Comparison between The Sims 2 and The Sims 3: Difference between revisions

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{{merge|Comparison between The Sims base games}}
''[[The Sims 3]]'' is based on ''[[The Sims]]'' original base game and ''[[The Sims 2]]'' original base game, and therefore contains many of the same features.
''[[The Sims 3]]'' is based on ''[[The Sims]]'' original base game and ''[[The Sims 2]]'' original base game, and therefore contains many of the same features.


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** Independent [[footwear]] (was attached to legwear in ''The Sims 2'')
** Independent [[footwear]] (was attached to legwear in ''The Sims 2'')
** Different voice types
** Different voice types
* [[Trait (The Sims 3)|Trait]]s
* [[Trait (The Sims 3)|Traits]]
* [[Moodlets]]
* [[Moodlets]]
* [[Favorites]]
* [[Favorites]]
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* [[Aspiration (The Sims 2)|Aspiration]]: Replaced with [[lifetime happiness]].
* [[Aspiration (The Sims 2)|Aspiration]]: Replaced with [[lifetime happiness]].
* [[Slacker]] career
* [[Slacker]] career
* [[Fears]]: Replaced with negative moodlets.
* [[Fears]]
* [[Underwear]]: Underwear clothing style is part of [[pajamas]].
* [[Underwear]]: Underwear clothing style is part of [[pajamas]].
* [[Private school]]: Reappears as [[Boarding school]] in ''[[The Sims 3: Generations]]''.
* [[Private school]]: Reappears as [[Boarding school]] in ''[[The Sims 3: Generations]]''.
* Visible retail stores: Reappears as [[market]]{{Vgversion|TS3:WA}} and [[consignment store]]{{Vgversion|TS3:A}}
* Visible retail stores: Reappears as [[market]]{{Vgversion|TS3:WA}}, [[consignment store]]{{Vgversion|TS3:A}}, and [[gallery shop]]{{Vgversion|TS3:ITF}}.
* [[Interests]]
* [[Interests]]
* [[Memories]]: Returns in ''[[The Sims 3: Generations]]''
* [[Memories]]: Returns in ''[[The Sims 3: Generations]]''
* [[Alien]]s, [[alien abduction]], and [[pregnancy|alien pregnancy]]: Aliens and alien abduction return in ''[[The Sims 3: Seasons]]''.
* [[Alien]]s, [[alien abduction]], and [[pregnancy|alien pregnancy]]: Returns in ''[[The Sims 3: Seasons]]''.
* Flower beds that require watering and bushes that require trimming
* Flower beds that require watering and bushes that require trimming
* [[Environment]] and [[comfort]] needs: Replaced by [[moodlets]]
* [[Environment]] and [[comfort]] needs: Replaced by [[moodlets]]
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* Photo album: Screenshots are uploaded to [[TheSims3.com]] where stories are created.
* Photo album: Screenshots are uploaded to [[TheSims3.com]] where stories are created.
* The need to buy clothes
* The need to buy clothes
* [[Cockroaches]]. Returns as a [[Bug collecting|collectibles]]
* [[Cockroaches]]. They return as a [[Bug collecting|collectible]].
* Dreaming during sleep: Re-added in patch 1.5/1.6
* Dreaming during sleep: Re-added in patch 1.5/1.6
* [[Body Shop]]
* [[Body Shop]]
* Crosswords in [[newspaper]]s
* Crosswords in [[newspaper]]s
* [[Zodiac|Astrological signs]]: Returns in ''[[The Sims 3: Late Night]]''
* [[Zodiac|Astrological signs]]: Returns in ''[[The Sims 3: Late Night]]'' and [[The Sims 3/Patch 17|patch 17]].
* Shops (Sims no longer need to buy food on commercial lots, and The Sims 3 does not have magazines and video games as an item that can be bought and used. The ability to purchase clothing is reintroduced in ''[[The Sims 3: Into the Future]]'').
* The need to bathe babies and toddlers: Returns with the changing table premium content
* The picture-in-picture window (also present in ''[[The Sims]]'').
* Shops (sims no longer buy food and clothes on commercial lots, and The Sims 3 does not have magazines and video games (as an item that can be bought and played on a computer)).


