Fishing (The Sims 3)

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For fishing in other games, see Fishing.

Fishing is a skill in The Sims 3.

Fishing in The Sims 3

The Sims 3 incorporates a fishing skill that is gained by Sims fishing in the ponds or ocean around the map. The higher their skill, the more types of fish they can catch. Books can be found at the bookstore showing the bait that can be used to catch specific fish, but a Sim can determine the bait through trial and error by simply selecting a bait and seeing what they catch. Water can be inspected to see what known fish can be caught there, and whether the fish are active.

The skill is augmented by the Angler and Loves The Outdoors traits. Sims with the Childish and Insane traits can fish in swimming pools.

To find out good fishing spots and available fish species there in the neighborhoods, See Fishing spots.

Statistics

Number Caught, Fish Types Caught, Heaviest Fish Caught, Most Money Earned from Selling a Fish, Total Money Earned from Fishing.

Challenges

Amateur Ichthyologist
Amateur Ichthyologists have caught at least one of every fish type (21) or at least 20 out of 31 fish types with The Sims 3: World Adventures. Their deep understanding of marine life helps them catch bigger fish than normal Sims.
Commercial Fisherman
Commercial Fishermen have caught at least 350 fish. They often catch more fish in less time than normal Sims.

Abilities

Level Ability
1 Inspect Water
3 Choose bait
5 Use live bait

Every two levels the game announces the Sim can catch more fish and to check the bookstore.

The Sim can learn the bait type for a specific fish species by buying and reading the fishing books from the bookstore or just by successfully catching a particular species once using the right bait type. Fishing books are not available in the community public library.

All marine animals caught fishing can be kept as pets in an aquarium or they can be used to stocking a pond.

Fish

Image Level Fish Habitat Rarity Bait Weight (kilograms) Value Use
File:Anchovy.jpg 0 Anchovy Salt Water Common Tomato 0.1 - 1 §5 - §11

Swordfish bait; Fertilizer Grade: 5

Days: 3

Relative Potency: 15

File:Minnow.jpg 0 Minnow Fresh Water Common Apple 0.1 - 0.5 §5 - $11

Piranha bait; Fertilizer Grade: 10

Days: 4

Relative Potency: 40

1 Goldfish Fresh Water Common Lettuce 0.1 - 2 §6 - § 16

Black Goldfish bait; Fertilizer Grade: 5

Days: 3

Relative Potency:15

File:Alley Catfish.jpg 1 Alley Catfish Both Uncommon Cheese 0.1 - 10 §6 - §20

Angelfish bait; Fertilizer Grade: 5

Days: 3

Relative Potency: 15

2 Jellyfish Salt Water Common Grapes 0.1 - 10 §8 - 19

Fertilizer Grade: 10

Days: 4

Relative Potency: 40

2 Rainbow Trout Fresh Water Common Egg 1 - 10 §9 - §18

Fertilizer Grade: 8

Days: 3

Relative Potency: 24

File:Red Herring.jpg 3 Red Herring Both Common Links 1 - 10 §5

Shark bait; Fertilizer Grade: 15

Days: 4

Relative Potency: 60

File:Tuna.jpg 3 Tuna Salt Water Common Onion 2 - 40 §11 - §25

Lobster bait; Fertilizer

Grade: 10

Days: 3

Relative Potency: 30

File:Siamese Catfish.jpg 4 Siamese Catfish Both Common Bell Pepper File:Bell Peper.jpg 5 - 40 §13 - §32

Crocodile bait; Fertilizer

Grade: 15

Days: 4

Relative Potency: 60

File:Tragic Clownfish.jpg 4 Tragic Clownfish Salt Water Uncommon Watermelon 5 - 15 §14 - §30

Fertilizer Grade: 15

Days: 4

Relative Potency: 60

Huge money when sold to the tragic clown during opportunity.

File:Blowfish.jpg 5 Blowfish Salt Water Uncommon Potato 5 - 40 §13 - §47

Fertilizer Grade: 15

Days: 4

Relative Potency: 60

5 Piranha Fresh Water Uncommon Minnow File:Minnow.jpg 3 - 25 §14 - §41

Robot Fish bait; Fertilizer Grade: 15

Days: 4

Relative Potency: 60

File:Black Goldfish.jpg 6 Black Goldfish Fresh Water Common Goldfish 5 - 25 §5 - §40

Fertilizer

Grade: 12

Days: 3

Relative Potency: 36

6 Salmon Both Common Lime 10 - 50 §14 - §50

Fertilizer

Grade: 12

Days: 3

Relative Potency: 36

7 Swordfish Salt Water Common Anchovy File:Anchovy.jpg 20 - 60 §20 - §90

Fertilizer

Grade: 12

Days: 3Relative Potency: 36

7 Shark Both Uncommon Red Herring File:Red Herring.jpg 1 - 150 §5 - §100

Fertilizer Grade: 20

Days: 4

Relative Potency: 80

8 Angelfish Both Uncommon Alley Catfish File:Alley Catfish.jpg 2 - 80 §21 - §100

Deathfish bait; Fertilizer Grade: 25

Days: 4

Relative Potency: 100

File:Vampire Fish.jpg 8 Vampire Fish Fresh Water Rare Garlic 25 - 80 §55 - §250

Fertilizer Grade: 25

Days: 3

Relative Potency: 75

File:Robot Fish.jpg 9 Robot Fish[1] Science Facility[2] Rare Piranha 250 - 1250 §50 - §350 Not a fertilizer
9 Lobster Both Common Tuna File:Tuna.jpg 5 - 50 §25 - §100

Fertilizer Grade: 20

Days: 3

Relative Potency: 60

File:Deathfish.jpg 10 Deathfish Graveyard [3] Very Rare Angelfish 20 - 80 §200 - §2,000

Ambrosia ingredient

Fertilizer

Grade: -200

Days: 4

Relative Potency: -800


Herbicide!

