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|series = [[The Sims series|The Sims]]
|series = [[The Sims series|The Sims]]
|platforms = [[wikipedia:Game Boy Advance|GBA]], [[wikipedia:Nintendo GameCube|Nintendo GameCube]], [[Wikipedia:Nintendo DS|DS]], [[Wikipedia:PlayStation 2|PlayStation 2]], [[wikipedia:PlayStation Portable|PSP]], [[wikipedia:Microsoft Windows|Windows]], [[wikipedia:Mac OS X|Mac OS X]], [[wikipedia:Wii|Wii]], [[wikipedia:N-Gage|N-Gage]]
|platforms = [[wikipedia:Game Boy Advance|GBA]], [[wikipedia:Nintendo GameCube|Nintendo GameCube]], [[Wikipedia:Nintendo DS|DS]], [[Wikipedia:PlayStation 2|PlayStation 2]], [[wikipedia:PlayStation Portable|PSP]], [[wikipedia:Microsoft Windows|Windows]], [[wikipedia:Mac OS X|Mac OS X]], [[wikipedia:Wii|Wii]], [[wikipedia:N-Gage|N-Gage]]
|release = '''Consoles'''<br />{{vgrelease|NA=October 18, 2006|EU=October 20, 2006|AUS=October 26, 2006}}
|release = '''PC'''<br>{{Vgrelease|INT=October 17, 2006}}
'''Nintendo DS'''<br />{{vgrelease|AUS=October 26, 2006|EU=October 27, 2006|NA=October 31, 2006}}
'''Macintosh'''<br>{{vgrelease|NA=November 1, 2006}}
'''Macintosh'''<br>{{vgrelease|NA=November 1, 2006}}
|ratings = {{vgratings|ESRB=T|PEGI=12+|OFLCA=M}}
'''GBA'''<br />{{vgrelease|NA=November 7, 2006|AUS=November 16, 2006|EU=November 17, 2006}}
'''PSP'''<br />{{vgrelease|NA=December 14, 2006|AUS=December 14, 2006|EU=December 15, 2006}}
'''Wii'''<br />{{vgrelease|NA=June 12, 2007|PAL=June 22, 2007}}
'''N-Gage'''<br />{{vgrelease|INT=June 18, 2008}}
|ratings = {{vgratings|ESRB=T, E <small>(GBA, DS)</small>|PEGI=12+, 7+ <small>(GBA, DS)</small>|OFLCA=M, G <small>(GBA, DS)</small>}}
|media = [[wikipedia:Cartridge (electronics)|Cartridge]], [[wikipedia:Compact Disc|CD]], [[wikipedia:DVD|DVD]], [[wikipedia:MiniDVD|MiniDVD]], [[wikipedia:Universal Media Disc|UMD]], [[wikipedia:Nintendo optical disc|GameCube Optical Disc]]
|media = [[wikipedia:Cartridge (electronics)|Cartridge]], [[wikipedia:Compact Disc|CD]], [[wikipedia:DVD|DVD]], [[wikipedia:MiniDVD|MiniDVD]], [[wikipedia:Universal Media Disc|UMD]], [[wikipedia:Nintendo optical disc|GameCube Optical Disc]]
|genre = [[wikipedia:Social simulation game|Social simulation]]
|genre = [[wikipedia:Social simulation game|Social simulation]]
Line 25: Line 20:
|creature = [[Werewolf]]
|creature = [[Werewolf]]
|theme music = [[File:TS2 Pets Theme Sample.ogg|noicon]]
|theme music = [[File:TS2 Pets Theme Sample.ogg|noicon]]
}}{{For|other uses|Pet (disambiguation)}}
}}
[[File:The Sims 2 Bon Voyage Icon.png|left|link=]]
[[File:The Sims 2 Pets Icon.png|left|link=]]
'''The Sims 2: Bon Voyage''' (Also known as '''''TS2 BV''''' or simply '''''Bon Voyage''''') is the sixth [[expansion pack]], released for ''[[The Sims 2]]'' in 2007. It was released on September 4, 2007 in North America and September 6, 2007 in Europe for the Microsoft Windows Operating System. For the Mac OS X Operating System, it was released on December 17, 2007 by Aspyr Media. Like the ''[[Vacation]]'' expansion pack for ''[[The Sims]]'', it focuses on leisure traveling. This game served as the inspiration for its successor, ''[[The Sims 3: World Adventures]]''.
'''''The Sims 2: Pets''''' (Also known as '''''TS2 P''''') is the fourth [[expansion pack]] released for ''[[The Sims 2]]''. This game was released on October 18, 2006 for US and Canada, October 20, 2006 for EU, and October 26, 2006 for Australia. The main idea of this game is to let the player own [[pet]]s. The version is a remake of ''[[The Sims: Unleashed]]'', which was a best-seller at that time. It is also included in ''[[The Sims 2 Fun with Pets Collection]]''.


