The Urbz: Sims in the City: Difference between revisions

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{{Era|URBZ}}
{{Era|URBZ}}
{{Pagecover
{{Game
|image=urbzpromo.jpg
|gen=TU
|pagetype=Third console title in [[The Sims (series)|''The Sims'' series]]
|toc=
}}
{{Infobox game
|name = The Urbz: Sims in the City
|name = The Urbz: Sims in the City
|image = [[File:Urbz GameCube.jpg|The Urbz: Sims in the City]]
|image = [[File:Urbz GameCube.jpg|250px]]
|caption= NTSC Nintendo GameCube cover art
|caption= NTSC Nintendo GameCube cover art
|developer = [[Maxis]] <small>(GCN, Xbox, PS2)</small><br />[[wikipedia:Griptonite Games|Griptonite Games]] <small>(GBA, DS)</small>
|developer = [[Maxis]] <small>(GCN, Xbox, PS2)</small><br />[[wikipedia:Griptonite Games|Griptonite Games]] <small>(GBA, DS)</small>
|publisher = [[Electronic Arts]]
|publisher = [[Electronic Arts]]
|series = [[The Sims series|The Sims]]
|series = [[The Sims series|The Sims]]
|platforms = [[wikipedia:Nintendo GameCube|Nintendo GameCube]], [[wikipedia:PlayStation 2|PlayStation 2]], [[wikipedia:Xbox|Xbox]], [[wikipedia:Game Boy Advance|GBA]], [[wikipedia:Nintendo DS|Nintendo DS]]
|platforms = [[wikipedia:Nintendo GameCube|Nintendo GameCube]], [[wikipedia:PlayStation 2|PlayStation 2]], [[wikipedia:Xbox|Xbox]], [[wikipedia:Game Boy Advance|GBA]], [[wikipedia:Nintendo DS|Nintendo DS]]
|released = {{vgrelease|NA=November 9, 2004}}{{vgrelease|PAL=November 12, 2004}}{{vgrelease|JP=January 13, 2005}}
|release = {{vgrelease|NA=November 9, 2004}}{{vgrelease|PAL=November 12, 2004}}{{vgrelease|JP=January 13, 2005}}{{vgrelease|KR=December 7, 2004}}(PlayStation 2 & Xbox Only)
|genre = [[wikipedia:Life simulation game|Life simulation]]
|genre = [[wikipedia:Life simulation game|Life simulation]]
|modes = [[wikipedia:Single-player|Single-player]], [[wikipedia:multiplayer video game|multiplayer]]
|modes = [[wikipedia:Single-player|Single-player]], [[wikipedia:multiplayer video game|multiplayer]]
|ratings = {{vgratings|ESRB=T, E <small>(GBA & DS)</small>|OFLCA=M, G <small>(DS)</small>}}
|ratings = {{vgratings|ESRB=T, E <small>(GBA & DS)</small>|PEGI=12, 3 <small>(DS)</small>|OFLCA=M, G <small>(DS)</small>}}
|input =
}}
}}

{{For|the handheld version|The Urbz: Sims in the City (handheld)}}
{{For|the handheld version|The Urbz: Sims in the City (handheld)}}
[[File:The Urbz Logo.png|left|75px]]'''''The Urbz: Sims in the City''''' is a video game for the Nintendo GameCube, PlayStation 2, and Xbox consoles, as well as the Game Boy Advance and Nintendo DS portable systems. It is the third game in [[The Sims series|''The Sims'' series]] for video game consoles and is the second game not to be released on Windows or Mac OS X. The next release for consoles and handhelds was the console port of ''[[The Sims 2 (console)|The Sims 2]]''.


Unlike other games in the series, Sims live in the city of [[Urbzville]], divided up into nine districts with each of them containing their own style and unique Sims. The main focus of the game is building "rep" with other Sims in order to gain fame, entry to VIP rooms and advance to new districts.
'''The Urbz: Sims in the City''' is a video game for the Nintendo GameCube, PlayStation 2, and Xbox consoles, as well as the Game Boy Advance and Nintendo DS portable systems. It is the third game in [[The Sims series]] for video game consoles and is the second game not to be released on PC. The next release for consoles and handhelds was the console port of ''[[The Sims 2 (console)|The Sims 2]]''.


R&B group [[Wikipedia:The Black Eyed Peas|The Black Eyed Peas]] provided several music scores for the game, which have also been translated into [[Simlish]]. Members of the group also appear as guest Urbz in the game.
Unlike other games in the series, your Sim lives in the big city where there are nine districts, each with their own style and unique Sims. The main focus of the game is building "rep" with other Sims in order to gain fame, entry to VIP rooms and advance to new districts.


''The Urbz'' is the first game in ''The Sims'' series to have weather. Weather was eventually featured in the PC/Mac games, appearing for the first time in ''[[The Sims 2: Seasons]]'' and ''[[The Sims Castaway Stories]]''. Weather also appeared in successors to ''The Urbz''', such as ''The Sims 2'' for console, ''[[The Sims 2 Pets (console)|The Sims 2: Pets]] for console'' and ''[[The Sims 2 Castaway]]''.
Hip hop group [[Wikipedia:The Black Eyed Peas|The Black Eyed Peas]] provided several music scores for the game, which have also been translated into [[Simlish]]. Members of the group would also appear as guest Urbz in the game.


