Education

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The Sims: Unleashed The Sims 2: Seasons The Sims 3: Ambitions


For information about the institutes that children and teens attend, see School.

The Education career track is available in The Sims: Unleashed, The Sims 2: Seasons and The Sims 3: Ambitions.

The Sims

Education Career Levels
1) Playground Monitor
While you won't exactly be molding the minds of tomorrow, at least you can control them on the playground. The kids are a pain and the hours are early, but at least the pay is half-way decent. Cooking 0 Mechanical 0 Charisma 0
Body 0 Logic 0 Creativity 0
07:00 - 13:00
Friends requirement 0
§120/day
2) Substitute Teacher
Your ability to control unruly children on the playground has not gone unnoticed. Now let's see how you do in the classroom. You'll need to teach craft classes and help with lunchtime snacks, so remember to work on the appropriate skills. Cooking 0 Mechanical 0 Charisma 0
Body 0 Logic 0 Creativity 0
07:00 - 13:00
Friends requirement 0
§180/day
3) Kindergarten Teacher
You're a whiz with the kids! Now try and impress the principal and the parents with your mental and verbal acrobatics. With a bit of luck, you won't have to deal with little snot-nosed brats much longer. Cooking 1 Mechanical 0 Charisma 0
Body 0 Logic 0 Creativity 1
07:00 - 13:00
Friends requirement 1
§190/day
4) Junior High School Teacher
Finally, you can come in a bit later and the kids are more mature, but you're still a glorified baby sitter with a salary to match. Union leaders are watching you now, so put on your thinking cap, play along with their so-called "educational reform," and you'll go far. Cooking 1 Mechanical 0 Charisma 1
Body 0 Logic 1 Creativity 1
08:00 - 15:00
Friends requirement 2
§210/day
5) High School Teacher
The last teacher in your position quit in disgust…can you take the heat? Know-it-all teens can be a "challenge," when they aren't ditching class that is, and you'll be forced to teach everything from algebra to art classes, so be prepared. Cooking 1 Mechanical 0 Charisma 2
Body 0 Logic 3 Creativity 2
08:00 - 15:00
Friends requirement 2
§290/day
6) Principal
Can you believe they promoted you? Now you know what "education" is all about - knowing the right people, and charming their pants off. Sure, you need to be smart… be just smarter than high school teachers, which isn't hard. Cooking 1 Mechanical 0 Charisma 3
Body 0 Logic 5 Creativity 3
08:00 - 15:00
Friends requirement 3
§310/day
7) Assistant Professor
Say goodbye to state-run squalor, and say HELLO to your new cushy college career! Learn while you teach and teach what you learn! Come to work at a normal hour! Think outside the box…but only within the school's charter. Cooking 1 Mechanical 0 Charisma 0
Body 0 Logic 6 Creativity 5
09:00 - 18:00
Friends requirement 4
§490/day
8) Tenured Professor
Tenure - as long as you show up, you'll never get fired. Pretty good for an ex-playground monitor, but if you're truly ambitious, keep researching that "illogical creative rationality" theory. Some day the world will listen. Cooking 1 Mechanical 0 Charisma 6
Body 0 Logic 8 Creativity 7
09:00 - 17:00
Friends requirement 5
§600/day
9) College Dean
The regents have determined your strength lies in management instead. But getting kicked upstairs isn't always career death. With your friends and brow in high places, you just might get the right strings pulled. Cooking 1 Mechanical 0 Charisma 6
Body 0 Logic 9 Creativity 9
09:00 - 15:00
Friends requirement 7
§700/day
10) Minister of Education
Now it's time for a little "schooling!" But we're not talking about educating the masses…With your new powers, you can restructure the Teachers' Union, fire old rivals, grant and revoke scholarships and edit textbooks at your whim! That'll teach 'em! Cooking 1 Mechanical 0 Charisma 6
Body 0 Logic 10 Creativity 10
10:00 - 17:00
Friends requirement 9
§900/day

The Minister of Education will eventually change careers and become a President in the Business career track.

