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{{Era|TS4}}
{{Era|TS4}}
The '''secret agent''' career is one of the [[career tracks]] from ''[[The Sims 4]]'' base game. After being promoted from level seven, Sims will be able to choose one of the two career paths: diamond agent or villain.


==Career levels==
<blockquote class="note">Live life unnoticed as a covert operative. From infiltrating enemy headquarters to the art of interrogation, the more you learn, the less you'll be known.</blockquote>
Description: "Live life unnoticed as a covert operative. From infiltrating enemy headquarters to the art of interrogation, the more you learn, the less you’ll be known."


{{Sims4Job|
'''Secret Agent''' is a [[career track]] in ''[[The Sims 4]]''.
|Title = [[File:TS4_Career_Secret_Agent.png|45px]] Secret Agent Career Levels
|Workplace = S.I.M.S.
|Job Level 1 = 1) Agency Clerk
|Description 1 = Before <sim first name> can conduct international espionage and eliminate targets, he’s/she’s got to process some expense reports. And answer some phones. The occasional bagel run.... Exciting stuff!
|Wage 1 = §17/hour
|Days 1 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|Hours 1 = 7:00 AM - 3:00 PM
|Ideal Mood 1 = Focused
|Promotion Tasks 1 = None
|Daily Task 1 = Browse Intelligence
|Bonus 1 = None
|Pension 1 = Unknown
|Job Level 2 = 2) Intelligence Researcher
|Description 2 = His/her security clearance is pretty low, but <sim first name>'s still learning some cool secrets. Since he’s/she’s been analyzing intelligence, he’s/she’s learned the real speed limit, a code word that allows him/her to use any employees-only restroom, and the truth about the moon landing in the 30’s.
|Wage 2 = §19/hour
|Days 2 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|Hours 2 = 7:00 AM - 3:00 PM
|Ideal Mood 2 = Focused
|Promotion Tasks 2 = Reach Level 2 Logic Skill
|Daily Task 2 = Browse Intelligence
|Bonus 2 = §349; The Swiveler; Intelligence Research on the computer
|Pension 2 = Unknown
|Job Level 3 = 3) Agent Handler
|Description 3 = Run. Duck. JUDO CHOP THAT BAD GUY RIGHT NOW. <sim first name> loves giving orders. His/her agents will feel safe in his/her capable hands, and he/she can feel fulfilled being able to live his/her spy fantasies vicariously through their adventures.
|Wage 3 = §21/hour
|Days 3 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|Hours 3 = 8:00 AM - 4:00 PM
|Ideal Mood 3 = Focused
|Promotion Tasks 3 = Reach Level 2 Logic Skill<br>Reach Level 2 Charisma Skill
|Daily Task 3 = Friendly Interactions