''The Urbz'' is the chronological sequel of ''[[The Sims Bustin' Out]]''{{fact}}.
''The Urbz'' is the first game in The Sims series to have weather. Weather is eventually featured in ''[[The Sims 2: Seasons]]'' and ''[[The Sims: Castaway Stories]]'' for PC, as well ''The Urbz''' successors such as ''The Sims 2'' for console, ''[[The Sims 2: Pets (console)]]'' and ''[[The Sims 2: Castaway]]''.


==Console gameplay==
Note: ''The Urbz: Sims in the City'' is the Sequel (according to timeline) of ''[[The Sims Bustin' Out]]''.
===Goal===
The objective of the console games is to go to each of the nine districts and build their reputation (called "Rep", in-game). Rep is a measure of how popular an Urb is; as an Urb gains more reputation, they gain access to larger apartments and different districts. In the end, the Urb will have the largest apartment and be able to visit any of the districts.


In addition to gaining rep, the player must also make sure that his or her Urb has its needs fulfilled, and to increase the Urb's skills by playing mini-games. The amount of money Sims can make at the various jobs in each of the districts is determined by what skills they've leveled up. As the player progresses through the game, they will get messages for rent, from [[Darius]], the Sim with the highest rep in the city, and get programmed messages to their XAM. There are also other challenges like helping Sims (or Urbz) get money from people or taking pictures of Urbz.
== Console gameplay ==
=== Goal ===
The objective of the console games is to go to each of nine Districts and build their reputation (called "Rep", in-game). Rep is a measure of how popular an Urb is; as an Urb gains more reputation, they gain access to larger apartments and different Districts. In the end, the Urb will have the largest apartment and be able to visit any of the Districts.


===Features===
In addition to gaining Rep, the player must also make sure that his or her Urb has its needs fulfilled, and to increase the Urb's skills by playing mini-games. The amount of money Sims can make at the various jobs in each of the districts is determined by what skills they've leveled up. As you progress through the game, you will get messages for rent, from Darius, the Sim with the highest rep in the city, and get programmed messages to your XAM. Also other challenges like helping Sims (or Urbz) get money from people or taking pictures of Urbz.
* '''Weather:''' The Urbz features real time weather.
* '''2 Player mode:''' Like the earlier games, players can play in 2 player mode, It requires 2 Urb Slots to play and 2 controllers.
* '''[[District relationship|District Relationships]]:''' People from some districts like and dislike people from other districts.


=== Features ===
* '''Weather''' &ndash; The Urbz features real time weather.
* '''2 Player mode''' &ndash; Like the earlier games, players can play in 2 player mode, It requires 2 Urb Slots to play and 2 controllers
===Tasks===
===Tasks===
The player will be given different tasks depending on the District they're in. The tasks are varied in nature, but most fall into a certain category:
The player will be given different tasks depending on the distirct they're in. The tasks are varied in nature, but most fall into a certain category:


*'''Needs''' &ndash; The first task that the player will have to perform and will continue performing throughout the game is fulfilling his or her character's needs. The needs are hunger, bladder, fun, hygiene, and energy. As time goes by, each of those needs starts to fall. They can be restored by performing specific tasks (e.g., eating to reduce hunger or sleeping to increase energy). If the player's Urb falls asleep in public on the floor, the policeman will fine them or even start a fight; the same applies when the Urb urinates on the floor.
*'''Needs''' &ndash; The first task that the player will have to perform and will continue performing throughout the game is fulfilling his or her character's needs. The needs are hunger, bladder, fun, hygiene, and energy. As time goes by, each of those needs starts to fall. They can be restored by performing specific tasks (e.g., eating to reduce hunger or sleeping to increase energy). If the player's Urb falls asleep in public on the floor, the policeman will fine them or even start a fight; the same applies when the Urb urinates on the floor.


*'''Adding Furniture''' &ndash; At each apartment, the player will be asked to spend a certain amount of money on furniture in order to unlock a different pet animal to live with them. The pet has needs like the Urbz and requires care.
*'''Adding Furniture''' &ndash; At each apartment, the player will be asked to spend a certain amount of money on furniture in order to unlock a different pet animal to live with them. The pet has needs like the Urbz and requires care (though cleaning up after them is annoying, placing them under the "follow me" option reduces that issue/allow them to roam and you'll clean up after them all day: try it and see).


*'''Build Reputation''' &ndash; In each District, the Urb will need to build up their reputation meter ("Rep"). First, the Urb needs enough Rep to get into the District's club. Then, by increasing the Urb's reputation further, the Urb can gain access to a new District.
*'''Build Reputation''' &ndash; In each district, the Urb will need to build up their reputation meter ("Rep"). First, the Urb needs enough Rep to get into the district's club. Then, by increasing the Urb's reputation further, the Urb can gain access to a new district.


*'''Master a Job''' &ndash; There's a different job to master in each District. Each job has three levels to complete, each of which requires a certain amount of skill to unlock. Upon completion of a goal in a job, the Urb may earn money to buy items and learn a new social interaction. The job consists of completing a mini-game that involves pushing buttons in a certain sequence or repeatedly pushing the same buttons.
*'''Master a Job''' &ndash; There's a different job to master in each district. Each job has three levels to complete, each of which requires a certain amount of skill to unlock. Upon completion of a goal in a job, the Urb may earn money to buy items and learn a new social interaction. The job consists of completing a mini-game that involves pushing buttons in a certain sequence or repeatedly pushing the same buttons.


