Intelligence

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The Sims 2: FreeTime


The Intelligence Career Track is a Career added in The Sims 2 FreeTime. The Career reward is the Audio Augmenter Earpiece by Little Mole Inc. If Apartment Life is installed, Techs are more likely to work in this career. Intelligence has the highest weekly salary for the top career of any non-University career, almost exceeding that of the Show Business career. It is also the highest paying career shipped with FreeTime. College majors associated with this career are Psychology, Political Science and Economics.

This career doesn't appear again in later games, but the Special Agent branch of the Law Enforcement career in The Sims 3 and the Secret Agent career in The Sims 4 share some similarities to it.

Adult Promotion Levels[edit | edit source]

Intelligence Career Levels
1) Gumshoe
Not much more than an assistant to a low-level detective you'll often just be taking orders and jotting down notes. Prove your worth doing the menial tasks and show your quick thinking to move up in the organisation. S M T W T F S Logic 0
11:00 - 18:00
Cleaning 0
Mechanical 0
§225/day Friends requirement 0
No bonus
2) Private Eye
You're now able to afford your own office and assistant, but you're still trying to solve cases with grit and grumption. Pound the pavement and show your stuff. Work on your logic and your cleaning (crime scenes can get messy!) and getting the attention of the senior agents shouldn't be too hard. S M T W T F S Logic 1
11:00 - 18:00
Cleaning 0
Mechanical 0
§310/day Friends requirement 0
Bonus: §620
3) Crime Scene Investigator
Every day is a new adventure as a Crime Scene Investigator. Each crime scene is a mystery to dissect, and each potential arrest requires the quick thinking and solid decision making of a confident investigator. Are you that investigator? S M T W T F S Logic 2
10:00 - 17:00
Cleaning 1
Mechanical 0
§325/day Friends requirement 1
Bonus: §650
4) Surveillance Operator
Listening has always been a strong suit of yours, and now you're finally being paid to do it. Keep your wits about you and your concentration sharp. The hours are a bit later, but a little extra work on your intelligence skills can catapult you into the local intelligence limelight. S M T W T F S Logic 3
14:00 - 20:00
Cleaning 1
Mechanical 1
§395/day Friends requirement 2
Bonus: §790
5) Reconnaissance Communicator
If the Intelligence field has a middle management, you've reached it. The grunt work of interviewing witnesses and long overnight stakeouts is over. You now oversee the poor saps who have to do that! Manage those saps well and the national branch will be sure to notice. S M T W T F S Logic 4
13:00 - 19:00
Cleaning 2
Mechanical 2
§490/day Friends requirement 3
Bonus: §980
6) Rookie Field Agent
This is it. The National stage. The pros. You've made it. As a Rookie Field Agent, you're out there with the best of the best, working for the SCIA on operations you can't even tell your grandma about. Stay with your mentor, learn quickly, and it won't be too hard to work your way up the SCIA ladder. S M T W T F S Logic 5
15:00 - 22:00
Cleaning 3
Mechanical 3
§650/day Friends requirement 4
Bonus: §1,300
7) Field Agent
No longer the freshest fish in the SCIA, you've drop the Rookie from your title and added responsibilities to your plate. Not only do new agents look up to you as a teacher, your skills will be challenged each day with new situations and obstacles. S M T W T F S Logic 6
15:00 - 21:00
Cleaning 4
Mechanical 4
§1,070/day Friends requirement 6
Bonus: §2,140
8) Double Agent
You've been entrusted with some of the most dangerous and exciting missions at the SCIA. Every day will bring travel, adventure, and espionage. While the SCIA may disavow you if you fail, succeeding just may save the world. S M T W T F S Logic 7
16:00 - 22:00
Cleaning 5
Mechanical 5
§1,540/day Friends requirement 8
Bonus: §3,080
9) Elite Operative
The cream of the crop. The best of the best. The heart of the artichoke. None of these affectations can truly describe how much you've risen through the ranks at the SCIA. As an Elite Operative, you're given the missions that no one else dares to do. You succeed where others fail. Just make sure you keep your missions quick, clean, and efficient. S M T W T F S Logic 8
17:00 - 23:00
Cleaning 6
Mechanical 7
§3,225/day Friends requirement 10
Bonus: §6,450
10) Head of SCIA
All the Intelligence resources of the SCIA now lie at your feet. Thousands of agents are at your back and call. Your daily decisions may save lives and tear down dictatorships. In many ways, you are now a god. Just a very secretive one. S M T W T F S Logic 9
11:00 - 18:00
Cleaning 8
Mechanical 8
§3,750/day Friends requirement 12
Bonus: §7,500

Teen/Elder Promotion Levels[edit | edit source]

Intelligence Career Levels
1) Gumshoe
Not much more than an assistant to a low-level detective you'll often just be taking orders and jotting down notes. Prove your worth doing the menial tasks and show your quick thinking to move up in the organisation. S M T W T F S Logic 0
15:00 - 18:00
Cleaning 0
Mechanical 0
§48/day Friends requirement 0
No bonus
2) Private Eye
You're now able to afford your own office and assistant, but you're still trying to solve cases with grit and grumption. Pound the pavement and show your stuff. Work on your logic and your cleaning (crime scenes can get messy!) and getting the attention of the senior agents shouldn't be too hard. S M T W T F S Logic 1
15:00 - 18:00
Cleaning 0
Mechanical 0
§85/day Friends requirement 0
Bonus: §170
3) Crime Scene Investigator
Every day is a new adventure as a Crime Scene Investigator. Each crime scene is a mystery to dissect, and each potential arrest requires the quick thinking and solid decision making of a confident investigator. Are you that investigator? S M T W T F S Logic 2
15:00 - 18:00
Cleaning 1
Mechanical 0
§106/day Friends requirement 1
Bonus: §212

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