Politics: Difference between revisions
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==The Sims 3== |
==The Sims 3== |
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'''Political''' is one of the basic [[career tracks]] in ''[[The Sims 3]]''. Sims can be employed from [[newspaper]], [[computer]], or [[city hall]]. Working in Political career requires the [[Charisma]] skill, which indirectly requires friends in order to advance the skills as well. Additionally, Sims require to collect government funding as one of the performance factors. Sims can collect the funds by asking in person or by throwing a campaign fundraiser party. |
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[[File:Political career icon.png|left]]'''Political''' is a [[Career Tracks|career track]] in ''[[The Sims 3]]''. |
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Political career has a special performance tone, "Propose New Course of Action." This special tone needs 16 cumulative hours to be finished. It has several possible outcomes when Sims finish proposing the course of action. There's a 10% chance that Sims will be promoted outright regardless performance, 30% chance for +40 relationship with the boss, 40% chance for +40 relationship with the boss but -40 with coworkers, and 20% chance that the boss and coworkers will get damaged relationships by -30 and -40, respectively. |
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Work place: [[City Hall]] |
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Additionally, Sims in the Political career unlock the "Give Inspirational Speech" and "Debate Politics." Sims who have reached the top of the Political career will become a [[celebrity]]{{Vgversion|TS3:LN}}. |
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How to apply: Directly at work place, Newspaper, Computer |
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Performance tones: |
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Performance options: Business as Usual, Work Hard, Take It Easy, Meet Co-workers, Chat with Co-workers, Run Errands for Supervisor, Propose New Course of Action |
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*Business as Usual |
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*Work Hard - Increases performance faster but adds stress |
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*Take It Easy - Increases fun but lowers performance |
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*Meet Coworkers - Meets new coworker |
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*Chat with Coworkers - Builds relationship with coworkers |
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*Run Errands for Supervisor - Builds relationship with the boss |
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*Sleep in Judges Chamber - Increases energy |
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*Propose New Course of Action - Risky action that has various outcomes |
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{|class="prettytable unsortable" style="width:100%" |
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=== Promotion Levels === |
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!colspan="3"|[[File:Political career icon.png|25px]] Political Career Levels |
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|- |
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!colspan="3"|1) Podium Polisher |
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|- |
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|rowspan="6" valign="top"|There's nothing glorious about being a Podium Polisher. A little wax rubbed on, a little rubbed off. The podium needs to look good for those who actually make a difference and their dramatic speeches. But, polish well enough and keep the right attitude, and there may be room within the organization for you. |
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|width="100px"|§24/hour |
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|width="100px"|No Bonus |
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|- |
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|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span> |
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|Pension: §40 |
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|- |
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|'''Suburb'''<br />09:00 - 15:00<br />[[File:09001500.png]] |
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|'''Bridgeport'''<br />13:00 - 18:00<br />[[File:13001800.png]] |
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|- |
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|colspan="2"|'''Performance Factors''' |
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|- |
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|colspan="2"|Mood |
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|- |
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|colspan="2"|[[Charisma]] 0-3 |
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|- |
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!colspan="3"|2) Ballot Counter |
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|- |
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|rowspan="6" valign="top"|Frequent elections require a steady cadre of reliable Ballot Counters to keep things honest and precise. You don't work for any particular party or organization... right? Keep your nose clean and do nothing more than count and report the data. Democracy is counting on you! |
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|width="100px"|§31/hour |
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|width="100px"|Bonus: § |
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|- |
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|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span> |
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|Pension: §50 |
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|- |
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|'''Suburb'''<br />09:00 - 15:00<br />[[File:09001500.png]] |
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|'''Bridgeport'''<br />13:00 - 18:00<br />[[File:13001800.png]] |
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|- |
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|colspan="2"|'''Performance Factors''' |
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|- |
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|colspan="2"|Mood |
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|- |
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|colspan="2"|[[Charisma]] 1-4 |
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|- |
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!colspan="3"|3) Campaign Intern |
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|- |
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|rowspan="6" valign="top"|Your diligence has been noted and you'll work the remainder of this campaign as an intern. Copies, copies, copies! Post flyers, call potential donors, fetch coffee, keep the staplers in prime condition, and most importantly, be charismatic about it. This campaign, or at least the copy machine, cannot succeed without you! |
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|width="100px"|§33/hour |
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|width="100px"|Bonus: § |
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|- |
