Comparison between The Sims 2 and The Sims 3: Difference between revisions

From The Sims Wiki, a collaborative database for The Sims series
Jump to navigation Jump to search
Content added Content deleted
imported>The Black Scorpion
imported>The Black Scorpion
(→‎Lost objects: pinball machine is back!)
Line 138: Line 138:
* All ''TS2'' careers have [[career reward objects]] (sandbag, hydroponic garden, obstacle course, etc.), but only a few ''TS3'' careers do. ''The Sims 3: Ambitions'' contain decorative reward objects.
* All ''TS2'' careers have [[career reward objects]] (sandbag, hydroponic garden, obstacle course, etc.), but only a few ''TS3'' careers do. ''The Sims 3: Ambitions'' contain decorative reward objects.
* [[Piano]] - Returned in ''[[The Sims 3: Late Night]]''
* [[Piano]] - Returned in ''[[The Sims 3: Late Night]]''
* [[Pinball Machine]]s - Returned as Premium Content to [[The Sims 3 Store]][http://store.thesims3.com/productDetail.html?productId=OFB-SIM3:43459]
* [[Pinball Machine]]s
* [[Diving board]] - though [[swimming pool]]s remain
* [[Diving board]] - though [[swimming pool]]s remain
* [[Hot tub]] - Returned in ''[[The Sims 3: Late Night]]''
* [[Hot tub]] - Returned in ''[[The Sims 3: Late Night]]''

Revision as of 20:58, 17 November 2011

The Sims 3 is based on The Sims original base game and The Sims 2 original base game, and therefore contains many of the same features.

Completely new features

These features in The Sims 3 base game have not existed in any game in The Sims series before:

  • Seamless neighborhood
    • Bicycles
    • Time passes on all lots on the same time - in The Sims 2 it was frozen on the home lot as long as Sims visited community lots. To avoid exploitation of this, Sims could not learn skills, or sleep, on community lots. In The Sims 3, Sims can do almost everything regardless of where they are.
    • Ability to visit other homes
    • Story progression - non-active households evolve during gameplay (can turn on or off)
    • Variable lifespan
  • Create-A-Sim features:
  • Traits.
  • Moodlets
  • Favorites (food, color and music)
  • Create-A-Style
  • Ability to adjust lifespan
    • Ability to turn off aging (possible through cheats in The Sims 2)
  • New skills: guitar, painting and writing.
  • "Rabbit holes" - elementary, opaque civic buildings
    • Skill classes at rabbit holes
    • Community Events at rabbit holes, such as plays, concerts, games and spa treatment (Bon Voyage had on-screen massage and saunas, though conceptually different)
    • Maintaining controls over Sims at school or workplace
  • Opportunities
  • Enhanced job features
    • Job performance options
    • Dynamic performance criteria (skills, co-workers, assignments)
    • Raises
    • Branching careers
  • New music and TV channels
  • Ghost interaction and playable Ghosts.

In The Sims 3 expansion packs


The Sims 2 expansion features in The Sims 3 base game

Many features introduced in The Sims 2 expansions appear in The Sims 3 base game, to some extent.

Objects

Lost features

These game features were found in The Sims 2 base game but not in The Sims 3.

Lost skills

Lost NPCs

NPCs that were in The Sims 2 base game, but not in The Sims 3.

Lost objects

These objects (with unique interactions) were found in The Sims 2 base game but not The Sims 3 base game:

Changes in Animations

See also