==Description==
==Description==
[[File:The Sims 2 Bon Voyage Logo.png|100px|left|link=]]
[[File:The Sims 2 Pets Logo.png|100px|left|link=]]
''Create the perfect pet for your Sims to train, play with, and love throughout a lifetime. Pick everything from their paws to their personality. Choose from dozens of popular dog and cat breeds like Schnauzer and Siamese. Or create a unique cat or dog by modifying their features and body type. Your Sims can teach their pets tricks, take them for a romp in the park to meet other furry friends, or buy them toys, beds, and much more. But pets have minds of their own-so expect the unexpected! ''
''Whisk Sims away from their everyday routines and take them on exciting trips to three exotic locations! Whether relaxing on a lush tropical island in a luxury suite, camping with the family on a pristine mountaintop, or exploring the culture of the Far East, Sims will engage in new activities and experiences as they relax and rejuvenate. Transform them from bumbling tourists to savvy international travelers as they learn new customs including local greetings, dances and more to take home and teach to their friends. Send Sims packing for the trip of a lifetime!''

==Vacation Destination==
{{See also|Takemizu Village|Twikkii Island|Three Lakes}}
''The Sims 2: Bon Voyage'' features Vacation Destination, a new [[Sub-neighborhood#The Sims 2|Sub-Neighborhood]] where Sims will visit to spend their vacation. There are three types of vacation destination, i.e. [[Takemizu Village|Far East]], [[Twikkii Island|Tropical]], and [[Three Lakes|Mountain]]. Each destination has special attributes and its own attractions. These include the environment, locals, [[tour]]s, and so on. Some special features can only be found in certain Vacation Destination, such as [[Ninja]]s that can be found in Far East and [[Beach]], as the main attraction of Tropical vacation.


==New Features==
==New Features==
===Going on Vacation===
===Pets===
{{Main|Vacationing}}
{{Main|Pet}}
As a way to stay away from everyday routine, Sims can now have a vacation by booking one via [[phone]] or [[computer]]. Traveling to vacation landmarks, relaxing, and experiencing things that normally cannot be found in the everyday life is what vacationing is all about. Sims can go to a vacation trip alone or bringing families and friends along. Going on vacation doesn't require any day off from [[Career|job]], because while being on vacation, ages and time continuity stop. Meaning, when Sims travel on vacation on Tuesday noon, they will be back home by Tuesday noon too. This mechanism is similar to when Sims travel to [[community lot]]s. Vacation trips, however, have limited time, and the vacation time is over for several days, Sims will be forced to go home. This means they can't stay forever at the Vacation Destination. Sims can stay with the maximum of 7 days on vacation. Only Sims older than [[toddler]] and non-pets can go on vacation, so [[Baby|babies]], toddlers, and [[Pet|pets]] must stay at home with a remaining household member or a [[nanny]].


===Pet Training===
While on a vacation, the main attraction is to travel to community lots and spend as much time as possible there, because Sims shouldn't waste their precious time at home. The time continuity works differently from going to community lots in the Base Neighborhood. Time and hours will keep going when Sims leave house and when they're back home. This is similar to the time mechanics in [[College]]s. The difference is, they can't learn [[skill]]s, gain [[enthusiasm]]{{Vgversion|TS2:FT}}, or build [[talent badge]]s. Also, [[Lifetime Aspiration]] will not be accumulated so Sims cannot exploit of the extra days they get from going on vacations. Sims also gain temporary [[Vacation benefit|Vacation Benefits]] after they return from a good vacation, or instead, penalties if the vacation was bad.


===Vacation Accommodations===
===Pet Career===
Sims need to stay somewhere while on vacation. There are three types of accommodation where Sims can stay: Vacation Homes, [[Hotel]]s, or Campgrounds. Each of the accommodations has its own advantages and disadvantages. Vacation Homes can be purchased from real estate, but they are very expensive; costing the same as regular houses. It is, however, fully customizable just like normal [[residential lot]]s.