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|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span> |
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|Pension: §60 |
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|- |
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|'''Suburb'''<br />09:00 - 16:00<br />[[File:09001600.png]] |
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|'''Bridgeport'''<br />13:00 - 19:00<br />[[File:13001900.png]] |
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|- |
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|colspan="2"|'''Performance Factors''' |
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|- |
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|colspan="2"|Mood |
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|- |
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|colspan="2"|[[Charisma]] 2-6 |
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|- |
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!colspan="3"|4) Yes-Man / Yes-Woman |
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|- |
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|rowspan="6" valign="top"|Hopefully you're ready to nod your head in the affirmative, because you've worked your way into the position of Yes-Man / Yes-Woman. Should the city vote on Bond 452 C? Yes! Should we elect a new police commissioner? Yes! How does this tie look? Yes! There's only one answer to give if you want to stay in your superiors' good graces. |
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|width="100px"|§45/hour |
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|width="100px"|Bonus: § |
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|- |
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|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span> |
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|Pension: §70 |
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|- |
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|'''Suburb'''<br />09:00 - 15:00<br />[[File:09001500.png]] |
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|'''Bridgeport'''<br />13:00 - 18:00<br />[[File:13001800.png]] |
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|- |
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|colspan="2"|'''Performance Factors''' |
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|- |
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|Mood |
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|[[Charisma]] 3-7 |
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|- |
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|colspan="2"|Boss |
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!colspan="3"|5) City Council Member |
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|- |
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|rowspan="6" valign="top"|Politician at last! As the newest City Council Member, you have the unique position of affecting change on the welfare of the city. Change takes time though, and re-elections cost money. You'll need to start working your neighbors, acquaintances, and random individuals for their campaign donations. Bring your walking shoes, Councilman / Councilwoman. |
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|width="100px"|§69/hour |
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|width="100px"|Bonus: § |
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|- |
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|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span> |
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|Pension: §90 |
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|- |
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|'''Suburb'''<br />09:00 - 14:30<br />[[File:09001430.png]] |
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|'''Bridgeport'''<br />13:00 - 17:30<br />[[File:13001730.png]] |
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|- |
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|colspan="2"|'''Performance Factors''' |
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|- |
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|Mood |
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|[[Charisma]] 4-8 |
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|- |
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|Boss |
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|Funding |
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|- |
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|colspan="3"|'''Perk''': Ability to throw Campaign Fundraiser and collect funds from people. |
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|- |
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!colspan="3"|6) Local Representative |
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|- |
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|rowspan="6" valign="top"|Not satisfied to see you with your hands solely on the city, your constituents want to see you at the next level. More territory means more favor and votes needed to get anything done, and that means more campaign donations. Keep the cookie jar full, and you get to keep your job. |
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|width="100px"|§91/hour |
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|width="100px"|Bonus: § |
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|- |
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|<span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> W T F <span style="background-color:#00FF00">S</span> |
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|Pension: §100 |
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|- |
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|'''Suburb'''<br />09:00 - 14:30<br />[[File:09001430.png]] |
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|'''Bridgeport'''<br />13:00 - 17:30<br />[[File:13001730.png]] |
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|- |
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|colspan="2"|'''Performance Factors''' |
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|- |
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|Mood |
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|[[Charisma]] 5-9 |
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|- |
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|Boss |
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|Funding |
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|- |
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!colspan="3"|7) Mayor |
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|- |
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|rowspan="6" valign="top"|The legislative branch is all well and good, but the executive branch is really where the power lies. As the Mayor, you can now dictate terms to the city council you used to serve, and in the process, enact changes as you see fit. Rule with a firm fist or gentle touch, but never forget to keep your constituents happy. |
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|width="100px"|§130/hour |
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|width="100px"|Bonus: § |
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|- |
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|<span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> W T F <span style="background-color:#00FF00">S</span> |
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|Pension: §130 |
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|- |