*'''Make Friends''' &ndash; The player is required to establish friendships with the residents of each District. By interacting socially, one can increase the relationship between the player's Urbz and an [[NPC]] Urb. If the player builds a certain amount of Rep, they may also have other Urbz to join their crew, allowing the player to switch between their Urb and its friends.
*'''Make Friends''' &ndash; The player is required to establish friendships with the residents of each district. By interacting socially, one can increase the relationship between the player's Urbz and an [[NPC]] Urb. If the player builds a certain amount of rep, they may also have other Urbz to join their crew, allowing the player to switch between their Urb and its friends.


*'''Use a Powersocial''' &ndash; As one makes friends, the Urb will earn powersocials. Powersocials are unlockable actions that Urbz can use when socializing with other Urbz. Each one is unique to a certain District. As the game progresses, it becomes necessary to use powersocials on certain bully characters. They can be obtained from going inside an area of the district unlocked by rep at 12:00 for a party from Darius.
*'''Use a Powersocial''' &ndash; As one makes friends, the Urb will earn powersocials. Powersocials are unlockable actions that Urbz can use when socializing with other Urbz. Each one is unique to a certain district. As the game progresses, it becomes necessary to use powersocials on certain bully characters. They can be obtained from going inside an area of the district unlocked by rep at 12:00 for a party from Darius.


*'''Tag an Object''' &ndash; After becoming friends with a certain Urb, one is required to tag certain objects, which includes spraying graffiti on walls. There is a graffiti tag for each District.
*'''Tag an Object''' &ndash; After becoming friends with the Sim Urb, Rolanda Skye, the player is required to tag certain objects, which includes spraying graffiti on walls. There is a graffiti tag for each district.


*'''Helping Urbz''' &ndash; Some Urbz want you to help them with some jobs like: Taking pictures of Urbz, Mugging other Urbz for money, tagging other Urbz faces or as previously mentioned tagging certain objects.
*'''Helping Urbz''' &ndash; Some Urbz want the player to help them with some jobs such as taking pictures of Urbz, mugging other Urbz for money, tagging other Urbz faces or as previously mentioned tagging certain objects.


*'''Villains''' &ndash; In every district, there is a villain which will come, and take money off you and other Urbz. The only way to be rid of them is to use the Power Social given for that area. There are 3 different villains, (one is shown on the front cover with tattoos, one is the person which asks for your rent, and the last one is seen when you first create your Urb) but they must be defeated in every area. Defeat them all, and you get Darius' Penthouse, a money-making machine and a pet monkey.
*'''Villains''' &ndash; In every district, there is a villain which will come, and take money off the player and other Urbz. The only way to be rid of them is to use the Powersocial given for that area. There are 3 different villains, (one, [[Urangoo McBain]], is shown on the front cover with tattoos, one, [[Harry Snivel]], is the person who asks for the player's rent, and the last one, [[Kiki Blunt]], is seen when the player first creates their Urb) but they must be defeated in every area. By defeating them all the player gets Darius' Penthouse, a money-making machine and a pet monkey.


== Districts ==
==Handheld gameplay==
{{Main|The Urbz: Sims in the City (handheld)}}
=== The Foundry ===
The handheld versions are played as an adventure game and require the player to complete missions to advance.
If you want to get away from the traffic and crowds to kick back with the more bohemian populace, hang a left over to The Foundry. Years ago, artists seeking affordable housing, open studio space, and a lifestyle away from the mainstream metropolis seeped into this deteriorating industrial district and gave it new verve. They converted the abandoned warehouses into lofted art studios, independent galleries, and coffee shops buzzing with shop talk and politics. Visitors are invited to pull up a chair at the local coffee shop or stroll through the galleries with wine-glass in hand.


The goal of both the Nintendo DS and Game Boy Advance versions of ''The Urbz'' is to complete the five main missions. Both versions also include optional rep missions, but only the Nintendo DS version has the special Splicer Isle based mission.
*'''Where to Go'''
Crispin’s Cauldron is one of the most promising up-and-coming galleries. It specializes in post-modern sculpture and industrial metal-smithing. Visitors are always welcome as long as they know to keep their fingers away from the art for risk of losing appendages entirely!


==Needs==
Iron Age Coffee Haus offers the best espresso and Haus-made biscotti in the city. This is a perfect spot to relax and listen to the sound of summer raindrops tap dancing on the tin sheeted roofs.
Unlike in most games of [[The Sims series|''The Sims'' franchise]], Urbz have only five basic needs: [[hunger]], [[hygiene]], [[energy]], [[bladder]], and [[fun]]. While the social need does not exist in the game and does not change the mood of Urbz, reputation degrades over time, and can be increased by socializing.


*'''Hunger:''' &ndash; Satisfied by eating cooked or purchased food.
You know the party’s on when the neon and laser lights flare up around The Gearbox and engage in a high-tech Robo Battle - a “smashing” expose of mechanical art.
*'''Hygiene:''' &ndash; Satisfied by taking a shower or washing hands.
*'''Energy:''' &ndash; Satisfied by sleeping on a bed, couch, or bench.
*'''Bladder:''' &ndash; Satisfied by using a toilet (or peeing on the ground).
*'''Fun:''' &ndash; Satisfied by using various objects like the television, trampoline, dance floor, etc., etc.