===Obtaining a Pet===
Hotels are the second expensive accommodation, but the price depend on the type of lodge Sims are staying. The more luxurious the hotel is, the more expensive. Sims cannot access [[Inventory]] in the Hotels nor Campgrounds. A hotel may and may not contain amenities, such as [[Restaurant]] and swimming pool, though expensive hotels may offer some. Sims can book multiple suites before they check in, and suites that are not booked will be booked by Tourists. They can lock their suites to allow vacation parties or just the households. Sims can order room service from their suites, and Housekeepers will clean up the hotel.


===Create-a-Pet===
Campgrounds are free, and the only premade Campground is [[Axe Wood Campgrounds]]. Sims sleep in tents that replenish [[Energy]] [[need]] slowly. Campgrounds don't have cleaning service, so Sims must clean up the mess themselves or [[influence]] others to do so. Campgrounds and tents are also vulnerable to outdoor [[temperature]]. Thus, staying in the Campground in extreme temperature or on [[Winter]] is difficult to Sims. Campgrounds can provide some campfires to keep Sims warm by sitting around one.


===Vacation Memento===
===Unlockables===
Sims who achieve vacation experiences can keep track on what they have done on vacation by looking at their [[Vacation memento|Vacation Memento]]. Each Sim has Vacation Memento in their [[Memory|memories]] panel. It has a suitcase icon. There are 45 mementos in total. Sims can earn mementos by doing certain things or achieve things that particularly can be found in Vacation Destination, such as learning local [[Dancing|dances]] and eating local food. Sims will earn vacation titles in the Vacation Memento panel the more they gain mementos. Collecting all mementos doesn't reward Sims anything, though.


===Collectibles===
===Werewolf===
{{Main|Werewolf}}
Sims can earn and collect many [[souvenir]]s and other abilities they've learned while on vacation. Sims can collect souvenirs bought from certain Vacation Destination or [[digging|dig out]] beach collectibles and place them on a special rack to show off their friends about. Collecting five of each souvenirs will also benefit Sims depending on the type of the souvenirs. Sims may also dig the ground to find some treasuries, cheap stuff, or even leak the water main underground. Plundering the [[pirate ship]] might also grant Sims some pirate treasures.

Other than items, Sims can learn many things from the vacation. Sims might learn how to bow on Far East or other [[gesture]]s from other vacations. They might also happen to learn some local [[dance]]s and [[Tai Chi]]. Getting and learning local [[massage]]s and eating local delicacies as well, as activities to spend on vacation. Sims might also encounter someone special who can teach them how to sing Sea Chantey or tell the Dragon Legend to friends. There are so many things they can discover and share with friends back home after going back from vacations.

===Secret Vacation Lots===
Each pre-made Vacation Destination is provided with a [[Secret lot#The Sims 2: Bon Voyage|secret vacation lot]]. Each lot offers distinct benefits that Sims might learn or earn. Before discovering the secret vacation lots, Sims must first find the hidden maps throughout the vacation areas. They might find them while on [[tour]]s, [[digging]] the ground, or wishing from shrine.

===Beach===
''Bon Voyage'' now adds functional beach as a new lot system to ''The Sims 2'' game. In addition to normal lots, beach lots can only be placed on an area which is adjacent to road and waters. Beach lots can be used as a [[residential lot]], [[community lot]], or [[hotel]]. [[Apartment]]{{Vgversion|TS2:AL}}, however, is not recommended to be built on uneven lots, most especially beach lots. Sims can do many beach-related activities on the beach lot. They can sunbathe, swim on the ocean, build a sandcastle, dig on sand, and watch the waves. Some objects cannot be placed on the "beach line", a line which separates areas whether sandcastles can be built or not. [[Pirate ship]] can only be placed on beach lots, as well.

Not all terrains in ''The Sims 2'' provide sufficient area to place the beach lot, though. Some terrains might be even not close enough to the waters. Only some pre-made terrains that are included since ''Bon Voyage'' might suit with beach lot area. These include [[Twikkii Island]], [[Bluewater Village]], [[Desiderata Valley]], [[Belladonna Cove]], Crescent Island, and Moon Islands.