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|'''Suburb'''<br />09:00 - 14:00<br />[[File:09001400.png]] |
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|'''Bridgeport'''<br />13:00 - 17:30<br />[[File:13001730.png]] |
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|- |
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|colspan="2"|'''Performance Factors''' |
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|- |
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|Mood |
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|[[Charisma]] 6-9 |
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|- |
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|Boss |
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|Funding |
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|- |
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|colspan="3"|'''Perk''': Sims use limousine as a default vehicle replacing the [[taxi]]. |
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|- |
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!colspan="3"|8) Governor |
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|- |
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|rowspan="6" valign="top"|You've been pulled up to the regional level for your brilliant political acumen and adept maneuvering. The public claims to love you, but everything can change instantly with the signing of the wrong piece of legislation. Pick your battles and be wary of political opponents, as the polls are really starting to heat up. |
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|width="100px"|§130/hour |
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|width="100px"|Bonus: § |
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|- |
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|<span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> W T F <span style="background-color:#00FF00">S</span> |
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|Pension: §130 |
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|- |
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|'''Suburb'''<br />09:00 - 14:00<br />[[File:09001400.png]] |
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|'''Bridgeport'''<br />13:00 - 17:30<br />[[File:13001730.png]] |
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|- |
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|colspan="2"|'''Performance Factors''' |
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|- |
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|Mood |
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|[[Charisma]] 6-9 |
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|- |
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|Boss |
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|Funding |
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|- |
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!colspan="3"|9) Vice President |
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|- |
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|rowspan="6" valign="top"|Second in command may not be the end goal, but riding the ticket long enough just might earn you the coveted top spot. Mere local matters are beneath you now that economic concerns pile onto your desk. Evil organizations aren't making matters any better, as the safety and protection of the citizenry is a prime directive of your boss. The public watches silently to see if you truly have what it takes. |
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|width="100px"|§267/hour |
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|width="100px"|Bonus: § |
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|- |
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|<span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F <span style="background-color:#00FF00">S</span> |
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|Pension: §180 |
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|- |
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|'''Suburb'''<br />09:00 - 13:30<br />[[File:09001330.png]] |
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|'''Bridgeport'''<br />13:00 - 17:00<br />[[File:13001700.png]] |
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|- |
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|colspan="2"|'''Performance Factors''' |
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|- |
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|Mood |
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|[[Charisma]] 8-10 |
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|- |
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|Boss |
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|Funding |
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|- |
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!colspan="3"|10) Leader of the Free World |
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|- |
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|rowspan="6" valign="top"|Without peer, (Sim Name) is in charge. |
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The world has voted you in as their sworn leader. Defender of truth, justice, and basic Sim rights, you—the Leader of the Free World—must work for the people more than ever. Beware of agents of evil, corruption within your government, and those not willing to serve the people above all else. This is your chance to leave your mark on the world, and it'd be a fair shame to squander it with scandal and shoddy decisions. |
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{{CareerTableStart3}} |
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|width="100px"|§423/hour |
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{{CareerPromotionLevel3 |
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|width="100px"|Bonus: § |
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|level=1 |
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|- |
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|name= Podium Polisher |
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|<span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F <span style="background-color:#00FF00">S</span> |
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|description=There's nothing glorious about being a Podium Polisher. A little wax rubbed on, a little rubbed off. The podium needs to look good for those who actually make a difference and their dramatic speeches. But, polish well enough and keep the right attitude, and there may be room in the organization for you. |
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|Pension: §280 |
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|daysoff= M T W T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span> |
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|- |
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|hours= 9AM to 3PM |
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|'''Suburb'''<br />09:00 - 13:30<br />[[File:09001330.png]] |
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|pay=24 |
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|'''Bridgeport'''<br />13:00 - 17:00<br />[[File:13001700.png]] |
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|bonus= N/A |
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|- |
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|pension= |
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|colspan="2"|'''Performance Factors''' |
