The Secret Agent career is one of the career tracks from The Sims 4 base game. After being promoted from level seven, Sims will be able to choose one of the two career paths: Diamond Agent or Villain.
Description: "Live life unnoticed as a covert operative. From infiltrating enemy headquarters to the art of interrogation, the more you learn, the less you’ll be known."
Secret Agent Career Levels
Workplace: S.I.M.S.
1) Agency Clerk
Before <sim first name> can conduct international espionage and eliminate targets, he’s/she’s got to process some expense reports. And answer some phones. The occasional bagel run.... Exciting stuff!
§17/hour
S MTWTF S
Hours: 7:00 AM - 3:00 PM
Ideal Mood: Focused
Promotion Tasks: None
Daily Task: Browse Intelligence
Bonus: None
Pension: Unknown
2) Intelligence Researcher
His/her security clearance is pretty low, but <sim first name>'s still learning some cool secrets. Since he’s/she’s been analyzing intelligence, he’s/she’s learned the real speed limit, a code word that allows him/her to use any employees-only restroom, and the truth about the moon landing in the 30’s.
§19/hour
S MTWTF S
Hours: 7:00 AM - 3:00 PM
Ideal Mood: Focused
Promotion Tasks: Reach Level 2 Logic Skill
Daily Task: Browse Intelligence
Bonus: §349; The Swiveler; Intelligence Research on the computer
Pension: Unknown
3) Agent Handler
Run. Duck. JUDO CHOP THAT BAD GUY RIGHT NOW. <sim first name> loves giving orders. His/her agents will feel safe in his/her capable hands, and he/she can feel fulfilled being able to live his/her spy fantasies vicariously through their adventures.
According to movies, as a field agent <sim first name> should immediately expect to go undercover to infiltrate a religious cult, street racing ring, or beauty pageant. Until then he’ll/she’ll be interviewing a lot of tinfoil hat-wearers about the radio transmitters implanted in their teeth. Allegedly.
Running major cases is just like running any mid-size organization. It’s all about managing personnel, budgets, and the bottom line. The big difference is that if <sim first name> fails, the world blows up. Other than that, it’s pretty much the same.
Bonus: §599; Nerves of Steel Desk Lamp; Investigate on the computer
Pension: Unknown
6) Government Agent
<sim first name> feels a deep sense of patriotism serving the greater good. He’s/she’s protecting his/her countrymen from harm, performing a vital public service. Once these feelings wear off, he/she can head back into the private sector and actually make some money.
In the world of a spy, every stranger is a potential assassin. Every situation is a potential ambush. Fueled with adrenaline, <sim first name> lives fast and lives dangerously. He/she also wears a lot of cool disguises.
Bonus: §936; Unlocked Hidden Bookcase Door; New Clothes
Pension: Unknown
Diamond Agent Branch
Description: "You've risen through the ranks and have unparalled [sic] clearance. As a Diamond Agent, every mission is critical- -and no misstep forgiven."
Secret Agent Career Levels - Diamond Agent Branch
Workplace: S.I.M.S.
8) Spy Captain
These young agents today, they don’t even understand how tough it was in the old days. Why, when <sim first name> assassinated his/her first target, he/she had to bury the body himself/herself. With his/her hands! Kids today, they’ve got it too easy.
The day that <sim first name> made Shadow Agent, they took away his/her thumbprints and driver’s license. He’s/she’s a ghost, a specter, a silent entity slipping through motion-detecting security systems and floating through embassies. And sometimes doing a little light paperwork.
§208/hour
S M TW T F S
Hours: 2:00 PM - 11:00 PM
Ideal Mood: Focused
Promotion Tasks: Max Logic Skill to Level 10 Reach Level 8 Charisma Skill
Daily Task: Romance Interactions
Bonus: §2,078; Information Database
Pension: Unknown
10) Double Diamond Agent
Besides getting to wear a ton of incredible formalwear and sip drinks with perilously attractive strangers, <sim first name> also gets to gamble at foreign casinos with agency money. Being an international superspy is exactly as amazing as it sounds.
§284/hour
S M T W T F S
Hours: 9:00 AM - 12:00 AM
Ideal Mood: Focused
Promotion Tasks: None
Daily Task: Romance Interactions
Bonus: §3,741; New Clothes; unlocks "The InvisiRoom" styled room
Pension: Unknown
Villain Branch
The Villain branch of the Secret Agent career is the only career branch that has levels up to 11.
Description: "Your superior intelligence and training are too great to waste on doing good. So why not be the best among the world’s worst?"
Secret Agent Career Levels - Villain Branch
Workplace: S.I.M.S.
8) Double Agent
After hitting a ceiling with the Good Guys, <sim first name>’s trying his/her hand at some Evil. Hey, that’s where the real money is! If it works out, he/she may switch over to Evil full time....
Working for [redacted], <sim first name> does a lot of [redacted] and [redacted]. Sometimes he/she has to [redacted], but [redacted]. Soon he’ll/she’ll [redacted] his medication for poison [redacted] before [redacted] spinning class and [redacted] steel drums.
§278/hour
S M T W TF S
Hours: 6:00 AM - 1:00 PM
Ideal Mood: Focused
Promotion Tasks: Max Logic Skill to Level 10 Reach Level 4 Mischief Skill
Daily Task: Mischief Interactions
Bonus: §2,286
Pension: Unknown
10) Supreme Villain
As a villain, <sim first name> is pretty super! You might even say he’s/she’s a..."Supreme" Villain. But that doesn’t mean every day is just stroking hairless cats and coining catchphrases. There’s a surprising amount of paperwork involved! Paperwork and torture. Some days it’s more paperwork, some days it’s more torture. Just depends.
§479/hour
S M TW T F S
Hours: 2:00 PM - 8:00 PM
Ideal Mood: Focused
Promotion Tasks: Max Logic Skill to Level 10 Reach Level 6 Mischief Skill
Daily Task: Mischief Interactions
Bonus: §3,886; Commemorative Freeze Ray
Pension: Unknown
11) Triple Agent
After serving Good, then Evil, <sim first name> has decided to return to the Good side, to help crime-fighters get into the minds of the truly deranged. But is he/she really helping, or leading them into a trap? Can his/her true allegiance ever be known...?
§515/hour
SMTW T F S
Hours: 2:00 PM - 7:00 PM
Ideal Mood: Focused
Promotion Tasks: None
Daily Task: Mischief Interactions
Bonus: §5,743; Our Founder Statue; New Clothes; unlocks "Heart of Darkness" styled room
The Double Diamond Agent level of the Diamond Agent branch in the Secret Agent career has by far the highest number of working hours per day of all jobs, at 15 hours/day.
Owing to the reason above, it also has the highest daily wage of all jobs, at §4,260/day.