===Lost skills===
===Lost skills===
* [[Mechanical]] skill: Replaced with [[Handiness]]
* [[Mechanical]] skill: Replaced with [[Handiness]]
* [[Cleaning]] skill
* [[Cleaning]] skill
* [[Creativity (skill)|Creativity]] skill: Replaced with several relevant skills; [[Instrument skill|Guitar]], [[Painting]], and [[Writing]] in base game, and additional skills from [[expansion pack]]s including [[Sculpting]], Piano, Bass, and Drums skills.
* [[Creativity (skill)|Creativity]] skill: Replaced with several relevant skills; [[Instrument skill|Guitar]], [[Painting]], and [[Writing]] in base game, and additional skills from [[expansion pack]]s and store including [[Sculpting]], Piano, Bass, Drums, Violin and Laser Rhythm-a-con skills.
* [[Yoga]] secret skill
* [[Secret skills#Yoga|Yoga]] secret skill
* [[Secret Skill#The Sims 2|Meditation]] secret skill: Returns in ''The Sims: World Adventures'' as an ability upon reaching level 5 of the [[Martial Arts]] skill.
* [[Secret Skill#The Sims 2|Meditation]] secret skill: Returns in ''The Sims: World Adventures'' as an ability upon reaching level 5 of the [[Martial Arts]] skill.


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These objects (with unique interactions) were found in ''The Sims 2'' base game but not ''The Sims 3'' base game:
These objects (with unique interactions) were found in ''The Sims 2'' base game but not ''The Sims 3'' base game:


* [[Aspiration reward]]s: Replaced with [[lifetime reward]]
* [[Aspiration reward (The Sims 2)|Aspiration rewards]]: Replaced with [[lifetime reward]]
* [[Career rewards]]
* [[Piano]]: Returns in ''[[The Sims 3: Late Night]]''
* [[Piano]]: Returns in ''[[The Sims 3: Late Night]]''
* [[Pinball Machine]]s: Returns as premium content from the Store<ref>[http://store.thesims3.com/productDetail.html?productId=OFB-SIM3:43459 Pinball machine available at the Store.]</ref>
* [[Pinball Machine]]s: Returns as premium content from the Store<ref>[http://store.thesims3.com/productDetail.html?productId=OFB-SIM3:43459 Pinball machine available at the Store.]</ref>
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* [[Magazine]]s
* [[Magazine]]s
* [[Wedding arch]]: Returns in ''[[The Sims 3: Generations]]''
* [[Wedding arch]]: Returns in ''[[The Sims 3: Generations]]''
* Changing tables: Returns as premium content from the Store
* [[Changing table]]s: Returns as premium content from the Store


===Changes in Animations===
===Changes in Animations===

Latest revision as of 14:02, 18 July 2020

Merge
This article or section is being considered for merging with Comparison between The Sims base games. See the discussion page for details.

The Sims 3 is based on The Sims original base game and The Sims 2 original base game, and therefore contains many of the same features.

Completely new features[edit | edit source]

These features in The Sims 3 base game have not existed in any game in The Sims series before:

  • Seamless neighborhood
    • Bicycles
    • Universal clock synchronized in all lots—in The Sims 2, time was frozen on the home lot as long as Sims visited community lots. To avoid exploitation of this, Sims weren't able to learn skills or sleep on community lots. In The Sims 3, Sims can do almost everything regardless of where they are.
    • Ability to visit other homes
    • Story progression - non-active households evolve during gameplay (can be turned on or off)
  • Create-A-Sim features:
    • Continuous body shapes (muscular/obese) and skin colors
    • Enhanced facial customization features
    • Completely customizable hair color, the possibility to have separate hair root, base, highlight, and tip colors
    • Independent footwear (was attached to legwear in The Sims 2)
    • Different voice types
  • Traits
  • Moodlets
  • Favorites
  • Create-A-Style
  • Ability to adjust lifespan
    • Ability to turn off aging (possible through cheats in The Sims 2)
    • All Sims, including townies and NPCs, age as the game progresses
  • Many new and more enhanced skills
  • Rabbit holes - elementary, opaque civic buildings
  • Opportunities
  • Enhanced job features
    • Job performance options
    • Dynamic performance criteria (skills, coworkers, assignments)
    • Raises
    • Branching careers
  • Ghost interaction and playable ghosts.

In The Sims 3 expansion packs[edit | edit source]

The Sims 2 expansion features in The Sims 3 base game[edit | edit source]

Many features introduced in The Sims 2 expansions appear in The Sims 3 base game, to some extent.

Objects[edit | edit source]

Lost features[edit | edit source]

These game features were found in The Sims 2 base game but not in The Sims 3.

Lost skills[edit | edit source]

Lost NPCs[edit | edit source]

NPCs that were in The Sims 2 base game, but not in The Sims 3.

Lost objects[edit | edit source]

These objects (with unique interactions) were found in The Sims 2 base game but not The Sims 3 base game:

Changes in Animations[edit | edit source]

See also[edit | edit source]

References[edit | edit source]