Science Career (The Sims 3)

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Science is a career track in The Sims 3.

Work place: Landgraab Industries Science Facility, Soil and Water Research Facility

How to apply: Directly at work place, Newspaper, Computer

Performance options:

Level Name Description Work Time Compensation Performance Factors Perks
(cumulative)
1 Test Subject It's all for the good of science, at least that's what Test Subjects should constantly repeat to themselves. A little shock there, a potentially revolutionary serum there... it's all in a day's test tube. Try to stay in good spirits, because a bad mood skews the data.
Days Off
M T W T F S S
Hours
8AM to 2:30PM
Pay
§44/hour
Promotional Bonus
N/A
Pension
§
Skills
Gardening
Other
Mood


2 Lab Tech
Days Off
M T W T F S S
Hours
8AM to 2:30PM
Pay
§53/hour
Promotional Bonus
§528
Pension
§
Skills
Gardening
Other
Mood


3 Useless Contraption Manipulator
Days Off
M T W T F S S
Hours
8AM to 2:30PM
Pay
§63/hour
Promotional Bonus
Pension
§
Skills
Gardening, Handiness
Other
Mood


4 Fertilizer Analyst
Days Off
M T W T F S S
Hours
8AM to 2:00PM
Pay
§106/hour
Promotional Bonus
Pension
§
Skills
Gardening, Handiness
Other
Mood


5 Carnivorous Plant Tender
Days Off
M T W T F S S
Hours
8AM to 2:00PM
Pay
§129/hour
Promotional Bonus
Pension
§
Skills
Gardening, Handiness
Other
Mood


6 Aquatic Ecosystem Tweaker
Days Off
M T W T F S S
Hours
8AM to 2:00PM
Pay
§149/hour
Promotional Bonus
Pension
§
Skills
Gardening, Handiness, Fishing
Other
Mood


7 Genetic Resequencer
Days Off
M T W T F S S
Hours
8AM to 1:30PM
Pay
§196/hour
Promotional Bonus
Pension
§
Skills
Gardening, Handiness, Fishing
Other
Mood


8 Top Secret Researcher
Days Off
M T W T F S S
Hours
8AM to 1:30PM
Pay
§261/hour
Promotional Bonus
§2412
Pension
§
Skills
Gardening, Handiness, Fishing
Other
Mood


9 Creature-Robot Crossbreader
Days Off
M T W T F S S
Hours
8AM to 1:30PM
Pay
§306/hour
Promotional Bonus
§3396
Pension
§
Skills
Gardening, Handiness, Fishing
Other
Mood


10 Mad Scientist Without peer, [sim name] is in charge.

Nobody really takes you as a sane individual, so the title Mad Scientist is apt. Tucked in the deepest, most secretive recesses of the laboratory, you've been tasked to create, destroy, restructure and innovate as you see fit. As the laboratory's best, you will define the future course of science for good... or evil.

Days Off
M T W T F S S
Hours
8AM to 1:30PM
Pay
§481/hour
Promotional Bonus
Pension
§
Skills
Gardening, Handiness, Fishing
Other
Mood
Perform Experiment