===Jewelry<ref name="carry forward" />===
A new enhancement on Sims' beauty is the addition of [[Jewelry|jewelries]]. On [[Create a Sim]] or changing appearance interface, Sims can wear bracelets, earrings, rings, necklaces, or piercings. These can be set per outfit, just like hair. Jewelries can be bought when creating a Sim, from the jewelry rack on community lot, or be dug on beach. Each Vacation Destination has its own unique jewelries and accessories, which cannot be bought or found anywhere else.

===Bigfoot===
{{Main|Bigfoot}}
The new life state introduced in the Expansion Pack is [[Bigfoot]]. Bigfoot lives in the [[Hidden Burrow]], a [[Secret lot#The Sims 2: Bon Voyage|secret lot]] located in [[Three Lakes]]. Sims must have a secret map to find the Hidden Burrow and Bigfoot. A Bigfoot can be made playable by befriending them and proposing them to move in. Then, another Bigfoot will take over the Hidden Burrow. Bigfoots have already mastered all [[skill]]s and [[talent badge]]s. They can't do any romantic interactions, so Bigfoots cannot have [[Romance]], [[Family]], or [[Pleasure]] [[Aspiration]]s. They get along with [[child]]ren and [[dog]]s very well, but [[cat]]s are not too fond with them.


==New Additions==
==New Additions==
*'''New Life State''': Bigfoot
*'''New Life State''': Werewolf
*'''New Lifetime Wants''': Raise 20 Puppies or Kittens, Have 20 Simultaneous Pet Best Friends, and Have 6 Pets Reach the Top Career Level.
*'''New NPCs''': Bellhop, Tour Guide, Housekeeper, [[Ninja]], [[Witch Doctor]], [[Wise Old Man]], [[Pirate Captain Edward Dregg]], [[Unsavory Charlatan]], and more
*'''New NPCs''': Obedience Trainer, Animal Control Officer, [[Skunk]], [[Wolf]], and [[Pack leader|Pack Leader]]
*'''New [[Radio stations|Radio Stations]]''': Reggae, Surf, World, and Big Band
*'''New [[Radio stations|Radio Station]]''': Country
*'''New Dances''': Hula dance, Slap dance, and Fire dance
*'''New [[Aspiration reward (The Sims 2)|Aspiration Reward]]''': [[Kibble of Life]]
*'''New Meals''': Chirashi, Pineapple Surprise, Flapjacks, and more
*'''New Places for [[WooHoo]]''': Tent, Sauna, and Hammock
*'''New Door Lock''': Allow/disallow Pets
*'''New Turn Ons/Turn Offs''': Employment, Skills, Life States, and Jewelry [[Turn On]]s
*'''New Door Locks''': Allow/disallow Party Members, Do Not Disturb, and Allow Housekeeping


===Minor Features===
===Minor Features===
*With ''[[Open for Business]]'', Sims can run a pet store, using the pet display.
*Real honeymoon. Traditionally, without ''Bon Voyage'', Sims will go for a brief honeymoon trip with a limousine to replenish their needs. Engaged Sims can plan a honeymoon, in addition to normal vacation. Sims cannot plan who will join the travel party and when departure takes time. After newlyweds get married, or after a wedding party ends with successful marriage proposal, a vacation van will arrive to pick the newlyweds to the vacation. If engaged Sims don't plan a honeymoon before marriage, no kind of honeymoon will occur, not even the traditional one.
*Changing booths can now be used as a wardrobe to change and plan household [[Clothes|outfit]].<ref name="carry forward">This feature is carried forward to later Expansion Pack.</ref>
*Community marriage<ref name="carry forward" />. Sims can now [[Marriage|marry]] on community lots as an alternative from marriage-at-home. Honeymoon limo will also come to pick the newlyweds. Wedding [[party]] cannot be thrown on community lots, however.
*Transportation picker<ref name="carry forward" />. Players can now choose which Sims will go along with the Sim who is going to a community lot, instead of bringing along all or no household members.