== Characters ==
*'''Shopping'''
===[[Skyline Beach]]===
There’s nothing like a funky wrought iron sculpture to finish off a modern bachelor (or bachelorette) pad; or better yet a flaming wall-mounted torch to give it that ‘European’ medieval feel.
*[[Lil Bit]]
*[[Toots Sweet]]
*[[Ridiculous D.O.G.]]
*[[Isis Ice]]
*[[S.A. Loco]]
===[[Gasoline Row]]===
*[[Pork Chop]]
*[[Duke Headbutt]]
*[[Sharky Splitz]]
*[[Suzie Mack]]
*[[Jet Rockit]]
===[[Central Station]]===
*[[Kidd Chaos]]
*[[Scary Mary]]
*[[Frag Grrl]]
*[[Beelzebob Jones]]
*[[Genghis Lincoln]]
===[[Kicktail Park]]===
*[[String Bean]]
*[[Rolanda Skye]]
*[[Trang Hang]]
*[[Skid Mark]]
*[[Alley Stile]]
===[[The Foundry]]===
*[[Crispin Black]]
*[[Bella Ciao]]
*[[Neo Flange]]
*[[Roxanna Hardplace]]
*[[Arthur Pop]]
===[[Neon East]]===
*[[Professor Chewy]]
*[[Mazuiko Jackson]]
*[[Loop D. Loop]]
*[[Venus Moonflower]]
*[[Sara Tonin]]
===[[Cozmo Street]]===
*[[Will.i.am]]
*[[Apl.de.ap]]
*[[Fergie]]
*[[Polo]]
*[[Taboo]]
===[[Diamond Heights]]===
*[[Diva Roma]]
*[[Babbette Couture]]
*[[Sophie Couture]]
*[[Pootie Fads]]
*[[Cash Monet]]
===[[South Side Bridge]]===
*[[Louie Bricks]]
*[[Luke Laruffle]]
*[[Babs Margarita]]
*[[Pamela Sneer]]
*[[Jimmy Two-Shoes]]
===Service [[NPCs]]===
*[[Scotty Almost]]
*[[J.J._Bradley]]
*[[Officer Sludge]]
*[[Captain Catastrophe]]
*[[Slim Freddie]]
===[[Villain]]s===
*[[Kiki Blunt]]
*[[Urangoo McBain]]
*[[Harry Snivel]]
===Other===
*[[Jayde]]
*[[Darius]]
*[[Bobo]]
*[[Robot Street Performer]]


==Development==
In terms of clothing, while there is no better color than black, you can also get lovely shirts and scarves in gray, dark gray, light gray, gunmetal gray and other subdued hues.
Development for ''The Urbz'' started in early 2000s, when ''The Sims'' was considered a success. However, due to staff issues, development of ''The Urbz'' was delayed sometime around ''[[The Sims: Makin' Magic|Makin' Magic]]'' was released.


''The Urbz'' was also intended to be the first ''The Sims'' game released for consoles, but Edge of Reality released the console port of ''The Sims'' earlier. ''The Urbz'' was the second ''The Sims'' title not to be released on Windows or Mac OS X.
And what better way to fit in with the hip crowd than a few well placed piercings? There are cool adornments for lobes, lips and nostrils at very reasonable prices.


Ports to the PlayStation Portable, Dreamcast and PC were planned, but the development of these ports was cancelled due to various reasons. Development for the Dreamcast was canceled due to the ill-fated discontinuation of the console in spring 2001.
*'''People You'll Meet'''
Crispin Black, as I mentioned earlier, is looking for someone to help him run his sculpting business, while Bella Ciao and Arthur Pop both have some hip moves to teach their friends. Neo Flange is the most intellectual and it shows in his trendy urban “smart” clothing designs and the word on the street is that Roxanna Hardplace wants to hire someone to restyle a few of her less attractive friends, but you’ll need to get in tight with her before she’ll offer you the gig.


The PlayStation Portable port was slated to release in 2005 but got canceled due to poor sales. According to some images found on a beta website in 2008, the game would've had a similar gameplay resolution to ''The Sims 2: Pets'' and ''The Sims 2: Castaway''. Eventually, ''The Urbz'' was one of the original launch titles for the Nintendo DS.
The job here requires quick reflexes as you balance turning molten iron into works of art, keeping your basic needs in check, and socializing with the oh-so-hipper-than-thou crowd. Prove you can multitask with an eye for detail, and your Rep in this district will skyrocket.


==Differences between The Urbz and other titles==
*'''How to Get There'''
''The Urbz'' is different in several ways from ''The Sims'' and other console games games that came before it. Some of the changes between other titles ''The Urbz'' were later incorporated into later games, including games in the main ''The Sims'' series.
It’s invite only at The Foundry, so you’ll need to find someone with a friend in the right place. I’ve heard that these guys are surprisingly close to the kids down at Kicktail Park, so you might want to start looking there...