The Sims 2

The Career reward is Books First for Learning: A Bookshelf of Education that allows Sims to study all skills. If Apartment Life is installed, Techs are likely to be employed in this career. Education has the highest weekly salary for the top career of any non-University career, almost exceeding that of the Show Business career. It is also the highest paying career shipped with Seasons.

Adult Promotion Levels

Education Career Levels
1) Playground Monitor
Before you rule the classroom, you'll have to rule the playground. Nosebleeds and ouchies are par for the course. Enthusiasm and care will win the day. S M T W T F S Charisma 0
08:00 - 15:00
Cleaning 0
Logic 0
§215/day Friends requirement 0
No bonus
2) Teacher's Aide
Teaching is a stressful job that requires a lot of grunt work, and you're just the grunt to do it. Clean erasers and filled glue bottles will take you right to the top. S M T W T F S Charisma 0
08:00 - 15:00
Cleaning 0
Logic 0
§316/day Friends requirement 1
Bonus: §632
3) Substitute Teacher
Writing your name in chalk and dodging spitballs with ease are two skills at the top of your resume. Patience will determine how well you do. S M T W T F S Charisma 1
08:00 - 15:00
Cleaning 1
Logic 0
§452/day Friends requirement 2
Bonus: §904
4) Elementary School Teacher
From art and crafts to mathematics, you fill your students' heads with worldly knowledge. Just make sure they don't fill their ears with glue. Interesting job... S M T W T F S Charisma 2
08:00 - 15:00
Cleaning 2
Logic 0
§642/day Friends requirement 3
Bonus: §1,284
5) High School Teacher
You're that cool teacher that all the students seem to like, but your popularity alone won't prepare them for college. Their success is your success, so keep them inspired. S M T W T F S Charisma 3
09:00 - 15:00
Cleaning 3
Logic 2
§754/day Friends requirement 5
Bonus: §1,508
6) University Guest Lecturer
You can condense a lifetime of study into an hour-long lecture, but that won't mean anything if they fall asleep. You'll need to be witty and charismatic to succeed. S M T W T F S Charisma 4
11:00 - 17:00
Cleaning 4
Logic 4
§1,560/day Friends requirement 7
Bonus: §3,120
7) High School Principal
The school's success depends on your administrative skills. Keep the faculty and students happy and you'll climb the ranks. S M T W T F S Charisma 5
09:00 - 16:00
Cleaning 5
Logic 5
§1,640/day Friends requirement 8
Bonus: §3,280
8) College Senior Professor
Your position gives you the kind of credentials you need to tell people that you're smart. Stay on top of your research but don't forget about your classes. S M T W T F S Charisma 5
10:00 - 17:00
Cleaning 6
Logic 7
§1,982/day Friends requirement 9
Bonus: §3,964
9) College Dean of Students
Every catastrophe on campus comes your way, but that's what makes the job exciting. You'll need to hone your problem solving skills to keep everything in order. S M T W T F S Charisma 7
11:00 - 17:00
Cleaning 8
Logic 8
§2,430/day Friends requirement 11
Bonus: §4,860
10) Education Minister
You finally have the power to make changes to the educational system. Choose wisely and work toward a better educated society. S M T W T F S Charisma 8
08:00 - 16:00
Cleaning 9
Logic 10
§3,450/day Friends requirement 13
Bonus: §6,900

Teen/Elder Promotion Levels

Education Career Levels
1) Playground Monitor
Before you rule the classroom, you'll have to rule the playground. Nosebleeds and ouchies are par for the course. Enthusiasm and care will win the day. S M T W T F S Charisma 0
15:00 - 18:00
Cleaning 0
Logic 0
§64/day Friends requirement 0
No bonus
2) Teacher's Aide
Teaching is a stressful job that requires a lot of grunt work, and you're just the grunt to do it. Clean erasers and filled glue bottles will take you right to the top. S M T W T F S Charisma 0
15:00 - 19:00
Cleaning 1
Logic 0
§86/day Friends requirement 1
Bonus: §172
3) Substitute Teacher
Writing your name in chalk and dodging spitballs with ease are two skills at the top of your resume. Patience will determine how well you do. S M T W T F S Charisma 1
15:00 - 18:00
Cleaning 2
Logic 0
§116/day Friends requirement 2
Bonus: §232