|Bonus 3 = §384; Reconnaissance Workstation; Tranquilizing Handshake interaction
|Pension 3 = Unknown
|Job Level 4 = 4) Field Agent
|Description 4 = According to movies, as a field agent <sim first name> should immediately expect to go undercover to infiltrate a religious cult, street racing ring, or beauty pageant. Until then he’ll/she’ll be interviewing a lot of tinfoil hat-wearers about the radio transmitters implanted in their teeth. Allegedly.
|Wage 4 = §37/hour
|Days 4 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> F S
|Hours 4 = 10:00 AM - 6:00 PM
|Ideal Mood 4 = Focused
|Promotion Tasks 4 = Reach Level 3 Logic Skill<br>Reach Level 3 Charisma Skill
|Daily Task 4 = Browse Intelligence
|Bonus 4 = §422
|Pension 4 = Unknown
|Job Level 5 = 5) Lead Detective
|Description 5 = Running major cases is just like running any mid-size organization. It’s all about managing personnel, budgets, and the bottom line. The big difference is that if <sim first name> fails, the world blows up. Other than that, it’s pretty much the same.
|Wage 5 = §47/hour
|Days 5 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> F S
|Hours 5 = 10:00 AM - 7:00 PM
|Ideal Mood 5 = Focused
|Promotion Tasks 5 = Reach Level 5 Logic Skill<br>Reach Level 5 Charisma Skill
|Daily Task 5 = Friendly Interactions
|Bonus 5 = §599; Nerves of Steel Desk Lamp; Investigate on the computer
|Pension 5 = Unknown
|Job Level 6 = 6) Government Agent
|Description 6 = <sim first name> feels a deep sense of patriotism serving the greater good. He’s/she’s protecting his/her countrymen from harm, performing a vital public service. Once these feelings wear off, he/she can head back into the private sector and actually make some money.
|Wage 6 = §52/hour
|Days 6 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> F S
|Hours 6 = 10:00 AM - 7:00 PM
|Ideal Mood 6 = Focused
|Promotion Tasks 6 = Reach Level 5 Logic Skill<br>Reach Level 5 Charisma Skill
|Daily Task 6 = Browse Intelligence
|Bonus 6 = §851; Tactical Map
|Pension 6 = Unknown
|Job Level 7 = 7) Secret Agent
|Description 7 = In the world of a spy, every stranger is a potential assassin. Every situation is a potential ambush. Fueled with adrenaline, <sim first name> lives fast and lives dangerously. He/she also wears a lot of cool disguises.
|Wage 7 = §87/hour
|Days 7 = <span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S
|Hours 7 = 2:00 PM - 10:00 PM
|Ideal Mood 7 = Focused
|Promotion Tasks 7 = Reach Level 6 Logic Skill<br>Reach Level 6 Charisma Skill
|Daily Task 7 = Browse Intelligence
|Bonus 7 = §936; Unlocked Hidden Bookcase Door; New Clothes
|Pension 7 = Unknown
}}