==New Build Mode Additions==
==New Build Mode Additions==
[[File:Diagonal roof comparison.png|thumb|200px|Comparison of diagonal and rectangular roof on diagonal room]]
*Pagoda Roofs
*Diagonal Room Tool
Pagoda roofs are new roof types which are used to make a distinctive architecture for Far East buildings. Pagoda roofs come with hipped, gabled, half-hipped, and flat styles. Pagoda roofs must be built in square, rectangular, or diagonal. Pagoda roofs shouldn't intersect other pagoda roofs, because they will clip each others and the roof effect will look unappealing.
In addition to Room Tool, the tool to create a square-shaped room without holding the Shift button, the players can use this tool to create a diagonal-shaped room easily. Players can also toggle between Room Tool with this tool by pressing Ctrl+D button.
*Diagonal Roofs<ref name="carry forward">This feature is carried forward to later Expansion Pack.</ref>
The diagonal roof is very handy to cover a diagonal room with roof. Diagonal roof comes with all styles of roof, including hipped, gabled, mansard, and pagoda{{Vgversion|TS2:BV}} styles. Previously, the only way to cover it is by placing normal roofs over and over which will awkwardly cobble together. Diagonal roof, however, is never used if players use auto-roof button.
*Octagonal Room Tool
This tool simplifies the creation of diagonal room. Instead of dragging the wall 8 times in different sides, players can simply use this tool. By default, the octagonal room will be 3x3 in size. To enlarge and shrink it, press + key and - keys. Players can also rotate the room before building it by pressing < or > keys. Ctrl + E hotkey can be used to toggle the Octagonal Room Tool with walls, half walls, and fences.
*Flatten Lot Tool<ref name="carry forward"/>
The Flatten Lot Tool will level the entire elevation in the lot with the road. Note that the terrain boundaries will still match the surrounding elevation, making the borders sometimes have steep terrain. Any elements that are above a terrain will not be affected, such as foundation, objects, or Sims. This tool technically has the same usage as Level Terrain Tool, but is used to the entire lot without exception.
*Sledgehammer Tool<ref name="carry forward"/>
The Sledgehammer Tool is a very useful tool when players want to delete the entire objects that stack with each others, such as shelves, surface with decorative sculptures, or multiple wall-hanging objects. Pointing an object with this tool will highlight it, making it contrast to see which object will be deleted. For example, clicking a curtain on the wall will only delete the curtain, but if clicking the wall if a window and the curtain is hanging on it will delete all those objects.
*Rotating Floor Tiles<ref name="carry forward"/>
Players can rotate the floor tiles by pressing < or > button. Several flooring requires rotation to be fully decorative, such as floor tiles that only have one direction (sideways only), or corner tiles. Remember to rotate it back to its original direction, because some flooring that has patterns will be jumbled when rotated.
*Quarter Tiles<ref name="carry forward"/>
While selecting a floor tile, press the Ctrl+F hotkey to enable the quarter tiling. Previously, the only way to place half tiles is to build a diagonal wall or fence and place a tile between it. With this feature, players can create floor patterns more easily.
*Edger Fences
''The Sims 2: Pets'' feature a new fence style that resembles a divider line. These edger fences can be used to delineate when two different floor tiles are adjacent to make a visible divider. Technically, these edger fences are the same as existing low fences which can be stepped on. Multi-tiled objects cannot intersect the edger fences, and because fences are not allowed inside an [[apartment]] slot, these edger fences aren't either.{{Vgversion|TS2:AL}}


==New Objects==
==New Objects==
*[[Food bowl|Pet bowls]]
*''[[Tent|Action Traveler's Action Tent]]''
*[[Pet house]]s and [[Pet bed]]s
*''Swing Away Hammock''
*''Kitty Kraze Katnip''
*''ShowMeOff Rack of Glory'' Souvenir Rack
*''The Chewinator by ChompCo'' Dog Bone
*''Tea Time Table''
*Pet Display Cases
*''Four Blessing Mahjong Table''
*''Collar Connection Display'' Collar Rack
*''Sweat It Out Sauna''
*''Tropico Avian Sanctuary'' Bird Cage
*''The Swashbuckling Shipwrecker by Impressive Installations'' Pirate Ship
*''Backyard Pyramid'' Set of Ruins
*''FMCU 3000'' Hamster Cage
*''Mr. Maritime'' Aquarium
*''Sand Waves Zen Garden''
*''Soft 'n Tender Massage Table''
*''Beware of Pet Sign''