Adult Chance Cards

For more information on Chance Cards in The Sims 2, see Chance card.
Education Chance Cards
1) Playground Monitor
It's an uneventful day on the playground for <Sim>, when suddenly the unmistakable scent of trouble makes its presence known. The Big Kids enter the playground just after their lunch with a sweet tooth for bullying. <Sim> knows the younger kids don't stand a chance, as there aren't enough slides and tunnels in which to hide! He/She must act quickly with the tools at his/her disposal. Should <Sim> offer The Big Kids a delicious tray of fresh orange wedges to distract them from the younger kids, or should he/she stand up to them with detention slips at the ready? Offer Them Orange Wedges Success:
Charisma skill +1
75% chance
Failure:
Fired Get Fired
24% chance
Threaten Them with Detention Success:
Promotion Promoted to Teacher's Aide
24% chance
Failure:
Fired Get Fired
75% chance
2) Teacher's Aide
<Sim> is taking the role sheets to the front office just after the morning announcements, when a frantic mother bursts through the front door with her son trailing behind her. "Stop right there!" the mother yells at <Sim>. "You cannot turn in that role sheet!" Taken aback, <Sim> informs the woman that, yes, he/she can turn in the role sheet. Flustered, the mother reveals that if her child is tardy once more, he'll have to repeat the third grade and it just isn't right, because it's her fault he's always late. With the pleading mother on her knees before him/her, <Sim> is faced with the choice of turning in the role sheet as is, or fudging it a bit to give the young boy just one more chance. Turn in the Role Sheet Success:
Promotion Promoted to Substitute Teacher
20% chance
Failure:
Demoted to Playground Monitor
79% chance
Alter the Role Sheet Success:
Promotion Promoted to Substitute Teacher
79% chance
Failure:
Fired Get Fired
20% chance
3) Substitute Teacher
<Sim> is called to substitute for Ms. Moorington, who has won the Teacher of the Year Award for the past 3 years. A bit intimidated, <Sim> takes a deep breath and arrives in the classroom to find its inhibitants have gone insane! He/She pulls a child down from the ceiling and demands to know what is going on. It appears that Ms. Moorington never actually taught, she just bribed the children with candy and falsified their report cards. Ms. Moorington has a lot of power with the school board, making it risky for <Sim> to reveal the conspiracy. Desperate times call for desperate measures - what should <Sim> do to get the classroom under control? Report Ms. Moorington's Scheme Success:
Promotion Promoted to Elementary School Teacher
75% chance
Failure:
Fired Get Fired
24% chance
Eat Lots of Candy! Success:
Creativity skill +1
24% chance
Failure:
Fired Get Fired
75% chance
4) Elementary School Teacher
<Sim> really wants to impress the administration with his/her students, and the school district science fair looks like the perfect opportunity. Two of his/her students' projects really stand out: Harry Monroe's model that hypothesizes the result of hot cocoa brewed in a volcano, and Sally O'Minky's holographic gelatin projector. Both are top notch and cutting edge for the elementary scientific community, but <Sim> can only send one student. Who should she send? Harry Monroe Success:
+§970
45% chance
Failure:
-§475
54% chance
Sally O'Minky Success:
+§760
54% chance
Failure:
Demoted to Substitute Teacher
45% chance
5) High School Teacher
Spirit day for the high school is approaching and everyone is expected to participate - even teachers. However, things aren't so simple for <Sim>, who is up for evaluation before the school board on the same day. It's one thing to be spirited on a normal day with face paint and a crazy outfit, and another thing when paint and a crazy outfit may cost a teacher dearly for not taking evaluations seriously. <Sim> doesn't want to be criticized for a lack of school spirit, but he/she would also like to keep progressing as an educator. What should he/she do? Dress for Spirit Day Success:
Promotion Promoted to University Guest Lecturer
75% chance
Failure:
Demoted to Elementary School Teacher
24% chance
Dress for Spirit Day Success:
+§1,200
24% chance
Failure:
-§960
75% chance
6) University Guest Lecturer
<Sim> is requested by Sim State University's meteorology and sociology departments to lecture on the growing complexity of weather control devices, and the ethical and moral consequences of using the machines for its "When Lightning and Ethics Collide!" lecture series. The presentation moves along at a fine pace, with facts and opinions from both sides of the argument being presented. At the conclusion, <Sim> opens the floor to questions, when a rather smarmy looking graduate student in the front row asks "What do you think?" Should <Sim> say he/she is pro-control or pro-natural weather? Pro-Control Success:
Promotion Promoted to High School Principal
75% chance
Failure:
Demoted to High School Teacher
24% chance
Pro-Natural Weather Success:
+§2,460
24% chance
Failure:
-§1,860
75% chance
7) High School Principal
<Sim> is becoming increasingly worried about students falling asleep in class. Teachers can bearly teach the students anything and morale is at an all time low. <Sim> brings in a group of consultants and they offer two solutions to the problem. The first is to use Ombutronic Generators to cool the school to near freezing temperatures, making it impossible to fall asleep. The alternative is arming every teacher, aide, and gym coach with a personal bullhorn to wake drowsy students. Both choices are rather extreme, though desperate times call for desperate measures. What plan should <Sim> implement? Chill the School Success:
Logic Skill +1
65% chance
Failure:
Demoted to University Guest Lecturer
34% chance
Bullhorns for All Success:
Promotion Promoted to College Senior Professor
34% chance
Failure:
-§2,340
65% chance
8) College Senior Professor
<Sim> could really use the grant money offered with the London Scholarship for Immense Brains, but he/she hasn't published a paper in quite some time. There are a few topics of interest about which to write, most notably The Effect of Vegetables on the Sim Physique and Frostbite: A World Without Toes. Both subjects are quite compelling and will make excellent papers, so it isn't an easy decision. What subject should <Sim> write about to win the London Scholarship? The Effects of Vegetables Success:
+§4,000
50% chance
Failure:
Demoted to High School Teacher
49% chance
Frostbite Success:
+§6,000
49% chance
Failure:
-§4,000
50% chance
9) College Dean of Students
Dean <Sim> is having trouble with a particular fraternity on campus, the Zigga Bugga Goos. The young men have a tendancy to conduct pranks on facility members, throw obnoxious parties, and crash the homecoming parade every year with unnecessary fireworks and gaudy rock music. <Sim> has had enough! There are only two ways to deal with a fraternity this misbehaved: Kick the charter off campus, or pay a sorority to sabotage their social status. <Sim> is pretty sure both methods will work, but he/she isn't sure which one is best. What should <Sim> do? Kick them Off Campus Success:
Promotion Promoted to Education Minister
55% chance
Failure:
Fired Get Fired
44% chance
Hire the Sorority Success:
Promotion Promoted to Education Minister
44% chance
Failure:
Demoted to College Senior Professor
55% chance
10) Education Minister
The country is not happy with test scores for children in neighborhoods throughout the country. Polls indicate that the children just aren't learning, and drastic, unorthodox measures should be taken to put the nation's youth back on the right track. Secretary <Sim> proposes to the government a new curriculum of educational video games. Ideally, he/she proposes, children can learn and have fun at the same time. Two games really stand out: Bixby Rabbit and the Great Spelling Carrot, and Hunting and Fishing: Scavenging for Algebra! The budget only allows for one of the two games. Which one should <Sim> choose? Bixby Rabbit Success:
Big Bonus +§45,000
75% chance
Failure:
Demoted to Hostage Negotiator
24% chance
Scavenging for Algebra Success:
Big Bonus +§50,000
24% chance
Failure:
-§37,000
75% chance