===Diamond agent branch===
'''Ideal Mood''': Focused
Description: "You've risen through the ranks and have unparalled [''sic''] clearance. As a Diamond Agent, every mission is critical- -and no misstep forgiven."


{{Sims4Job|
'''Daily Task''': Browse Intelligence (on a [[computer]] through Web... > Browse the Intelligence Database)
|Title = [[File:TS4_Career_Secret_Agent_Diamond_Agent.png|45px]] Secret Agent Career Levels - Diamond Agent Branch
|Workplace = S.I.M.S.
|Job Level 1 = 8) Spy Captain
|Description 1 = These young agents today, they don’t even understand how tough it was in the old days. Why, when <sim first name> assassinated his/her first target, he/she had to bury the body himself/herself. With his/her hands! Kids today, they’ve got it too easy.
|Wage 1 = §173/hour
|Days 1 = <span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> F S
|Hours 1 = 2:00 PM - 10:00 PM
|Ideal Mood 1 = Focused
|Promotion Tasks 1 = Reach Level 8 Logic Skill<br>Reach Level 7 Charisma Skill
|Daily Task 1 = Romance Interactions
|Bonus 1 = §1,039; Spy Satellite
|Pension 1 = Unknown
|Job Level 2 = 9) Shadow Agent
|Description 2 = The day that <sim first name> made Shadow Agent, they took away his/her thumbprints and driver’s license. He’s/she’s a ghost, a specter, a silent entity slipping through motion-detecting security systems and floating through embassies. And sometimes doing a little light paperwork.
|Wage 2 = §208/hour
|Days 2 = <span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> S
|Hours 2 = 2:00 PM - 11:00 PM
|Ideal Mood 2 = Focused
|Promotion Tasks 2 = Max Logic Skill to Level 10<br>Reach Level 8 Charisma Skill
|Daily Task 2 = Romance Interactions
|Bonus 2 = §2,078; Information Database
|Pension 2 = Unknown
|Job Level 3 = 10) Double Diamond Agent
|Description 3 = Besides getting to wear a ton of incredible formalwear and sip drinks with perilously attractive strangers, <sim first name> also gets to gamble at foreign casinos with agency money. Being an international superspy is exactly as amazing as it sounds.
|Wage 3 = §284/hour
|Days 3 = <span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S
|Hours 3 = 9:00 AM - 12:00 AM
|Ideal Mood 3 = Focused
|Promotion Tasks 3 = None
|Daily Task 3 = Romance Interactions
|Bonus 3 = §3,741; New Clothes; unlocks "The InvisiRoom" styled room
|Pension 3 = Unknown
}}


===Villain branch===
'''Career Branches''': Diamond Agent and Villain
The villain branch of the secret agent career is the only career branch that has levels up to 11.