''The Urbz'' is the first ''The Sims'' game to feature Sims living in a big city. Cities (often [[SimCity]] specifically) are referenced in other games, but the games themselves take place in mainly suburban areas; [[Bridgeport]], in ''[[The Sims 3: Late Night]]'', is considered the first "urban" world in the main ''The Sims'' series. It is also the first game in the series where [[time]] passes on all lots; this feature would not re-appear within the series until ''The Sims 3.''
=== Neon East ===


''The Urbz'' is the only game where the subtitle ("Sims in the City") is trademarked; all other expansion, stuff, game, or compilation pack titles and subtitles are not trademarked. It is also the only game released in a [[The Sims|prior game era]] after the beginning of a [[The Sims 2|new era]]; as despite releasing after ''The Sims 2'' on PC, ''The Urbz'' is still based on the original ''The Sims''.
This little spot in the north-east corner of town is where the gadget-loving rave crowd hangs out. Don't let all the flashing lights, the metallic clank of falling pachinko balls, and neo-Tokyo architecture throw you. Don your day-glo vibrating jumpsuits and take a stroll through the neon-torii lined sidewalks and just take it all in. If you're hungry stop in for a bite at Mazuiko's Sushi Bar. The Rave scene doesn't kick into full gear until night falls, and that's when Neon East really gets buzzing.


==Appearances or references in other games==
*'''Where to Go'''
*In ''[[The Sims 2 (console)]]'' when a Sim uses a metal detector, they might find a copy of ''The Urbz''. They will then throw it away in disgust.
As you walk up the stairs from the dark underground subway, give your eyes a minute to adjust to the bright pulsating lights. You'll find Sara Tonin's Garb Grab clothing shop dead-ahead on your right. Make a left and pass under the first bright red glowing arch and you're on the main drag of Neon East where most of the action is. The sushi bar, on your right, is famous for its cheap, tasty eats. Mazuiko is always looking for some extra help too. Learn how to make sushi and earn some simoleans at the same time. Check out the arcade across the street with those Japanese up-right pinball machines and the adjacent tapioca drink bar. Notice the big guy guarding the door? He's the bouncer for the Pulse, the hottest dance scene in the city. Get well known and wear some LOUD clothes and you might be raving the night away.
*In ''The Sims 2 (console)'', there is a painting of a woman with purple hair who looks a lot like [[Jayde]] from ''The Urbz''.
*''The Sims 2'' for console borrows many resources from ''The Urbz'', such as animations, objects and sounds.


== Cancelled franchise plans and sequel ==
*'''Shopping'''
''The Urbz'' was also intended to start a spin-off subseries for ''The Sims'' franchise, so it could give Electronic Arts more profit. There would even be merchandising, including product placements and even figurines that were originally sold when the game came out.
Are you're just dying for a pink cat-eared cap and goggles like Mazuiko? Or maybe the pink pig-tails are more your speed? Have you been searching the city for a candy-colored plastic heart necklace? Search no longer. Sara's Garb Grab has it all. All your funky, neon-bright crazed clothing choices can be satisfied here, as long as you've got the cash.


The half-developed sequel got cancelled due to poor sales, which only sold 2.4 million out of 5.0 to warrant a sequel. As such, all future sequels and franchise plans for the subseries were scrapped.
*'''People You'll Meet'''
Meet Mazuiko Jackson is both the Queen of the rave scene in town as well as Sovereign of Sushi. Get in with her and you'll go far. Sara Tonin, the local fashionista runs the clothing shop, and is pals with Professor Chewy, the dude with the wacky antennae hair-do. This fun loving bunch likes things bright, electronic, and loud. Whip out your hot new PDA or challenge them to the latest holo-video game and you'll be friends before you know it.


=== The Urbz 2 ===
*'''How to Get There'''
''The Urbz 2'' started development in the summer of 2004, about a few months after ''The Urbz'' was originally revealed by Electronic Arts. It would've introduced new features, such as online play, multistory housing, and children, and would've seen a release on the PlayStation 2, GameCube, and Xbox consoles in 2005.
It's no coincidence that Neon East is located off in a corner of town far from it's neighbors. The lights and sounds that these Urbz thrive on have bothered neighbors elsewhere. Some of the well-to-do folks in Diamond Heights say that on a clear night they can see the glow of Neon East all the way from their lofty high-rise balconies. But have no fear, Neon East is just a quick subway ride away.


The plot for ''The Urbz 2'' took place directly after the first game, after the player's Urb got famous in Urbzville. After that, the famed Urb moves to SimCity (With the city itself actually making an appearance physically) and they suddenly find themselves without money or fame. Luckily, the player's Urb is offered a place to stay, and they need to get enough money and rep to make themselves famous again.
If you find yourself in a back alley, don't worry. Just keep walking until you find one of the lit-up arches that mark the main drag. And, if you need to find the facilities, just look for the purple, pink, and green tiled public restrooms.


This game also would've featured a plot, involving [[Daddy Bigbucks]] trying to buy out the city while [[Jayde]] (who would've made her actual appearance as a character) would've worked as the main Urb's sidekick. It also would've featured characters from the [[The Sims: Bustin' Out (handheld)|handheld]] [[The Urbz: Sims in the City (handheld)|games]] for the Game Boy Advance such as [[Dusty Hogg]] and [[Nora Zeal-Ott]]. Characters from the first game (including The Black Eyed Peas, which would've lent some of their musical scores to the game) would've made an appearance there as well.
The bright lights of Neon East are waiting for you.