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|skills=Charisma: 1-3 |
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|- |
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|opf=Mood |
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|Mood |
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|perks= |
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|[[Charisma]] 9-10 |
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}} |
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|- |
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{{CareerPromotionLevel3 |
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|Boss |
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|level=2 |
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|Funding |
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|name= Ballot Counter |
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|} |
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|description=Frequent elections require a steady cadre of reliable Ballot Counters to keep things honest and precise. You don't work for any particular party or organization... right? Keep your nose clean and do nothing more than count and report the data. Democracy is counting on you! |
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|daysoff= M T W T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span> |
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|hours= 9AM to 3PM |
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|pay=31 |
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|bonus= §288 |
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|pension= |
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|skills=Charisma: 1-4 |
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|opf= Mood |
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|perks= |
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}} |
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{{CareerPromotionLevel3 |
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|level=3 |
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|name= Campaign Intern |
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|description=Your diligence has been noticed and you'll work the remainder of the campaign as an intern. Copies, copies, copies! Post flyers, call potential donors, fetch coffee, keep the staplers in prime condition, and most importantly, be charismatic about it. This campaign, or at least the copy machine, cannot succeed without you! |
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|daysoff=M T W T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span> |
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|hours=9AM to 4PM |
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|pay=33 |
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|bonus=§372 |
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|pension= |
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|skills=Charisma: 2-6 |
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|opf=Mood |
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|perks= |
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}} |
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{{CareerPromotionLevel3 |
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|level=4 |
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|name= Yes-Man |
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|description=Hopefully you're ready to nod your head in affirmative, because you've worked your way into the position of Yes-Man. Should the city vote on Bond 452 C? Yes! Should we elect a new police commissioner? Yes! There's only one answer to give if you want to stay in your superiors' good graces. |
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|daysoff=M T W T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span> |
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|hours=9AM to 3PM |
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|pay=49 |
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|bonus= §444 |
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|pension= |
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|skills=Charisma: 3-7 |
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|opf=Mood, Boss |
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|perks= |
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}} |
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{{CareerPromotionLevel3 |
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|level = 5 |
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|name = City Council Member |
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|description = Politician at last! As the newest City Council Member, you have the unique position of affecting change on the welfare of the city. Change takes time though, and re-elections cost money. You'll need to start working your neighbors, acquaintances, and random individuals for their campaign donations. Bring your walking shoes, (Councilwoman or Councilman). |
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|daysoff = M <span style="background-color:#00FF00;">T</span> W T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span> |
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|pay = 69 |
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|skills = Charisma: 4-8 |
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|perks = Begin receiving the "illegally take money from the campaign funds" chance card. |
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|bonus = §624 |
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|hours = 9AM to 2:30 PM |
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|opf = Mood, Boss, Funding |
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}} |
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{{CareerPromotionLevel3 |
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|level=6 |
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|name=Local Representative |
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|description=Not satisfied to see you with your hands solely on the city, your constituents want to see you at the next level. More territory means more favor and votes needed to get anything done, and that means more campaign donations. Keep the cookie jar full, and you get to keep your job. |
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|daysoff= M <span style="background-color:#00FF00;">T</span> W T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span> |
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|hours=9AM to 2:30 PM |
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|pay=91 |
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|bonus= §828 |
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|pension= |
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|skills=Charisma: 5-9 |
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|opf=Mood, Boss, Funding |
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|perks= |
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}} |
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{{CareerPromotionLevel3 |
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|level = 7 |
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|name = Mayor |