Description: "Your superior intelligence and training are too great to waste on doing good. So why not be the best among the world’s worst?"
==Promotion Levels==
{| class="prettytable unsortable" style="width:100%"
! colspan="3" |Secret Agent Career Levels
|-
! colspan="3" |1) Agency Clerk
|-
| rowspan="5" valign="top" |Before <Sim Name> can conduct international espionage and eliminate targets, he's/she's got to process some expense reports. And answer some phones. The occasional bagel run.... Exciting stuff!
| width="100px" |§17/hour
| width="100px" |No Bonus
|-
|<span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T W T F S
|Pension unknown
|-
| colspan="2" rowspan="1" |'''Hours:''' 7:00 - 15:00
[[File:10001800.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |None
|-
| colspan="5" |'''Perks:''' None
|-
! colspan="3" |2) Intelligence Researcher
|-
| rowspan="6" valign="top" |His/her security clearance is pretty low, but <Sim name>'s still learning some cool secrets. Since he’s/she’s been analyzing intelligence, he’s/she’s learned the real speed limit, a code word that allows him/her to use any employees-only restroom, and the truth about the moon landing in the 30’s.
| width="100px" |§19/hour
| width="100px" |§349 Bonus
|-
|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span>
|Pension unknown
|-
| colspan="2" rowspan="1" |'''Hours:''' 7:00 - 15:00
[[File:10001900.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Programming]]: 2
|-
| colspan="2" |
|-
| colspan="5" |'''Perks:''' The Swiveler, Intelligence Research action on computers
|-
! colspan="3" |3) Agent Handler
|-
| rowspan="6" valign="top" |Run. Duck. JUDO CHOP THAT BAD GUY RIGHT NOW. <Sim name> loves giving orders. His/her agents will feel safe in his/her capable hands, and he/she can feel fulfilled being able to live his/her spy fantasies vicariously through their adventures.
| width="100px" |§21/hour
| width="100px" |§384 Bonus
|-
|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span>
|Pension unknown
|-
| colspan="2" rowspan="1" |'''Hours:''' 8:00 - 16:00
[[File:10001900.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Charisma]]: 2
|-
| colspan="2" |Make 3 Friends
|-
| colspan="5" |'''Perks:''' Reconnaissance Workstation, Tranquilizing Handshake interaction
|-
! colspan="3" |4) Field Agent
|-
| rowspan="6" valign="top" |According to movies, as a field agent <Sim name> should immediately expect to go undercover to infiltrate a religious cult, street racing ring, or beauty pageant. Until then he’ll/she’ll be interviewing a lot of tinfoil hat-wearers about the radio transmitters implanted in their teeth. Allegedly.
| width="100px" |§37/hour
| width="100px" |§422 Bonus
|-
|<span style="background-color:#00FF00">S</span> M T W T <span style="background-color:#00FF00">F S</span>
|Pension unknown
|-
| colspan="2" rowspan="1" |'''Hours:''' 10:00 - 18:00
[[File:10001900.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Fitness]]: 3
|-
| colspan="2" |Research Intelligence for 2 hours
|-
| colspan="5" |'''Perks:''' None
|-
! colspan="3" |5) Lead Detective
|-
| rowspan="5" valign="top" |Running major cases is just like running any mid-size organization. It’s all about managing personnel, budgets, and the bottom line. The big difference is that if <Sim name> fails, the world blows up. Other than that, it’s pretty much the same.
| width="100px" |§47/hour
| width="100px" |§599 Bonus
|-
|<span style="background-color:#00FF00">S</span> M T W T <span style="background-color:#00FF00">F S</span>
|Pension unknown
|-
| colspan="2" rowspan="1" |'''Hours:''' 10:00 - 19:00
[[File:10001800.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |Friendly interactions, [[Logic]]: 5, [[Charisma]]: 5
|-
| colspan="5" |'''Perks:''' Nerves of Steel Desk Lamp, Investigate on the Computer
|-
! colspan="3" |6) Government Agent
|-
| rowspan="5" valign="top" |<Sim name> feels a deep sense of patriotism serving the greater good. He’s/she’s protecting his/her countrymen from harm, performing a vital public service. Once these feelings wear off, he/she can head back into the private sector and actually make some money.
| width="100px" |§52/hour
| width="100px" |§851 Bonus
|-
|<span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T W T F S
|Pension unknown
|-
| colspan="2" rowspan="1" |'''Hours:''' 10:00 - 19:00
[[File:10001800.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |None
|-
| colspan="5" |'''Perks:''' Tactical Map
|-
! colspan="3" |7) Secret Agent
|-
| rowspan="5" valign="top" |In the world of a spy, every stranger is a potential assassin. Every situation is a potential ambush. Fueled with adrenaline, <Sim name> lives fast and lives dangerously. He/she also wears a lot of cool disguises.
| width="100px" |§87/hour
| width="100px" |§936 Bonus
|-
|<span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T W T F S
|Pension unknown
|-
| colspan="2" rowspan="1" |'''Hours:''' 10:00 - 19:00
[[File:10001800.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Logic]]: 6, [[Charisma]]: 6
|-
| colspan="5" |'''Perks:''' Tactical Map
|}
===Diamond Agent Branch===
{| class="prettytable unsortable" style="width:100%"
! colspan="3" |Secret Agent Career Levels
|-
! colspan="3" |8) Spy Captain
|-
| rowspan="5" valign="top" |You've risen through the ranks and have unparalled clearance. As a Diamond Agent, every mission is critical–and no misstep forgiven.