Also, several locations old and new would've made an appearance in the game which would've had multiple stories, subway entrances, clothing/furniture stores and workable jobs just like the original game.
=== South Side Bridge ===


Due to poor sales of the video game, it got cancelled around December 2004 and the project was turned into what would later be [[The Sims 2 (console)|''The Sims 2'' for consoles]]. As the game had to be closer to the Windows counterpart, several features like the XAM, workable jobs and furniture/clothing stores were all removed.
Located directly under the South Side Bridge overpass, this somewhat seedy neighborhood has a great view of the river. Standing on the docks in the shadow of the elevated train, you can look across the dark blue waters to the tall buildings in the distance. Watch your step in Southside because there are some tough characters wandering around, and you wouldn’t want to end up sleeping with the fishes, would you?


Online play was also removed due to declining usage of ''[[The Sims Online]]'' and ''[[The Sims Bustin' Out (console)|The Sims: Bustin Out's]]'' Online Weekend and certain technological problems with the new engine for sixth generation consoles. Even though it was scrapped from ''The Urbz 2'' project, it was originally considered for inclusion in ''The Sims 2'' for consoles during development, but was later cancelled.
*'''Where to Go'''
“Hey buddy, wanna buy some fireworks?” If so, you’ve come to the right place. Browsing among the old tin-roofed red brick buildings you’re sure to stumble on Louie’s Flameworks, home of the bootleg fireworks production plant. Louie is always short-handed and looking for new blood. Some skill with a sledgehammer and a willingness to mess with Louie’s competition are also a plus. A familiar double-wide goon is guarding the door to the Lucky Six casino where games of chance and a self-serve juice bar await Urbz who are in the know. The well-appointed bathroom, with leopard skin rug and Mission-style bookshelf, is a great place to refresh yourself.


Although, an in-house LAN test was done and worked perfectly, which explains several features relating to server data in the PlayStation 2's code.
*'''Shopping'''
This is the place to stock up on red-leather clad Loungemaster counters, marble trimmed showers, and wood paneling. If fashion is more your bag, check out Bab’s Beauty Barn for some style-shifting goodness such as the pink-ruffled tuxedo shirt, or an open-necked aloha shirt, or even a leopard print mini-skirt with matching halter top. You’ll look like you’re part of the “family” before you know it.


Other features like children and multistory housing were removed due to technical limitations, even though references to them can be found in the files.
*'''People You'll Meet'''
Louie Bricks is the head cappo around here. He’s the guy to talk to to break into the firecracker biz. Pamela Sneer and Babs Margarita are two of the well-appointed women you might meet at the Lucky Six. Pam’s got a thing for placing big bets at the llama toss. Befriend her to learn how to set up a little alley-way game of chance yourself. Jimmy Two-Shoes, one of Louie’s key guys, is the creator of the infamous “firecracker dance”. Treat him right and he might show you the trick.


Even though ''The Urbz 2'' was completely cancelled, a lot of things were retooled for console platforms. Characters like [[Candi Cupp]], [[Felicity Usher]], and [[Betty Buttercup]] were originally characters from ''The Urbz 2'' before they were redesigned. Also, locations like [[8 Rockpile Rd]], [[Jugen House]] and [[HMS Amore]] were originally from the project even though very few things changed in the locations like the removal of multiple stories (Jugen House originally had 5 floors) and subway entrances.
*'''How to Get There'''
Southside Bridge is, you guessed it, in the south part of town. This used to be a bustling port, back before Louie and his pals moved in to set up their fireworks empire. The subway here has moved above ground to the elevated tracks, which cross the bridge to Cozmo street. Take a seat on one of the wooden green benches facing the water and you’ll be surprised how refreshed you’ll feel. Then head over to the Lucky Six and try your luck. Tell em Louie sent you.


As an "apology" to developers and other staff for wanting another ''The Urbz'' game, a few references like a portrait and an EyeToy filter of Jayde were added in.
=== Gasoline Row ===


Through the files of ''The Sims 2'' for consoles, tons of leftovers from ''The Urbz'' can be found, ranging from textures, XAM ringtones, and even some NPC thumbnails.
See you at the duct...the aqueduct, that is. Gasoline Row is perched on the edge of an aqueduct that runs along the warehouse district at the city's edge. Surrounding G-Row are bunkers of the warehouse district, with armies of cargo trucks and speeding supply trains constantly flooding the area. G-Row is filled with highway travelers and bikers stopping for a bite, and during the day, you can buy sausages and bike parts. At night, the rowdy party-going crowds take over for late-night drink-offs and illegal drag races on the east side of the district. There's always some action in the back room if you have the rep and the cash to get in. Test your strength at the muscle-busting arm-wrestling robo machine!


==Trivia==
*'''Where to Go'''
*The feature that the player could have other Urbz join his/her crew and allows the player to control other Urbz is similar to a Genie's Enscornel interaction temporary having control of a Sim in ''The Sims 3: Showtime''.
The bar is the nerve center of Gasoline Row; serving strong beverages and exotic local concoctions. The bike parts in the back aren't exactly shrink-wrapped off an assembly line. Instead, the high-profit, low-price success of this place is due in part to the acquisition of parts from...dubious sources. Let's just say don't leave your motorcycle unattended here for too long (at least not until you're a regular). The back room sports great challenge devices for money-making and testing your muscles against the brawny patrons. Be sure to sneak out back for a quick sprint on the latest sports bikes (but wager cautiously)!