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|description = The legislative branch is all well and good, but the executive branch is really where the power lies. As the Mayor, you can now dictate terms to the city council you used to serve, and in the process, enact changes as you see fit. Rule with a firm fist or gentle touch, but never forget to keep your constituents happy. |
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|daysoff = M <span style="background-color:#00FF00;">T</span> W T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span> |
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|pay = 142 |
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|skills = Charisma: 6-9 |
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|perks = The Sim will be picked up by limo. The limo also replaces the taxi or the Sim's car when driving to community lots and friends homes. |
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|bonus = §1236 |
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|hours = 9AM to 2 PM |
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|opf = Mood, Boss, Funding |
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}} |
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{{CareerPromotionLevel3 |
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|level=8 |
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|name= Governor |
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|description=You've been pulled up to the regional acumen and adept maneuvering. The public claims to love you, but everything can change instantly with the signing of the wrong piece of legislation. Pick your battles and be wary of political opponents as the polls are really starting to heat up. |
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|daysoff= M <span style="background-color:#00FF00;">T</span> W T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span> |
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|hours=9 AM to 2 PM |
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|pay=173 |
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|bonus= N/A |
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|pension= |
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|skills=Charisma: 8-10 |
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|opf=Mood, Boss, Funding |
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|perks= |
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}} |
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{{CareerPromotionLevel3 |
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|level=9 |
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|name= Vice-President |
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|description=Second in command may not be the end goal, but riding the ticket long enough just might earn you the coveted top spot. Mere local matters are beneath you now that economic concerns pile onto your desk. Evil organizations aren't making matters any better, as the safety and protection of the citizenry is a prime directive of your boss. The public watches silently to see if you truly have what it takes. |
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|daysoff=M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span> |
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|hours= 9 AM to 1:30 PM |
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|pay=~279 |
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|bonus= N/A |
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|pension= |
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|skills=Charisma: 8-10 |
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|opf=Mood, Boss, Funding |
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|perks= |
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}} |
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{{CareerPromotionLevel3 |
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|level = 10 |
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|name = Leader of the Free World |
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|description = Without peer, [sim name] is in charge. |
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The world has voted you in as their sworn leader. Defender of the truth, justice, and basic Sim rights, you—the Leader of the Free World—must work for the people more than ever. Beware of agents of evil, corruption within your government, and those not willing to serve the people above all else. This is your chance to leave your mark on the world, and it’d be a fair shame to squander it with scandals and shoddy decisions |
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|daysoff = M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span> |
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|pay = 423 |
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|pension = 280 |
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|skills = Charisma: 10 |
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|perks = Inspire Teens, Pep Talk adults |
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|bonus = N/A |
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|hours = 9AM to 1:30PM |
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|opf = Mood, Funding |
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}} |
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{{TableEnd}} |
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=== At-Work Choices=== |
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'''Text:''' |
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: A Group offers to donate to your fund if you increase the size of a llama preserve: |
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'''Yes:''' |
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: §200 to your fund, Coworkers are disappointed in how easily you are bought |
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'''No:''' |
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: Lose job performance |
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---- |
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'''Text:''' |
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: <NAME> has the option to illegally take money from the campaign funds. Does he/she choose to do so? |
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'''Yes:''' |
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: You may get fired, but you receive an amount of Simoleons relative to the amount of fundraising you have gathered. |
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'''No:''' |
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: Nothing happens. |
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---- |
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'''Text:''' |
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: A person will like to donate to your fundraiser. Will you accept the money? |
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'''Yes:''' |
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: Nothing happens. |
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'''No:''' |
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: Performance will decrease. |
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---- |
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'''Text:''' |
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: <NAME> is given the name of a co-worker that he knows and is asked to think about whether the employee should be let go. This co-worker does good work but very heartily disagrees with most of the views of your candidate. Should <NAME> keep the co-worker or let them go? |