==New Interactions==
==New Interactions==
;Sim-based
;Sim-pet based
*Sims can adopt [[stray]]s anywhere with sufficient relationship.
*Sims can [[digging|dig]] the ground to find many stuff, including treasure chest and water pipe. A hole dug by [[Dog]]s can also be dug to avoid digging another hole, and Dogs can dig holes dug by Sims.
*Sims can teach pets [[Skill (pet)#Commands|commands]] to perform, which is essential for their [[Career (pet)|career]] promotion.
*Sims can take [[snapshot]] and pose.
*Sims can praise or scold to encourage/discourage their [[Skill (pet)#Behaviors|reinforced behavior]].
*Local or tourist friends can be invited as a houseguest for three days.
*Sims can take for a walk with a pet and boost their relationship for as long as they're away.
*Sims can walk to community lots instead of calling [[taxi]] or driving [[car]]{{Vgversion|TS2:NL}}.<ref name="carry forward" />


;Object-based
;Object-based
*New locking door option. Sims can lock doors to restrict pets from going through.
*Sims can assign [[employee]]s to become masseuses for the massage table.{{Vgversion|TS2:OFB}}
*Most objects are modified for pets. These include objects to be chewable/scratchable, slept on, and so on.
*Sims can ask others to play pirates if [[pirate ship]] is present on the lot.
*Pets will yowl and howl on noisy objects, such as stereo, band objects{{Vgversion|TS2:U}}, [[DJ booth]], and karaoke machine{{Vgversion|TS2:NL}}.
*Sims can share discovery with others from the collectibles they found from beach (e.g. seashells, clams, etc.).
*Pets may react to many moving objects or actions, such as [[alien abduction]], RC cars, [[Robotics|robots]]{{Vgversion|TS2:OFB}}, resurrection{{Vgversion|TS2:U}}{{Vgversion|TS2:FT}}{{Vgversion|TS2:AL}}, and so on.
*Toddlers can eat sand.
*Cats can jump onto counters, comfort themselves or eat food on it.
*Small dogs and cats can climb onto bay window{{Vgversion|TS2:OFB}}{{Vgversion|TS2:MGS}}, and large dogs can chill in it.
*Adult pets can ride cars and share carpools, but cannot ride helicopter.<ref>If by chance pets return home with a Sim who come home with a helicopter, the jump bug or error will occur and none of them will get paid from work.</ref>
*Puppies and kittens cannot use stairs, spiral stairs{{Vgversion|TS2:AL}}, and elevators{{Vgversion|TS2:OFB}} on their own.
*Doofus pets are likely to react when they see their reflection in the mirror.
*Dogs can knock over trash can and dig trash.
*Sims can only bathe dogs in bathtubs.
*Dogs can use ''[[Toy Making#Wet n' Wild Water Wiggler|Wet n' Wild Water Wiggler]]''{{Vgversion|TS2:OFB}} to raise their hygiene, while cats will avoid it.


==Gallery==
==Gallery==
===Images===
===Images===
<gallery captionalign="left">
<gallery captionalign="left">
BV Gallery 1.jpg
P Gallery 1.jpg
BV Gallery 2.jpg
P Gallery 2.jpg
BV Gallery 3.jpg
P Gallery 3.jpg
BV Gallery 4.jpg
P Gallery 4.jpg
BV Gallery 5.jpg
P Gallery 5.jpg
BV Gallery 6.jpg
P Gallery 6.jpg
P Gallery 7.jpg
P Gallery 8.jpg
P Gallery 9.jpg
</gallery>
</gallery>

===Audio===
{|class="wikitable heading-blue"
!Track
!Real-world preview!
|-
|''The Sims 2: Pets'' Theme
|[[File:TS2 Pets Theme Sample.ogg|noicon]]
|}


===Videos===
===Videos===
<videogallery>
<videogallery>
Video:The Sims™ 2 Bon Voyage Official Trailer|The Sims™ 2 Bon Voyage Official Trailer
Video:The Sims 2 - Pets Official Trailer|The Sims 2 - Pets Official Trailer
</videogallery>
</videogallery>

==The Sims 2 Launcher==
Starting from ''The Sims 2: Bon Voyage'', EA has included a launcher to start the game. This feature is added in newer [[expansion pack|Expansion Packs]] and Stuff Packs as well. It will display which Expansion Packs and Stuff Packs the player has installed, and a play game button. When connected to the internet, the launcher will also display ''The Sims 2'' news update, which has now been changed to an update of ''The Sims 3'' news, as well as an unused Featured News.