{{Sims4Job|
These young agents today, they don't even understand how tough it was in the old days. Why, when <Sim name> assassinated his/her first target, he/she had to bury the body himself/herself. With his/her hands! Kids today, they've got it too easy.
|Title = [[File:TS4_Career_Secret_Agent_Villain.png|45px]] Secret Agent Career Levels - Villain Branch
| width="100px" |§173/hour
|Workplace = S.I.M.S.
| width="100px" |§1,039 Bonus
|Job Level 1 = 8) Double Agent
|-
|Description 1 = After hitting a ceiling with the Good Guys, <sim first name>’s trying his/her hand at some Evil. Hey, that’s where the real money is! If it works out, he/she may switch over to Evil full time....
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W T</span> F S
|Wage 1 = §191/hour
|Pension unknown
|Days 1 = <span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> W T <span style="background-color:#00FF00">F</span> S
|-
|Hours 1 = 2:00 PM - 10:00 PM
| colspan="2" rowspan="1" |'''Hours:''' 14:00 - 22:00
|Ideal Mood 1 = Focused
[[File:14002200.png]]
|Promotion Tasks 1 = Reach Level 8 Logic Skill<br>Reach Level 2 Mischief Skill
|-
|Daily Task 1 = Mischief Interactions
| colspan="2" |'''Performance Factors'''
|Bonus 1 = §1,039; Evil Am Eye Swiveler
|-
|Pension 1 = Unknown
| colspan="2" |[[Logic]]: 8, [[Charisma]]: 7
|Job Level 2 = 9) [Redacted]
|-
|Description 2 = Working for [redacted], <sim first name> does a lot of [redacted] and [redacted]. Sometimes he/she has to [redacted], but [redacted]. Soon he’ll/she’ll [redacted] his medication for poison [redacted] before [redacted] spinning class and [redacted] steel drums.
| colspan="5" |'''Perks:''' Spy Satellite
|Wage 2 = §278/hour
|-
|Days 2 = <span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
! colspan="3" |9) Shadow Agent
|Hours 2 = 6:00 AM - 1:00 PM
|-
|Ideal Mood 2 = Focused
| rowspan="6" valign="top" |The day that <Sim name> made Shadow Agent, they took away his/her thumbprints and driver's license. He's/she's a ghost, a specter, a silent entity slipping through motion-detecting security systems and floating through embassies. And sometimes doing a little light paperwork.
|Promotion Tasks 2 = Max Logic Skill to Level 10<br>Reach Level 4 Mischief Skill
| width="100px" |§208/hour
|Daily Task 2 = Mischief Interactions
| width="100px" |§2,078 Bonus
|Bonus 2 = §2,286
|-
|Pension 2 = Unknown
|<span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T W</span> T <span style="background-color:#00FF00">F</span> S
|Job Level 3 = 10) Supreme Villain
|Pension unknown
|Description 3 = As a villain, <sim first name> is pretty super! You might even say he’s/she’s a..."Supreme" Villain. But that doesn’t mean every day is just stroking hairless cats and coining catchphrases. There’s a surprising amount of paperwork involved! Paperwork and torture. Some days it’s more paperwork, some days it’s more torture. Just depends.
|-
|Wage 3 = §479/hour
| colspan="2" rowspan="1" |'''Hours:''' 14:00 - 23:00
|Days 3 = <span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> S
[[File:14002300.png]]
|Hours 3 = 2:00 PM - 8:00 PM
|-
|Ideal Mood 3 = Focused
| colspan="2" |'''Performance Factors'''
|Promotion Tasks 3 = Max Logic Skill to Level 10<br>Reach Level 6 Mischief Skill
|-
|Daily Task 3 = Mischief Interactions
| colspan="2" |[[Logic]]: 10, [[Charisma]]: 8
|Bonus 3 = §3,886; Commemorative Freeze Ray
|-
|Pension 3 = Unknown
| colspan="2"|
|Job Level 4 = 11) Triple Agent
|-
|Description 4 = After serving Good, then Evil, <sim first name> has decided to return to the Good side, to help crime-fighters get into the minds of the truly deranged. But is he/she really helping, or leading them into a trap? Can his/her true allegiance ever be known...?
| colspan="5" |'''Perks:''' Information Database
|Wage 4 = §515/hour
|-
|Days 4 = <span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> S
! colspan="3" |10) Double Diamond Agent
|Hours 4 = 2:00 PM - 7:00 PM
|-
|Ideal Mood 4 = Focused
| rowspan="6" valign="top" |Besides getting to wear a ton of incredible formalwear and sip drinks with perilously attractive strangers, <Sim name> also gets to gamble at foreign casinos with agency money. Being an international superspy is exactly as amazing as it sounds.
|Promotion Tasks 4 = None
| width="100px" |§284/hour
|Daily Task 4 = Mischief Interactions
| width="100px" |§3,741 Bonus
|Bonus 4 = §5,743; Our Founder Statue; New Clothes; unlocks "Heart of Darkness" styled room
|-
|Pension 4 = Unknown
|<span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S
}}
|Pension unknown
|-
| colspan="2" rowspan="1" |'''Hours:''' 9:00 - 12:00
[[File:09001200.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |None
|-
| colspan="2"|
|-
| colspan="5" |'''Perks:''' New CAS Parts
|}
===Villain Branch===
(This is the only Career Branch that has 11 Levels).
{| class="prettytable unsortable" style="width:100%"
! colspan="3" |Secret Agent Career Levels
|-
! colspan="3" |8) Double Agent
|-
| rowspan="5" valign="top" |Your superior intelligence and training are too great to waste on doing good. So why not be the best among the world's worst?


