Xtreme

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The Sims


The "X-treme Career" career track is one of the ten basic careers in The Sims. It is the only career track to have the word "career" in its name, and the only one to have quotation marks in its name, though many people ignore or overlook these details and incorrectly refer to the track as merely Xtreme or X-treme.

This is the only career from The Sims base game never to appear in The Sims 2 or The Sims 3. However, the Adventurer career track from The Sims 2: Seasons is similar, and some promotion levels are basically the same jobs under different titles (e.g. "Relic Liberator" for "Treasure Hunter", "International Sim of Mystery" for "International Spy", etc.). The adventure special opportunities in The Sims 3: World Adventures also re-create many aspects of the Xtreme career and with practice can potentially be used to earn a living, though they do not form an official career path or skill-career in the game, and can be costly to pursue to begin with.

Like Life of Crime, it is a solid mid-range career track, with average pay at every rank and requiring an average number of friends to reach maximum rank.

Xtreme Career Levels
1) Daredevil
You've turned a bar bet into the foundation of an extreme career. In short, you'll try anything, the crazier the better. Swim under the surface of a frozen lake, leap between rooftops with a bicycle, beat a train to a crossing, juggle a chainsaw while whistling "Dixie." Your workday is short, but intense. Cooking 0 Mechanical 0 Charisma 0
Body 0 Logic 0 Creativity 0
09:00 - 15:00
Friends requirement 0
§175/day
2) Bungee Jumping Instructor
The salary stinks - but whoever thought that you'd get paid to do this? Body skills are critical here; nutrition and fatigue must be carefully monitored at home. You might invest in home gym equipment as well, to keep in the best shape possible. Cooking 0 Mechanical 0 Charisma 0
Body 0 Logic 0 Creativity 0
09:00 - 15:00
Friends requirement 0
§250/day
3) Whitewater Guide
You're in charge of the rafts bobbing down the river in Sim Canyon. Hope your body skills are sufficient - to advance here, your paying riders need to have confidence in your strength. Never know when you might have some boat repairs to do, so mechanical aptitude is a plus. Cooking 0 Mechanical 0 Charisma 0
Body 2 Logic 0 Creativity 0
09:00 - 15:00
Friends requirement 1
§325/day
4) Xtreme Circuit Pro
Snowboards in winter, mountain bikes in spring, kayaks in summer, and skateboards in fall - you've entered the year-round pro circuit. Strategies for winning can be helped by developing your logic skill. Since you're burning mega-calories, learning a few cooking tricks is a good idea, too. Cooking 0 Mechanical 1 Charisma 0
Body 4 Logic 0 Creativity 0
09:00 - 15:00
Friends requirement 2
§400/day
5) Bush Pilot
Piloting that antique plane of yours demands some serious mechanical skill if you're going to safely dive through dense cloud cover and land on dangerous terrain. And you'd better be in great physical shape in case you can't get out the same way you got in. Of course, the danger does yield high pay. Cooking 1 Mechanical 2 Charisma 0
Body 4 Logic 1 Creativity 0
09:00 - 15:00
Friends requirement 3
§475/day
6) Mountain Climber
You've become a renowned climber of unscaleable [sic] peaks, and there's lots of cash to be made by filming your expeditions for television. Mechanical and creativity skills will be important--a failure in your ascent gear or strategy could be devasting. [sic] Cooking 1 Mechanical 4 Charisma 0
Body 6 Logic 1 Creativity 0
09:00 - 15:00
Friends requirement 4
§550/day
7) Photo Journalist
Creative skills will help you here. Work time is divided between taking photos and writing articles at the Sim Times newspaper office. You need to make sure you allow enough time to write without social distractions, in order to meet deadlines and collect a nice, fat fee. Maybe you should practice charisma. Who knows when you may be called upon to narrate your photos? Cooking 1 Mechanical 5 Charisma 2
Body 6 Logic 1 Creativity 3
09:00 - 15:00
Friends requirement 5
§650/day
8) Treasure Hunter
You've moved on to salvaging wrecks off the Sim City coastline. You need friends in the right places to secure all those permits. Hone that creative talent to get an edge in the search. Cooking 1 Mechanical 6 Charisma 3
Body 7 Logic 5 Creativity 7
10:00 - 17:00
Friends requirement 7
§725/day
9) Grand Prix Driver
Your latest job involves laying rubber on Sim City's racetracks. It is important that you leave home in a good mood with high spirits you'll drive your best race that way. Playing an Electronic Arts racing game on your home computer might sharpen your reflexes, too. Cooking 1 Mechanical 6 Charisma 5
Body 7 Logic 5 Creativity 7
10:00 - 16:00
Friends requirement 9
§825/day
10) International Spy
You've become a "secret agent" on assignment for your government in Sim City. To survive this highly lucrative business, you must keep yourself in top mental and physical condition. Spies are also irresistible - which can cause problems with your mate. Cooking 2 Mechanical 6 Charisma 8
Body 8 Logic 6 Creativity 9
11:00 - 17:00
Friends requirement 11
§925/day

An International Spy will eventually change careers and become a Counter-Intelligence officer in the Military career track.

Chance Cards[edit | edit source]

Xtreme Chance Cards
1) Daredevil
No chance cards for this level
2) Bungee Jump Instructor
No chance cards for this level
3) Whitewater Guide
Flash flood! You masterfully steer your party, which includes some of SimCity's most wealthy citizens, to safety. You receive a $2000 bonus and 2 Charisma points.

Positive: +§2000 , Charisma skill +2

4) Xtreme Circuit Pro
No chance cards for this level
5) Bush Pilot
No chance cards for this level
6) Mountain Climber
You forgot to attach your safety line. An unexpected fall has cost you 2 Body points.

Negative: Body skill -2

7) Photojournalist
No chance cards for this level
8) Treasure Hunter
No chance cards for this level
9) Grand Prix Driver
After leading most of the way in the SimCity GrandPrix, you crashed on turn 4. Your car is totaled and so are you! You lose 2 Body points.

Negative: Body skill -2

10) International Spy
Duty calls. The military is in dire need of a counter-intelligence officer of your caliber. Your transfer to the military will be effective immediately.

Positive: Change to the Military career track as a Counter-Intelligence Officer.

External links[edit | edit source]

es:Deportes de alto riesgo