==See Also==
==See Also==
*[[Comparison between The Sims 2: Bon Voyage and The Sims 3: World Adventures]]
*[[Comparison between The Sims 2: Pets and The Sims 3: Pets]]


==External Links==
==External Links==
*[http://thesims2.ea.com/about/ep6_index.php The Sims 2: Bon Voyage on TheSims2.com]
*[http://thesims2.ea.com/about/ep4_index.php The Sims 2: Pets on TheSims2.com]


==Reference==
==Reference==
{{reflist}}
{{reflist}}
{{Sims}}
{{Sims}}
{{DEFAULTSORT:Bon Voyage, The Sims 2}}
{{DEFAULTSORT:Pets, The Sims 2}}
[[es:Los Sims 2: Bon Voyage]]
[[es: Los Sims 2: Mascotas]]
[[fr:Les Sims 2: Bon Voyage]]
[[fr:Les Sims 2: Animaux & Cie]]
[[Category:Sims missing a favorite]]
[[Category:Sims missing a trait]]
[[Category:Sims missing their age]]
[[Category:Sims with a non-existent trait]]

Latest revision as of 05:27, 2 July 2015

The Sims 2: Pets This article is written in the real world perspective.


The Sims 2: Pets
The Sims 2: Pets
Get Your Paws on The Sims™ 2 Pets Expansion Pack!
Developer(s) Maxis

EA Mobile (Mobile Phone)

Publisher(s) EA Games

Aspyr Media (Mac)

Series The Sims
Release date(s) PC
INT October 17, 2006

Macintosh
NA November 1, 2006

Genre(s) Social simulation
Mode(s) Single-player
Ratings ESRB: T
ACB: M
PEGI: 12+
Media Cartridge, CD, DVD, MiniDVD, UMD, GameCube Optical Disc
Input methods Keyboard, mouse, and gamepad
Themes Pets
Creature Werewolf
For other uses, see Pet (disambiguation).

The Sims 2: Pets (Also known as TS2 P) is the fourth expansion pack released for The Sims 2. This game was released on October 18, 2006 for US and Canada, October 20, 2006 for EU, and October 26, 2006 for Australia. The main idea of this game is to let the player own pets. The version is a remake of The Sims: Unleashed, which was a best-seller at that time. It is also included in The Sims 2 Fun with Pets Collection.

Description[edit source]

Create the perfect pet for your Sims to train, play with, and love throughout a lifetime. Pick everything from their paws to their personality. Choose from dozens of popular dog and cat breeds like Schnauzer and Siamese. Or create a unique cat or dog by modifying their features and body type. Your Sims can teach their pets tricks, take them for a romp in the park to meet other furry friends, or buy them toys, beds, and much more. But pets have minds of their own-so expect the unexpected!

New Features[edit source]

Pets[edit source]

Main article: Pet


Pet Training[edit source]

Pet Career[edit source]

Obtaining a Pet[edit source]

Create-a-Pet[edit source]

Unlockables[edit source]

Werewolf[edit source]

Main article: Werewolf


New Additions[edit source]

  • New Life State: Werewolf
  • New Lifetime Wants: Raise 20 Puppies or Kittens, Have 20 Simultaneous Pet Best Friends, and Have 6 Pets Reach the Top Career Level.
  • New NPCs: Obedience Trainer, Animal Control Officer, Skunk, Wolf, and Pack Leader
  • New Radio Station: Country
  • New Aspiration Reward: Kibble of Life
  • New Door Lock: Allow/disallow Pets

Minor Features[edit source]

New Build Mode Additions[edit source]

Comparison of diagonal and rectangular roof on diagonal room
  • Diagonal Room Tool

In addition to Room Tool, the tool to create a square-shaped room without holding the Shift button, the players can use this tool to create a diagonal-shaped room easily. Players can also toggle between Room Tool with this tool by pressing Ctrl+D button.

  • Diagonal Roofs[1]

The diagonal roof is very handy to cover a diagonal room with roof. Diagonal roof comes with all styles of roof, including hipped, gabled, mansard, and pagoda[TS2:BV] styles. Previously, the only way to cover it is by placing normal roofs over and over which will awkwardly cobble together. Diagonal roof, however, is never used if players use auto-roof button.

  • Octagonal Room Tool

This tool simplifies the creation of diagonal room. Instead of dragging the wall 8 times in different sides, players can simply use this tool. By default, the octagonal room will be 3x3 in size. To enlarge and shrink it, press + key and - keys. Players can also rotate the room before building it by pressing < or > keys. Ctrl + E hotkey can be used to toggle the Octagonal Room Tool with walls, half walls, and fences.