==Sims in the secret agent career==
After hitting a ceiling with the Good Guys, <Sim name>'s trying his/her hand at some Evil. Hey, that's where the real money is! If it works out, he/she may switch over to Evil full time...
* [[Bella Goth]] - Intelligence Researcher
| width="100px" |§191/hour
* [[Geoffrey Landgraab]] - Lead Detective
| width="100px" |§1,039 Bonus
* [[Bjorn Bjergsen]] - Agent Handler
|-
|<span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S
|Pension unknown
|-
| colspan="2" rowspan="1" |'''Hours:''' 14:00 - 22:00
[[File:14002200.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Logic]]: 8, [[Mischief]]: 2
|-
| colspan="5" |'''Perks:''' Evil Am Eye Swiveler
|-
! colspan="3" |9) [Redacted]
|-
| rowspan="6" valign="top" |Working for [redacted]. <Sim name> does a lot of [redacted] and [redacted]. Sometimes he/she has to [redacted], but [redacted]. Soon he'll/she'll [redacted] his/her medication for poison [redacted] before [redacted] spinning class and [redacted] steel drums.
| width="100px" |§2,286/hour
| width="100px" |§349 Bonus
|-
|<span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T F</span> S
|Pension unknown
|-
| colspan="2" rowspan="1" |'''Hours:''' 6:00 - 13:00
[[File:06001300.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Logic]]: 10, [[Mischief]]: 4
|-
| colspan="2" |
|-
| colspan="5" |'''Perks:''' None
|-
! colspan="3" |10) Supreme Villain
|-
| rowspan="6" valign="top" |As a villain, <Sim name> is pretty super! You might even say he's/she's a... "Supreme" Villain. But that doesn't mean every day is just stroking hairless cats and coining catchphrases. There's a surprising amount of paperwork involved! Paperwork and torture. Some days it's more paperwork, some day's it's more torture. Just depends.
| width="100px" |§479/hour
| width="100px" |§3,886 Bonus
|-
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W T F</span> S
|Pension unknown
|-
| colspan="2" rowspan="1" |'''Hours:''' 14:00 - 20:00
[[File:14002000.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Logic]]: 10, Mischief: 6
|-
| colspan="2" |
|-
| colspan="5" |'''Perks:''' Commemorative Freeze Ray
|-
! colspan="3" |11) Triple Agent
|-
| rowspan="6" valign="top" |After serving Good, then Evil, <Sim name> has decided to return to the Good side, to help crime-fighters get into the minds of the truly deranged. But is he/she helping, or leading them into a trap? Can his/her true allegiance ever be known...?
| width="100px" |§515/hour
| width="100px" |§5,743 Bonus
|-
|<span style="background-color:#00FF00">S M T W</span> T <span style="background-color:#00FF00">F</span> S
|Pension unknown
|-
| colspan="2" rowspan="1" |'''Hours:''' 14:00 - 19:00
[[File:14001900.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |None
|-
| colspan="2" |
|-
| colspan="5" |'''Perks:''' Our Founder Statue
|}