The Sims 3

This section is in need of additional information. You can help The Sims Wiki by expanding this section.

The Education career is the only new career in The Sims 3: Ambitions that follows the old career track format. To advance in education, Sims must build both charisma and logic. At higher levels, teachers will also be expected to hold lectures, which will earn them extra cash. At level 10, Sims unlock the ability "Give Amazing Lecture", which gives all who listen a positive moodlet. They also get $541/hour. This is the only career without an associated Lifetime Wish.

Level Name Description Work Time Compensation Performance Factors Perks
(cumulative)
1 Playground Monitor As a Playground Monitor you have an important job observing recess and saving the pupils from sticky slides and painful bruises after ill-fated games of tag. Grab your clipboard and your whistle and prepare for some outdoor fun!
Days Off
S M T W T F S
Hours
8:00am-2:00pm
Pay
§20/hour
Promotional Bonus
None
Pension
§
Skills
None
Other
Mood


2 Teacher's Aide When the other teachers need help grading papers and erasing chalkboards they turn to you. You are well liked by the school staff because of your calm demeanor, punctuality, and reliable nature. Just remember to keep your hall passes locked away or you'll be the one staying after school for detention.
Days Off
S M T W T F S
Hours
8:00am-2:00pm
Pay
§24/hour
Promotional Bonus
§240
Pension
§
Skills
None
Other
Mood


3 Substitute Teacher Got the flu? Not you! When the faculty is out for a bout, they rely on you to take over. Keep up the hard work and you might have your own classroom one day. But stay away from the cafeteria's 'Meat Pie Surprise' or you'll need a substitute teacher too.
Days Off
S M T W T F S
Hours
8:00am-2:00pm
Pay
§29/hour
Promotional Bonus
§288
Pension
§
Skills
Charisma(3)
Other
Mood


4 Elementary School Teacher No more polishing apples for the rest of the staff, because you're now an Elementary School Teacher! Sure, other jobs may pay more but you have the satisfaction of nourishing young minds with important facts and figures. You're brushing up on your advanced verb conjugations and you can recite multiplication tables with the best of them. Armed with a slide rule and a protractor, you're ready to enlighten young minds.
Days Off
S M T W T F S
Hours
8:00am- 2:00pm
Pay
§35/hour
Promotional Bonus
§348
Pension
§
Skills
Charisma(4), Logic(3)
Other


5 Middle School Teacher As a middle school teacher, you will have to balance your lesson plans carefully with so many topics to teach! Biology, geography and music. . .oh my! The other teachers also elected you to be chess team coach. Checkmate!
Days Off
S M T W T F S
Hours
8:00am- 3:00pm
Pay
§47/hour
Promotional Bonus
§552
Pension
§
Skills
Charisma(5), Logic(4)
Other
None


6 High School Teacher You know you're a High School Teacher when the students drive better cars than you, but at least you have the satisfaction of helping pupils learn many of the necessary skills in life. Besides, someday they'll have bills of their own to pay.
Days Off
S M T W T F S
Hours
8:00am- 3:00pm
Pay
§54/hour
Promotional Bonus
§564
Pension
§
Skills
Charisma(6), Logic(5)
Other
Mood, Give Lectures
Give Lecture


7 Department Head You've moved to the head of the class, or more correctly, Department Head! Your new job comes with a few extra duties and a lot more homework, but it's nice to be recognised for all your accomplishments in the classroom.
Days Off
S M T W T F S
Hours
8:00am- 3:00pm
Pay
§76/hour
Promotional Bonus
§648
Pension
§
Skills
Charisma(7), Logic(6)
Other
Mood, Give Lectures


8 Assistant Principal No more dangling participles or repeating decimals for you! Welcome to the world of school administration where you'll assist the principal with creating regulations and enforcing disciplinary action... for both the students and staff!
Days Off
S M T W T F S
Hours
8:00am-2:00pm
Pay
§124/hour
Promotional Bonus
§912
Pension
§
Skills
Charisma(8), Logic(8)
Other
Mood, Give Lectures


9 Principal Who rules the school? You do! A school Principal is in charge of nearly all the important decision making, from school schedules to scheduled raises. Remember to put the 'Pal' in Principal because everyone wants to be your friend.
Days Off
S M T W T F S
Hours
8:00am-2:00pm
Pay
§169/hour
Promotional Bonus
§1345
Pension
§
Skills
Charisma(9), Logic(9)
Other
Mood, Give Lectures


10 District Superintendent
Days Off
S M T W T F S
Hours
8:00am - 11:00am
Pay
§541/hour
Promotional Bonus
§
Pension
§240
Skills
10 Charisma, 10 Logic
Other
Give Amazing Lecture


External links

es:educación ru:Образование (The Sims 2)