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'''Keep:''' |
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: <NAME> Chooses to keep the co-worker and presents a myriad of reasons why she is an effective worker, regardless of her political beliefs. The boss agrees and gives <NAME> a raise for good decision making skills. |
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'''Let Go:''' |
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: <NAME> chooses to let the employee go, but, he/she also uses his/her connections to make sure that the employee is able to get a job working for a different minded candidate running in a different election. The boss agrees that this was a very good move and gives <NAME> a raise. |
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---- |
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{{expand}} |
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'''Text:''' |
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: |
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'''Requirements:''' |
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: rank 9 - Vice President, with a full Performance bar. |
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'''Vote Yes:''' |
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: Salary raises |
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'''Vote No:''' |
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: The press laud <NAME>s ability to resist heavy-handed government oppression! But the government officials aren't too pleased... |
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:Lose performance |
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:_______________________________________________________________________________________________________ |
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:Text:<NAME> is trying to figure out how to vote on a really big proposition. The Proposition is so important <NAME> isn't even allowed to know what it is, due to its classified nature. Should <NAME> vote for it, or against it? |
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: |
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:'''Vote Yes: '''It appears the security personnel approve of this decision and the boss gives <NAME> a raise. <NAME> wonders if s/he'll ever know what s/he actually voted for. |
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: |
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:'''Vote No: '''The press laud <NAME>'s ability to resist heavy-handed government oppression! But the government officials aren't too pleased... |
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:Relationship boost with everyone your Sim knows. |
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---- |
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=== Opportunities === |
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;Shred-Handed |
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:Received: Work |
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:Goal: Destroy documents before next work shift |
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:Reward: Boost in relationship with boss |
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:Text: ''Your boss asks you to take some shredded documents to dispose elsewhere because the office's "parted fibrous materials containment unit is almost half full." You'd better dispose of them quickly if you want to impress your boss!'' |
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:Solution: Drag the shredded documents from your inventory. You can even place them on the ground. Then click on them and select the dispose option. |
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;Taze Cautiously |
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:Received: Work |
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:Goal: Read Political book, Taze Gently. |
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:Reward: Boost in relationship with boss and boost job performance |
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:Text: ''As a member of the city council, you're expected to make public appearances often. Meeting with the public also means meeting some undesirable folks. However, you cannot taze them, as you'll find by reading "Taze Gently." It's a tough pill to swallow, but it'll improve your relationship with your boss and help your job performance.'' |
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:Solution: Read the book. |
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;Care to Make a Donation? |
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:Received: Work |
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:Goal: Get Campaign Fund Donations from 5 different people. |
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:Reward: Raise |
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:Text:'' You have many local supporters that would like to see you and your fellow party members elected. The party would like to gain access to their deep pockets. Meet with Sims to obtain a few Campaign Fund Donations, and you'll be given a raise.'' |
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:Solution: Get Campaign Fund Donations from 5 different people. |
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;A Party of Large Wigs |
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:Received: Work |
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:Goal: Go to location before next work shift. |
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:Reward: Money |
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:Text: ''A §2000 per person evening is happening tonight at the Hogan's Deep-Fried Diner. Your boss intended to attend, but a conflict has arisen and somebody else needs to be there. You've been tasked with attending the party, but you'll be compensated with a cash bonus for your time.'' |
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:''Solution: Attend the party at the lot specified between 5 PM and 10 PM. Do this before you have to go to your next work shift.'' |
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;Photo Op |
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:Received: Work |
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:goal: Go to Hospital between 4 and 5 pm. |
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==The Sims 2 (Console)== |
==The Sims 2 (Console)== |
Revision as of 12:48, 8 October 2012
Politics
A Leader of the Free World on The Sims 3.
The Politics career track is one of the ten basic career tracks for The Sims, The Sims 2 and The Sims 3.
The Sims
The Mayor will eventually change careers and become an Intern in the Medicine career track.
The Sims 2
In The Sims 2, the career reward object is the Enterprise Office Concepts Bushmaster Tele-Prompter. It enhances a Sim's ability to improve the Charisma skill. If The Sims 2: Apartment Life is installed, Socialites are likely to work in this career.
Adult Promotion Levels
Teen/Elder Promotion Levels
The Sims 3
Political is one of the basic career tracks in The Sims 3. Sims can be employed from newspaper, computer, or city hall. Working in Political career requires the Charisma skill, which indirectly requires friends in order to advance the skills as well. Additionally, Sims require to collect government funding as one of the performance factors. Sims can collect the funds by asking in person or by throwing a campaign fundraiser party.