==Trivia==
== Pre-made Secret Agents ==
* The double diamond agent level of the diamond agent branch has by far the highest number of working hours per day of all jobs, at 15 hours/day.
* [[Bella Goth]], Intelligence Researcher
** Owing to the reason above, it also has the highest daily wage of all jobs, at §4,260/day.
* [[Geoffrey Landgraab]], Lead Detective


{{Careers}}
{{Careers}}

[[nl:Geheim agent]]
[[nl:Geheim agent]]
[[Category:The Sims 4]]
[[Category:The Sims 4]]

Latest revision as of 20:17, 8 February 2019

The Sims 4


The secret agent career is one of the career tracks from The Sims 4 base game. After being promoted from level seven, Sims will be able to choose one of the two career paths: diamond agent or villain.

Career levels[edit | edit source]

Description: "Live life unnoticed as a covert operative. From infiltrating enemy headquarters to the art of interrogation, the more you learn, the less you’ll be known."

Secret Agent Career Levels
Workplace: S.I.M.S.
1) Agency Clerk
Before <sim first name> can conduct international espionage and eliminate targets, he’s/she’s got to process some expense reports. And answer some phones. The occasional bagel run.... Exciting stuff! §17/hour S M T W T F S
Hours: 7:00 AM - 3:00 PM
Ideal Mood: Focused
Promotion Tasks:
None
Daily Task:
Browse Intelligence
Bonus: None Pension: Unknown
2) Intelligence Researcher
His/her security clearance is pretty low, but <sim first name>'s still learning some cool secrets. Since he’s/she’s been analyzing intelligence, he’s/she’s learned the real speed limit, a code word that allows him/her to use any employees-only restroom, and the truth about the moon landing in the 30’s. §19/hour S M T W T F S
Hours: 7:00 AM - 3:00 PM
Ideal Mood: Focused
Promotion Tasks:
Reach Level 2 Logic Skill
Daily Task:
Browse Intelligence
Bonus: §349; The Swiveler; Intelligence Research on the computer Pension: Unknown
3) Agent Handler
Run. Duck. JUDO CHOP THAT BAD GUY RIGHT NOW. <sim first name> loves giving orders. His/her agents will feel safe in his/her capable hands, and he/she can feel fulfilled being able to live his/her spy fantasies vicariously through their adventures. §21/hour S M T W T F S
Hours: 8:00 AM - 4:00 PM
Ideal Mood: Focused
Promotion Tasks:
Reach Level 2 Logic Skill
Reach Level 2 Charisma Skill
Daily Task:
Friendly Interactions
Bonus: §384; Reconnaissance Workstation; Tranquilizing Handshake interaction Pension: Unknown
4) Field Agent
According to movies, as a field agent <sim first name> should immediately expect to go undercover to infiltrate a religious cult, street racing ring, or beauty pageant. Until then he’ll/she’ll be interviewing a lot of tinfoil hat-wearers about the radio transmitters implanted in their teeth. Allegedly. §37/hour S M T W T F S
Hours: 10:00 AM - 6:00 PM
Ideal Mood: Focused
Promotion Tasks:
Reach Level 3 Logic Skill
Reach Level 3 Charisma Skill
Daily Task:
Browse Intelligence
Bonus: §422 Pension: Unknown
5) Lead Detective
Running major cases is just like running any mid-size organization. It’s all about managing personnel, budgets, and the bottom line. The big difference is that if <sim first name> fails, the world blows up. Other than that, it’s pretty much the same. §47/hour S M T W T F S
Hours: 10:00 AM - 7:00 PM
Ideal Mood: Focused
Promotion Tasks:
Reach Level 5 Logic Skill
Reach Level 5 Charisma Skill
Daily Task:
Friendly Interactions
Bonus: §599; Nerves of Steel Desk Lamp; Investigate on the computer Pension: Unknown
6) Government Agent
<sim first name> feels a deep sense of patriotism serving the greater good. He’s/she’s protecting his/her countrymen from harm, performing a vital public service. Once these feelings wear off, he/she can head back into the private sector and actually make some money. §52/hour S M T W T F S
Hours: 10:00 AM - 7:00 PM
Ideal Mood: Focused
Promotion Tasks:
Reach Level 5 Logic Skill
Reach Level 5 Charisma Skill
Daily Task:
Browse Intelligence
Bonus: §851; Tactical Map Pension: Unknown
7) Secret Agent
In the world of a spy, every stranger is a potential assassin. Every situation is a potential ambush. Fueled with adrenaline, <sim first name> lives fast and lives dangerously. He/she also wears a lot of cool disguises. §87/hour S M T W T F S
Hours: 2:00 PM - 10:00 PM
Ideal Mood: Focused
Promotion Tasks:
Reach Level 6 Logic Skill
Reach Level 6 Charisma Skill
Daily Task:
Browse Intelligence
Bonus: §936; Unlocked Hidden Bookcase Door; New Clothes Pension: Unknown


Diamond agent branch[edit | edit source]

Description: "You've risen through the ranks and have unparalled [sic] clearance. As a Diamond Agent, every mission is critical- -and no misstep forgiven."

