Fanon:SimVille

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SimVille
Name SimVille
Game(s) The Sims 2
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SimVille is a fanon neighbourhood created by K6ka. It originated from the SimVille Italian project, a custom neighbourhood made by Mod The Sims creators lagianfra, MaryLou, Max3D, Numenor, and Simmer. All of the residential lots were modified or removed, new lots were added, and the hood was populated with Sims. While the neighbourhood has existed since 2015, it was never revealed to the public until April 2017 with this thread on Mod The Sims.

Original MTS thread

As I have been invited into this group I figured I may as well do something here... Granted, right now I've just finished classes and am into exam season. I really should be studying, but you see, I'm not exactly the most focused of students...

Anyways, I've been hiding this neighbourhood from the public (mostly), save for a few pictures here and there in the TS2 Pictures forum and some name-dropping. I guess it's time to be a little more open (although not obsessed) about it.

A good while ago (must've been at least two years if memory serves) I downloaded SimVille, an Italian project made by lagianfra, MaryLou, Max3D, Numenor, and Simmer. I removed or greatly modified all of the residential lots, though I didn't really touch the community lots all that much. I added in several apartments and decorations to make it seem a bit more "city-like" and plopped down a ton of lots on an unused, empty section of road. I tried to preserve the neighbourhood's original integrity as much as possible, and while it definitely won't win any contests here on MTS, I like how it turned out.

So, here's what the hood looks like now!

The roads in this hood twist and turn and leave very little space for building lots. It's a bit frustrating, but it presented an interesting challenge for me in that it forced me to build up, and I favoured apartments over single houses (Sure does fuel the anti-suburbia part of me!). It's not exactly Hong Kong, but even though TS2 still seems to be a mostly "suburban" kind of game that excludes true city living (or other cultures and countries, for that matter) I think I worked around the restrictions quite nicely.

I also have a mixed of unowned and owned community lots. All of the default community lots that shipped with this hood are unowned and mostly left untouched. Most of the owned community lots were built by me. I'm not exactly the best builder of lots but I think I design my buildings better than some of the buildings in my university campus (Which I think would fail fire safety regulations any day now). The picture above shows a brief glimpse of the area that was once empty road; the only lot there was a cemetery! I left the cemetery alone and used it to bury my own dead Sims along with the few gravestones already there (IIRC cemeteries in Canada are "unmovable", so no development can happen on, above, or under them, and they cannot be moved. I stayed true to this statement; even I would like my dead Sims to rest in peace), and I built a mix of apartments, owned community lots, unowned community lots, and single homes. I still have some space left over which I occupied with building decorations. If I need to build more lots, I'll use that space (But I don't have much left, so subhoods will become prime real estate places soon!). I admittedly got lazy in the new area and just plopped some default Downtown community lots into there. One of them is an owned community lot that I heavily modified, and I quite like it.

And, well, I think I'll give this underappreciated lighthouse some attention. Hi lighthouse!!

I'll post more about this hood soon! The Sims themselves are, at least to me, the real flavour of the soda!

Geography

SimVille is surrounded by hills and steep cliffs, leaving little room for buildings and roads. The roads frequently twist and turn in order to navigate the rough geography of the area. A river also runs through the town, and is primarily used for recreation.

Transportation

The primary thoroughfare in the town is SimVille Street, and is the only road that leads in and out of the town, with the natural geography of the area being unsuitable for other roads to be constructed. SimVille Street begins at the eastern terminuses of Mohawk Crescent and Marc Crescent, just west of St. Simmin Park. It then passes through the oldest part of town, home to various attractions such as 'Simmer' Shopping Gallery, Lagianfra Square, and The Merchant Row, intersecting with the western terminuses of Marc Crescent and Mohawk Crescent, respectively. It then passes the SimVille Corner Stop and a few apartment buildings before crossing the New Guinea Bridge leading into the western part of SimVille.

SimVille Street intersects with The Last Resort Lane, which leads to the cemetery lot for SimVille, before continuing on through the rest of SimVille without meeting any additional intersections. It swerves northward briefly before continuing westward towards SimVille Beaches. At the beaches, it makes a 90° turn southward, briefly paralleling the shoreline. South of the Teleprompter Apartments, it turns eastward and gradually climbs a steep incline to reach the top of a cliff, continuing until it reaches SimNation Highway 58.

SimVille Street intersects with all roads in the town, except for Newbie Court.

Road names in SimVille (click to enlarge)

Public transportation

Because of the nature of the roads and the population of the town, SimVille does not operate a local public transit system. Regular bus service is offered by Landgraab County Transit that connects SimVille with Numenor Region Station, a regional transit hub about 4 km (2 miles) east of SimVille that offers both bus and train service to nearby cities and to the rest of SimNation. Buses operate up and down both directions on SimVille Street for much of the road's length, with buses turning left onto Mohawk Crescent when they reach the end of SimVille Street, passing by Amar's Hangout and Restaurant 'Down The Bridge' before turning right back onto SimVille Street. Buses operate every 15 minutes from 5:30am to 1:30am, all day, every day. Overnight bus service on the same route is also offered, with buses operating every hour from 1:30am to 5:30am.

Families

Townies are not listed.

Custom Sims

Premade families

Lots

Unowned community lots

Owned community lots

Residential lots

Detached houses

Apartments

Road to completion

As of May 16, 2024, this is what still needs to be done:
  • Complete all stories - In progress
  • Complete all Sim pages - In progress
  • Complete main neighbourhood page -  Not done
  • Complete all lot pages -  Not done
  • Stop procrastinating -  NEVER!

External links