Political career has a special performance tone, "Propose New Course of Action." This special tone needs 16 cumulative hours to be finished. It has several possible outcomes when Sims finish proposing the course of action. There's a 10% chance that Sims will be promoted outright regardless performance, 30% chance for +40 relationship with the boss, 40% chance for +40 relationship with the boss but -40 with coworkers, and 20% chance that the boss and coworkers will get damaged relationships by -30 and -40, respectively.
Additionally, Sims in the Political career unlock the "Give Inspirational Speech" and "Debate Politics." Sims who have reached the top of the Political career will become a celebrity[TS3:LN].
Performance tones:
- Business as Usual
- Work Hard - Increases performance faster but adds stress
- Take It Easy - Increases fun but lowers performance
- Meet Coworkers - Meets new coworker
- Chat with Coworkers - Builds relationship with coworkers
- Run Errands for Supervisor - Builds relationship with the boss
- Sleep in Judges Chamber - Increases energy
- Propose New Course of Action - Risky action that has various outcomes
Political Career Levels | ||
---|---|---|
1) Podium Polisher | ||
There's nothing glorious about being a Podium Polisher. A little wax rubbed on, a little rubbed off. The podium needs to look good for those who actually make a difference and their dramatic speeches. But, polish well enough and keep the right attitude, and there may be room within the organization for you. | §24/hour | No Bonus |
S M T W T F S | Pension: §40 | |
Suburb 09:00 - 15:00 |
Bridgeport 13:00 - 18:00 | |
Performance Factors | ||
Mood | ||
Charisma 0-3 | ||
2) Ballot Counter | ||
Frequent elections require a steady cadre of reliable Ballot Counters to keep things honest and precise. You don't work for any particular party or organization... right? Keep your nose clean and do nothing more than count and report the data. Democracy is counting on you! | §31/hour | Bonus: § |
S M T W T F S | Pension: §50 | |
Suburb 09:00 - 15:00 |
Bridgeport 13:00 - 18:00 | |
Performance Factors | ||
Mood | ||
Charisma 1-4 | ||
3) Campaign Intern | ||
Your diligence has been noted and you'll work the remainder of this campaign as an intern. Copies, copies, copies! Post flyers, call potential donors, fetch coffee, keep the staplers in prime condition, and most importantly, be charismatic about it. This campaign, or at least the copy machine, cannot succeed without you! | §33/hour | Bonus: § |
S M T W T F S | Pension: §60 | |
Suburb 09:00 - 16:00 |
Bridgeport 13:00 - 19:00 | |
Performance Factors | ||
Mood | ||
Charisma 2-6 | ||
4) Yes-Man / Yes-Woman | ||
Hopefully you're ready to nod your head in the affirmative, because you've worked your way into the position of Yes-Man / Yes-Woman. Should the city vote on Bond 452 C? Yes! Should we elect a new police commissioner? Yes! How does this tie look? Yes! There's only one answer to give if you want to stay in your superiors' good graces. | §45/hour | Bonus: § |
S M T W T F S | Pension: §70 | |
Suburb 09:00 - 15:00 |
Bridgeport 13:00 - 18:00 | |
Performance Factors | ||
Mood | Charisma 3-7 | |
Boss | ||
5) City Council Member | ||
Politician at last! As the newest City Council Member, you have the unique position of affecting change on the welfare of the city. Change takes time though, and re-elections cost money. You'll need to start working your neighbors, acquaintances, and random individuals for their campaign donations. Bring your walking shoes, Councilman / Councilwoman. | §69/hour | Bonus: § |
S M T W T F S | Pension: §90 | |
Suburb 09:00 - 14:30 |
Bridgeport 13:00 - 17:30 | |
Performance Factors | ||
Mood | Charisma 4-8 | |
Boss | Funding | |
Perk: Ability to throw Campaign Fundraiser and collect funds from people. | ||
6) Local Representative | ||
