and Free Time): Player Sims in ''[[The Sims 2]]'' cannot normally build skills on community lots (see above). Students in ''University'' can do this, because their [[semester]] clock always ticks down. In ''Open For Business'', Sims can run a venue with bookshelves and gym machines for townie Sims. [[Hobby lots]] in ''Free Time'' allows this exploit.
* [[Library|Libraries]] and [[Gym]]s (University, Open For Business and Free Time): Player Sims in ''[[The Sims 2]]'' cannot normally build skills on community lots (see above). Students in ''University'' can do this, because their [[semester]] clock always ticks down. In ''Open For Business'', Sims can run a venue with bookshelves and gym machines for townie Sims. [[Hobby lots]] in ''Free Time'' allows this exploit.
* [[Inventory|Personal inventory]] (Nightlife) - now limited to vehicles and portable objects
* [[Inventory|Personal inventory]] (Nightlife) - now limited to vehicles and portable objects
* [[Cemetery|Cemeteries]] All sims 2 games were private cemeteries.
* [[Cemetery|Cemeteries]] (Nightlife)
* [[Gardening]] ([[Seasons]]) - expanded
* [[Gardening]] ([[Seasons]]) - expanded
* [[Fishing]] (Seasons) - expanded
* [[Fishing]] (Seasons) - expanded
* Storing and eating [[leftovers]] Any sims 2 game.
* Storing and eating [[leftovers]] (Seasons)
* [[Journalism]] and [[Music (career)|Music]] careers (Seasons)
* [[Journalism]] and [[Music (career)|Music]] careers (Seasons)
* [[Jewelry]] ([[Bon Voyage]]) - though many kinds of jewelry (such as face piercings) are left out without the addition of custom content
* [[Jewelry]] ([[Bon Voyage]]) - though many kinds of jewelry (such as face piercings) are left out without the addition of custom content
* [[Walking]] between lots ([[Bon Voyage]])
* [[Walking]] between lots ([[Bon Voyage]])
* [[Beach]]es ([[Bon Voyage]]), no beach [[swimming]], though
* [[Beach]]es ([[Bon Voyage]]), no beach [[swimming]], though
* [[Bug catching]] (Free Time): See [[collecting]].And Seasons as well
* [[Bug catching]] (Free Time): See [[collecting]].
* [[Jogging]] (Free Time): Now in the open environment, instead of off-screen.
* [[Jogging]] (Free Time): Now in the open environment, instead of off-screen.
* [[Toothbrushing]] (Apartment Life): As it was featured in ''The Sims'' base game.
* [[Toothbrushing]] (Apartment Life): As it was featured in ''The Sims'' base game.
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* Activity table ([[Free Time]]): [[Toddler]]s no longer gain regular skills, but certain activities can give skills as they grow up.
* Activity table ([[Free Time]]): [[Toddler]]s no longer gain regular skills, but certain activities can give skills as they grow up.
* [[Playground]] structures (Apartment Life)
* [[Playground]] structures (Apartment Life)
* [[Ceiling]]s ([[Apartment Life]])Any Sims 2 game.
* [[Ceiling]]s ([[Apartment Life]])
* Roof Objects
* Roof Objects


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* [[Aspiration]] - replaced by [[lifetime happiness]]
* [[Aspiration]] - replaced by [[lifetime happiness]]
* [[Slacker]] career - replaced by part-time jobs
* [[Slacker]] career - replaced by part-time jobs
* [[Fears]] - much because of the coward and brave Sim [[trait]]s, and negative moodlets
* [[Fears]] - negative moodlets
* [[Underwear]] styles - though underwear can be used as the [[pajamas]] style or added in custom content
* [[Underwear]] styles - though underwear can be used as the [[pajamas]] style or added in custom content
* [[Private school]], TS3 has only one public school. [[Boarding school]]s appear in [[The Sims 3: Generations]]
* [[Private school]], TS3 has only one public school. [[Boarding school]]s appear in [[The Sims 3: Generations]]

Revision as of 03:26, 17 August 2011

The Sims 3 is based on The Sims original base game and The Sims 2 original base game, and therefore contains many of the same features.

Completely new features

These features in The Sims 3 base game have not existed in any game in The Sims series before:

  • Seamless neighborhood
    • Bicycles
    • Time passes on all lots on the same time - in The Sims 2 it was frozen on the home lot as long as Sims visited community lots. To avoid exploitation of this, Sims could not learn skills, or sleep, on community lots. In The Sims 3, Sims can do almost everything regardless of where they are.
    • Ability to visit other homes
    • Story progression - non-active households evolve during gameplay (can turn on or off)
    • Variable lifespan
  • Create-A-Sim features:
  • Traits.
  • Moodlets
  • Favorites (food, color and music)
  • Create-A-Style
  • Ability to adjust lifespan
    • Ability to turn off aging (possible through cheats in The Sims 2)
  • New skills: guitar, painting and writing.
  • "Rabbit holes" - elementary, opaque civic buildings
    • Skill classes at rabbit holes
    • Community Events at rabbit holes, such as plays, concerts, games and spa treatment (Bon Voyage had on-screen massage and saunas, though conceptually different)
  • Opportunities
  • Enhanced job features
    • Job performance options
    • Dynamic performance criteria (skills, co-workers, assignments)
    • Raises
    • Branching careers
  • New music and TV channels
  • Ghost interaction

In The Sims 3 expansion packs

The Sims 2 expansion features in The Sims 3 base game

Many features introduced in The Sims 2 expansions appear in The Sims 3 base game, to some extent.

Objects

Lost features

These game features were found in The Sims 2 base game but not in The Sims 3.

Lost skills

Lost NPCs

NPCs that were in The Sims 2 base game, but not in The Sims 3.

Lost objects

These objects (with unique interactions) were found in The Sims 2 base game but not The Sims 3 base game:

Changes in Animations

See also