==Gallery==
*'''Shopping'''
<tabber>
G-Row's unique environment and location afford you furnishings unlike any other place. Where else can you find customized chrome chairs made of exhaust pipes and leather upholstered car seats as dining chairs? Fashion sense is localized to the culture--steel shaft boots, thick leather chaps, bike manufacturers' bandanas with logos, and hats and shades.
Screenshots =

<gallery>
*'''People You'll Meet'''
Two Urbz kissing.jpg|Two Urbz kissing each other.
Duke runs the chop shop/sausage grill that's infamous throughout the city. He has spent several hard years on the road and is fiercely loyal, and his philosophy is "Live, and let the rest figure it out themselves." On any given night you'll bump into Sharky Splitz--a beauty and a beast who's a cool contrast of love and leather. Pork Chop, as his friends call him, is the oddest of the mix. No one really knows his history or age, or even cares to. He certainly has the most colorful stories--real or fictional! Other regulars you can find here include Jet, on his latest street racer (no doubt customized just beyond legal limits), and Suzie Mack, who knows all the right moves since she used to be a career counselor at the city university before switching to life on a grand touring bike. As she says, "You learn more when you see more."
Urbz-sims-in-the-city.jpg|Urbz in a jacuzzi.

Create an Urb.jpg|Creating an Urb
*'''How to Get There'''
</gallery>
Head east out of town toward the aqueduct. When you cross the bridge you'll see a shantytown of buildings surrounded by trucks, warehouses, and cargo trains. That's Gasoline Row. Preferably, first time visitors should take the subway, which is a short trip and certainly limits the "risks" of leaving your car or bike parked out front.
|-|Videos =

<gallery>
Don't dismiss this area thinking it's all gas pumps and mini-marts. It's a haven for certain elements, but the excellent location on the highway makes it an eclectic meeting place and a great place to go when you're looking for a good time. It's all about attitude.
The Urbz Sims in the City PlayStation 2 Trailer - Trailer

</gallery>
=== Kicktail Park ===
</tabber>

Bump and grind takes on a different meaning in this concrete rich, spark throwing district of the City. Grab your board, throw on your baggy pants, and tuck the hat down as low as it’ll go – you’ve just broken through the barrier into Kicktail Park, the premier location for skateboarding fanatics and totally chill place to hang.

*'''Where to Go'''
Grind on the fountain to impress the locals to get an invitation into Floater’s Air Bar, or take your board straight to the half-pipe out back to make some simoleans and maybe learn a new social move or three.

Kicktail Park is also the test location for a new chain: Major Monkey’s Ice Cream Emporium. I’d urge you to try a bar or two, or pay for the light show if you’ve got the extra cash. Dude, it’s all about the monkey.

The VIP Room in this area is known as Floaters Air Bar. To get in, you’ve gotta impress the locals with your board moves, be showing the right threads, and get your mood high enough so you don’t bring the party down. Once you’ve checked in here, you can hit the midnight party and kick it until the sun comes up.

*'''Shopping'''
If you still have a yen for Grunge you’ve come to the right place to buy the latest in retro. From flannelette shirts, cargo pants, tie-dyed t-shirts and torn jeans to unwashed hair you can hang down over your eyes.

Better still you can buy all kinds of items to turn your home sweet home into a skater’s dream. Prop up your shelves on cinderblocks, your table on milk crates and install an arcade machine in your lounge to relive your rose tinted college days.

*'''People You'll Meet'''
Skid Mark runs the half pipe, so if you need a job talk to him, but if you want to learn some new social moves to help you fit in then seek out Ally Stile or Trang Hang. Rounding out this district are Rolanda Skye and String Bean, all of whom are worth getting to know and are the tightest turners and grinders in the city.

*'''How to Get There'''
It’s below 125th near the new pipeline being constructed on the East End which makes it perfect for... less than legal skateboarding.

===Skyline Beach===

Welcome to Tar Beach, situated high above 125th Street. It's the closest you can get to the beach in this city. While it may not have the surf, it has a view of the turf. Set amid water towers and business parks, hot concrete and asphalt roofs string together TV antennas and clothes lines while life bustles by in the city far below. There are few external walls, except for the hidden apartment tucked under the water tower and a VIP den known as the Red Room--guarded by one of the city's high-paid bouncers. Getting on this list is gonna take some rep building.

*'''Where to Go'''
The top floor of the city's main parking garage is the stage for the VIP room, where hip vehicles and unique social devices await the experienced traveler who has earned the rep to step past the velvet ropes. Smoke billows from the trash chimneys along with heat vents that spin endlessly away cooling off the various businesses beneath your feet.

*'''Shopping'''
The side entrance to the largest custom clothing store in this part of the city extends southward. This is the shop to hunt through for the latest trends, riding the coolest vibes from music to movies and everything in between.

*'''People You'll Meet'''
Running this neighborhood is Isis Ice. She's the queen of cool and owns the offbeat job at the rooftop. You've heard of pigeon coops? No one buys pigeons. So Isis looked around to see what pets are hot and who's buying what in Diamond Heights. She came up with ferrets (which are technically illegal but are much more profitable than pigeons), and her converted ferret coop is booming with business. Think you can tame a few? She'll pay you megabucks if you're good and will show you the ropes for getting around.