Not satisfied to see you with your hands solely on the city, your constituents want to see you at the next level. More territory means more favor and votes needed to get anything done, and that means more campaign donations. Keep the cookie jar full, and you get to keep your job. | §91/hour | Bonus: § |
S M T W T F S | Pension: §100 | |
Suburb 09:00 - 14:30 |
Bridgeport 13:00 - 17:30 | |
Performance Factors | ||
Mood | Charisma 5-9 | |
Boss | Funding | |
7) Mayor | ||
The legislative branch is all well and good, but the executive branch is really where the power lies. As the Mayor, you can now dictate terms to the city council you used to serve, and in the process, enact changes as you see fit. Rule with a firm fist or gentle touch, but never forget to keep your constituents happy. | §130/hour | Bonus: § |
S M T W T F S | Pension: §130 | |
Suburb 09:00 - 14:00 |
Bridgeport 13:00 - 17:30 | |
Performance Factors | ||
Mood | Charisma 6-9 | |
Boss | Funding | |
Perk: Sims use limousine as a default vehicle replacing the taxi. | ||
8) Governor | ||
You've been pulled up to the regional level for your brilliant political acumen and adept maneuvering. The public claims to love you, but everything can change instantly with the signing of the wrong piece of legislation. Pick your battles and be wary of political opponents, as the polls are really starting to heat up. | §130/hour | Bonus: § |
S M T W T F S | Pension: §130 | |
Suburb 09:00 - 14:00 |
Bridgeport 13:00 - 17:30 | |
Performance Factors | ||
Mood | Charisma 6-9 | |
Boss | Funding | |
9) Vice President | ||
Second in command may not be the end goal, but riding the ticket long enough just might earn you the coveted top spot. Mere local matters are beneath you now that economic concerns pile onto your desk. Evil organizations aren't making matters any better, as the safety and protection of the citizenry is a prime directive of your boss. The public watches silently to see if you truly have what it takes. | §267/hour | Bonus: § |
S M T W T F S | Pension: §180 | |
Suburb 09:00 - 13:30 |
Bridgeport 13:00 - 17:00 | |
Performance Factors | ||
Mood | Charisma 8-10 | |
Boss | Funding | |
10) Leader of the Free World | ||
Without peer, (Sim Name) is in charge.
The world has voted you in as their sworn leader. Defender of truth, justice, and basic Sim rights, you—the Leader of the Free World—must work for the people more than ever. Beware of agents of evil, corruption within your government, and those not willing to serve the people above all else. This is your chance to leave your mark on the world, and it'd be a fair shame to squander it with scandal and shoddy decisions. |
§423/hour | Bonus: § |
S M T W T F S | Pension: §280 | |
Suburb 09:00 - 13:30 |
Bridgeport 13:00 - 17:00 | |
Performance Factors | ||
Mood | Charisma 9-10 | |
Boss | Funding |
The Sims 2 (Console)
Please improve this article if you can.
Politics is one of the career tracks available in The Sims 2 (console).
Level | Name | Description | Days Off | Hours | Pay |
Promotional Bonus |
Skills Required |
Friends Required |
---|---|---|---|---|---|---|---|---|
1 | Campaign Worker | 9am - 6pm | §245/day |
None |
0 | |||
2 | Intern | 9am - 4pm | §310/day |
Charisma: 1 |
0 | |||
3 | Lobbyist | 9am - 4pm | §350/day |
Charisma: 2 |
0 | |||
4 | Campaign Manager | 9am - 4pm | §448/day |
Charisma: 4 |
2 | |||
5 | Council Member | 9am - 3pm | §560/day |
Charisma: 5 Logic: 2 |
4 | |||
6 | State Assemblyman | 8am - 5pm | §728/day |
Charisma: 5 Logic: 3 Creative: 1 |
6 | |||
7 | Congress Person | 8am - 4pm | §924/day |
Charisma: 5 Logic: 4 Creative: 3 |
7 | |||
8 | Judge | 9am - 4pm | §1,400/day |
Charisma: 6 Logic: 6 Creative: 3 |
8 | |||
9 | Junior Senator | 9am - 4pm | §1,665/day |
Charisma: 7 Logic: 6 Creative: 4 |
10 | |||
10 | Senator | 10am - 3pm | §2,200/day |
Charisma: 10 Logic: 7 Creative: 5 |
12 |
References
The Sims (PC) Item/Career Guide by BestGuy9
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