0 Frog[TS3:WA] France/Egypt Common Cherimola Blan Grapes File:Cherimola blan.jpg

Crawfish bait

File:Doitsu koi.jpg 0 Doitsu Koi[TS3:WA] China Common Pomelo
File:Kawarimono.jpg 3 Kawarimono Koi[TS3:WA] China Common Plum
3 Snails[TS3:WA] France Uncommon Renoit Grapes File:Renoit grapes.jpg
File:Crocodile2.jpg 4 Crocodile[TS3:WA] Egypt Uncommon Siamese Catfish File:Siamese Catfish.jpg
File:Ochiba koi.jpg 5 Ochiba Koi[TS3:WA] China Uncommon Pomelo
5 Crawfish[TS3:WA] France Uncommon Frog
File:Tancho.jpg 7 Tancho Koi[TS3:WA] China Uncommon Plum Dragon Fish bait
File:Mummyfish.jpg 8 Mummy Fish[TS3:WA] Egypt Rare Pomegranate
File:Dragonfish.jpg 9 Dragon Fish[TS3:WA] China Rare Tancho Koi File:Tancho.jpg


  1. The only fish that's able to weigh over a ton (1,000 Kilograms)
  2. Found in the pond behind the Science Facility in Sunset Valley and in the river near the Science Facility in Riverview.
  3. Found in the pond in the Graveyard in Sunset Valley and the part of the river above the Graveyard, where black fish are seen swimming in Riverview.
    Use the collection helper to find the spot. This fish only appears between Midnight - 5 AM.

Trophies

Fish can be mounted on walls by clicking on a fish in a Sim's inventory and choosing "send to be mounted" and paying a small fee around 70 Simoleons. The trophy should arrive the next day in the mailbox.

Fish can also be put in fish bowls. Fish bowls can be bought in buy mode. All fish fit in a bowl, one fish per bowl. Fish are nameable, but must be fed each day or they will die. Fish can be scooped out of bowls, and put back in a Sim's inventory.

Stocking Ponds

If a Sim has 10 or more fish of one type in their inventory, they can stock any pond with that fish. By stocking fish, a new type of fish is introduced in that pond. Then, the pond will contain an unlimited supply of that fish type for fishing.

Any type of fish or any type of pond will do, including Deathfish and ponds not on playable lots. Ponds can be in residential lots owned NPC Sims, or in community lot like pond in the park. There is no limit on how many different fish types there can be in one pond. To get a better Death Fish easier, just buy 10 Alley Catfish and stock them in a pond to get a perfect Alley Catfish then go and fish out 10 Angel Fish and do the same with them, by midnight to 5am the angler should have at least a very good or perfect Death Fish.

In the case of the Death Fish, they can be caught any time of the day in such a pond. This will enable a Sim to fish for Deathfish (or any other fish, for that matter) at any time of the day.

Opportunities

Opportunity Description Reward
A Fish of Life and Death Catch a Deathfish and Deliver Deathfish at the Science Facility to earn some money. §350 + § Variable
A Plumber and Fisherman Unclog Pipes at City Hall before time runs out to earn some money. §500 + 1x Random Fish
An Excellent Catch Catch an excellent fish and Sell Fish at the Supermarket to earn some money. § Variable
Aquarium Fishing Attend Fishing Competition at the Supermarket before time runs out to catch an assortment of fish. §1,000 + 5x Random Fish
Fishing for Suits Teach Fishing Seminar at the Business Office before time runs out to earn some money. § Variable
Fresh Fish Catch 3 fish, then Sell Fish at the Supermarket to earn some money. § Variable
Funny Looking Fish Catch a Tragic Clownfish at the Theatre to earn some money. §250 + § Variable
Heaps of Fresh Fish Catch 15 fish, then Sell Fish at the Supermarket to earn some money. § Variable
Lobsters in Demand! Catch a Lobster and Sell Lobster to the Supermarket to earn some money. §100 + § Variable
Lots of Fresh Fish Catch 6 fish, then Sell Fish at the Supermarket to earn some money. § Variable
Monster from the Deep Catch Behemoth at the Science Facility before time runs out to earn some money. §4,000
Piscine Perfection Catch a perfect fish and Sell Fish at the Supermarket to earn some money. § Variable
Robot Fish v2.0 Catch a Robot Fish and Sell Robot Fish at the Science Facility to earn some money. §350 + § Variable
Say Hello to My Little Fish Catch a Black Goldfish and Sell Black Goldfish at the Police Station to earn some money. §650 + § Variable


Strange Occurrences

Sometimes a Sim may fish up an old box which will give them various things. The box randomly picks and grants the Sim one object from the following list: a laptop computer, a Ducksworth of Bathington rubber duck, a guitar, a bottle of World's Brew Bubble Bath, a Mood-Lite candle, a Birthday Inferno Birthday Cake, a Flame Fruit, a Death Flower, a Money Tree seed, an Omni Plant seed, a Life Plant seed, a Sleeping Gnome McMulty, or a Mysterious Mr. Gnome.