Secret Agent Career Levels - Diamond Agent Branch
Workplace: S.I.M.S.
8) Spy Captain
These young agents today, they don’t even understand how tough it was in the old days. Why, when <sim first name> assassinated his/her first target, he/she had to bury the body himself/herself. With his/her hands! Kids today, they’ve got it too easy. §173/hour S M T W T F S
Hours: 2:00 PM - 10:00 PM
Ideal Mood: Focused
Promotion Tasks:
Reach Level 8 Logic Skill
Reach Level 7 Charisma Skill
Daily Task:
Romance Interactions
Bonus: §1,039; Spy Satellite Pension: Unknown
9) Shadow Agent
The day that <sim first name> made Shadow Agent, they took away his/her thumbprints and driver’s license. He’s/she’s a ghost, a specter, a silent entity slipping through motion-detecting security systems and floating through embassies. And sometimes doing a little light paperwork. §208/hour S M T W T F S
Hours: 2:00 PM - 11:00 PM
Ideal Mood: Focused
Promotion Tasks:
Max Logic Skill to Level 10
Reach Level 8 Charisma Skill
Daily Task:
Romance Interactions
Bonus: §2,078; Information Database Pension: Unknown
10) Double Diamond Agent
Besides getting to wear a ton of incredible formalwear and sip drinks with perilously attractive strangers, <sim first name> also gets to gamble at foreign casinos with agency money. Being an international superspy is exactly as amazing as it sounds. §284/hour S M T W T F S
Hours: 9:00 AM - 12:00 AM
Ideal Mood: Focused
Promotion Tasks:
None
Daily Task:
Romance Interactions
Bonus: §3,741; New Clothes; unlocks "The InvisiRoom" styled room Pension: Unknown


Villain branch[edit | edit source]

The villain branch of the secret agent career is the only career branch that has levels up to 11.

Description: "Your superior intelligence and training are too great to waste on doing good. So why not be the best among the world’s worst?"

Secret Agent Career Levels - Villain Branch
Workplace: S.I.M.S.
8) Double Agent
After hitting a ceiling with the Good Guys, <sim first name>’s trying his/her hand at some Evil. Hey, that’s where the real money is! If it works out, he/she may switch over to Evil full time.... §191/hour S M T W T F S
Hours: 2:00 PM - 10:00 PM
Ideal Mood: Focused
Promotion Tasks:
Reach Level 8 Logic Skill
Reach Level 2 Mischief Skill
Daily Task:
Mischief Interactions
Bonus: §1,039; Evil Am Eye Swiveler Pension: Unknown
9) [Redacted]
Working for [redacted], <sim first name> does a lot of [redacted] and [redacted]. Sometimes he/she has to [redacted], but [redacted]. Soon he’ll/she’ll [redacted] his medication for poison [redacted] before [redacted] spinning class and [redacted] steel drums. §278/hour S M T W T F S
Hours: 6:00 AM - 1:00 PM
Ideal Mood: Focused
Promotion Tasks:
Max Logic Skill to Level 10
Reach Level 4 Mischief Skill
Daily Task:
Mischief Interactions
Bonus: §2,286 Pension: Unknown
10) Supreme Villain
As a villain, <sim first name> is pretty super! You might even say he’s/she’s a..."Supreme" Villain. But that doesn’t mean every day is just stroking hairless cats and coining catchphrases. There’s a surprising amount of paperwork involved! Paperwork and torture. Some days it’s more paperwork, some days it’s more torture. Just depends. §479/hour S M T W T F S
Hours: 2:00 PM - 8:00 PM
Ideal Mood: Focused
Promotion Tasks:
Max Logic Skill to Level 10
Reach Level 6 Mischief Skill
Daily Task:
Mischief Interactions
Bonus: §3,886; Commemorative Freeze Ray Pension: Unknown
11) Triple Agent
After serving Good, then Evil, <sim first name> has decided to return to the Good side, to help crime-fighters get into the minds of the truly deranged. But is he/she really helping, or leading them into a trap? Can his/her true allegiance ever be known...? §515/hour S M T W T F S
Hours: 2:00 PM - 7:00 PM
Ideal Mood: Focused
Promotion Tasks:
None
Daily Task:
Mischief Interactions
Bonus: §5,743; Our Founder Statue; New Clothes; unlocks "Heart of Darkness" styled room Pension: Unknown


Sims in the secret agent career[edit | edit source]

Trivia[edit | edit source]

  • The double diamond agent level of the diamond agent branch has by far the highest number of working hours per day of all jobs, at 15 hours/day.
    • Owing to the reason above, it also has the highest daily wage of all jobs, at §4,260/day.

nl:Geheim agent