  • Flatten Lot Tool[1]

The Flatten Lot Tool will level the entire elevation in the lot with the road. Note that the terrain boundaries will still match the surrounding elevation, making the borders sometimes have steep terrain. Any elements that are above a terrain will not be affected, such as foundation, objects, or Sims. This tool technically has the same usage as Level Terrain Tool, but is used to the entire lot without exception.

  • Sledgehammer Tool[1]

The Sledgehammer Tool is a very useful tool when players want to delete the entire objects that stack with each others, such as shelves, surface with decorative sculptures, or multiple wall-hanging objects. Pointing an object with this tool will highlight it, making it contrast to see which object will be deleted. For example, clicking a curtain on the wall will only delete the curtain, but if clicking the wall if a window and the curtain is hanging on it will delete all those objects.

  • Rotating Floor Tiles[1]

Players can rotate the floor tiles by pressing < or > button. Several flooring requires rotation to be fully decorative, such as floor tiles that only have one direction (sideways only), or corner tiles. Remember to rotate it back to its original direction, because some flooring that has patterns will be jumbled when rotated.

  • Quarter Tiles[1]

While selecting a floor tile, press the Ctrl+F hotkey to enable the quarter tiling. Previously, the only way to place half tiles is to build a diagonal wall or fence and place a tile between it. With this feature, players can create floor patterns more easily.

  • Edger Fences

The Sims 2: Pets feature a new fence style that resembles a divider line. These edger fences can be used to delineate when two different floor tiles are adjacent to make a visible divider. Technically, these edger fences are the same as existing low fences which can be stepped on. Multi-tiled objects cannot intersect the edger fences, and because fences are not allowed inside an apartment slot, these edger fences aren't either.[TS2:AL]

New Objects[edit source]

  • Pet bowls
  • Pet houses and Pet beds
  • Kitty Kraze Katnip
  • The Chewinator by ChompCo Dog Bone
  • Pet Display Cases
  • Collar Connection Display Collar Rack
  • Tropico Avian Sanctuary Bird Cage
  • FMCU 3000 Hamster Cage
  • Mr. Maritime Aquarium
  • Beware of Pet Sign

New Interactions[edit source]

Sim-pet based
  • Sims can adopt strays anywhere with sufficient relationship.
  • Sims can teach pets commands to perform, which is essential for their career promotion.
  • Sims can praise or scold to encourage/discourage their reinforced behavior.
  • Sims can take for a walk with a pet and boost their relationship for as long as they're away.
Object-based
  • New locking door option. Sims can lock doors to restrict pets from going through.
  • Most objects are modified for pets. These include objects to be chewable/scratchable, slept on, and so on.
  • Pets will yowl and howl on noisy objects, such as stereo, band objects[TS2:U], DJ booth, and karaoke machine[TS2:NL].
  • Pets may react to many moving objects or actions, such as alien abduction, RC cars, robots[TS2:OFB], resurrection[TS2:U][TS2:FT][TS2:AL], and so on.
  • Cats can jump onto counters, comfort themselves or eat food on it.
  • Small dogs and cats can climb onto bay window[TS2:OFB][TS2:MGS], and large dogs can chill in it.
  • Adult pets can ride cars and share carpools, but cannot ride helicopter.[2]
  • Puppies and kittens cannot use stairs, spiral stairs[TS2:AL], and elevators[TS2:OFB] on their own.
  • Doofus pets are likely to react when they see their reflection in the mirror.
  • Dogs can knock over trash can and dig trash.
  • Sims can only bathe dogs in bathtubs.
  • Dogs can use Wet n' Wild Water Wiggler[TS2:OFB] to raise their hygiene, while cats will avoid it.

Gallery[edit source]

Images[edit source]

Audio[edit source]

Track Real-world preview!
The Sims 2: Pets Theme

Videos[edit source]

<videogallery> Video:The Sims 2 - Pets Official Trailer|The Sims 2 - Pets Official Trailer </videogallery>

See Also[edit source]

External Links[edit source]

Reference[edit source]

  1. 1.0 1.1 1.2 1.3 1.4 This feature is carried forward to later Expansion Pack.
  2. If by chance pets return home with a Sim who come home with a helicopter, the jump bug or error will occur and none of them will get paid from work.


es: Los Sims 2: Mascotas fr:Les Sims 2: Animaux & Cie