While you're here, watch your back with Toots Sweet and Lil'Bit--gorgeous on the outside but tough as coffin nails inside. These ladies made their way from nothing to self-started success stories. Along the way, they've danced, dined, decorated, and even done hair to keep their dreams alive. Now that they have reached those dreams, they won't let anyone take them away. Rounding out this area's notable personalities are chart stars Ridiculous D.O.G. and his cohort S.A. Loco. These bad boys know the street and have turned it into a hip beat that plays the airways.

*'''How to Get There'''
125th Street is near the heart of the city, but it's aboveground, unlike Central Station. It sits west of the ritzy Diamond Heights district and is nestled within a canyon of skyscrapers that obscure the view southward to the South Side Bridge or westward to the Gasoline Row aqueduct. The half-dozen buildings that make up this open-air neighborhood connect via a web of walkways and simple gangplanks. A staircase leads to the basement where you grab the subway, and there's even a side entrance to the giant clothing store here on the northeast corner.

So bring some suntan lotion and a lot of attitude and be ready to show your stuff at a moment's notice, or you'll be outlawed just like those pigeon coops from this open-top city neighborhood.

===Diamond Heights===

If you want to go all the way to the top, your first stop should be Diamond Heights. Come down to this fashion district but make sure to take the elevators all the way to the top floor. Views of the entire city await you here, as you rub elbows with hottest models and most successful promoters in town. Solid gold is the order of the day, from the encrusted jewelry you can find available at Haut Couture, right down to the champagne-filled gold toilets. But the real gold can be found in the hearts of those who live here!

*'''Where to Go'''
No trip to Diamond Heights is complete without giving the catwalk a try. Open to the public, this fashion runway is loads of fun to use even if your personal style is more "statement" than "state of the art." Real culture vultures will want to make a beeline to Diva's Snapshots, the local fashion agency. If you've got the look and the attitude, you can make more money posing for pictures for a couple hours, than working in any other district! Finally, who can miss a party in the exclusive Catwalk club? Get past the bouncer and you'll see things you'll never forget as celebrities let it all hang out!

*'''Shopping'''
If luxury furnishings are more on the money, try browsing the fine assortment of imported, antique and designer sofas, beds and dining sets in the local boutique, but be prepared to part with a lot of cash. The shop is located just to the left of the elevators as you step out. A gold lounge is available outside for exhausted shoppers.

*'''People You'll Meet'''
Who won't you meet is a better question. The show here is run by fashionista Diva Roma and her famous twin models Sophie and Babbette Couture. Former rap star, record producer, and impresario Cash Monet is also known to party here on occasion along with quadruple platinum recording artist Pootie Fads. Rumor has it Diva and Mr. Monet are related in some way to organized crime figures such as "legitimate businessman" Louie Bricks and Jimmy Two Shoes, as they are occasionally seen at parties here as well. For some reason, various motorcycle gangs have taken to crashing the celebrity parties for fun, so watch your step at night.

*'''How to Get There'''
Diamond Heights is situated in the northern part of the city, just west of Neon East. While travel by subway here is possible from any district, it is recommended that visitors travel from Cozmo Street or Southside Bridge for the best views of the waterfront on their way to this high-rise district. People have been known to get dizzy at the extreme altitude here, with the top floor on level with the nearby advertising blimps. Those afraid of heights should stay home, but those into high-culture and high-times should dress up and expect a fun-filled night filled with glamour!

===Central Station===

Central Station is the transportation hub and the underground haven for some of the city's seedier denizens. This urban dungeon exists beneath an expansive succession of support arches. Fluorescent lighting helps keep crime at bay for the regular commuters who stream through here. The wear and tear of years of abuse are visible throughout certain parts of the station as evidenced by the grime caked between the grouted tiles. However, the bathrooms are among the cleanest you'll find in the city, so you have nothing to fear if you feel the need to "do business" while passing through.

*'''Where to Go'''
Three subway tracks service Central Station: the outer rails that head inbound to or outbound from Central Station and an inactive line that divides the station. The locals converted two parked train cars on the center "dead" line into a mini-arcade and clothing store for all of your studded patent-leather needs. As you enter the station from the stairs and cross the tracks to the opposite corner, you'll find the city-renowned piercing parlor. The parlor can generate a reasonable amount of income for up-and-coming body artists skilled enough to keep at least two out of three customers infection-free. Across from the parlor in a members-only enclosure is the Fight Cage. Anyone with the money to pay the cover charge and enough rep to get access inside can duke out his or her frustrations and potentially win back even more cash. Don't expect to step off the train and manage to get in without working in the underground crowd first.

*'''Shopping'''
If you're a daring shopper looking for the most hardcore, out-of-this-world fashions, Central Station's clothing store is a must-see. It's tucked away in the converted subway car that sits to your immediate right as you come up the subway stair entrance. Don't let its makeshift appearance fool you: This store stocks only the best in ripped fishnet, stretch latex, and leopard pattern miniskirts. It also carries accessories you can't find anywhere else in the city such as do-it-yourself tattoos, custom piercings, crimped wigs, and more.

*'''People You'll Meet'''
You'll be able to pick out the leader of Central Station's main outfit by his electric blue liberty spikes and the bulls-eye combo on his pasty scalp. Known as Kid Chaos, he runs his cynical, angst-ridden crew with fervor despite rarely showing emotion from behind his lacquered makeup. Scary Mary makes up his better half as a child prodigy turned social rebel. She loves the art of body modification, which shows in how she owns and runs the piercing parlor. Beezlebob Jones isn't the brightest barbell in the barrel, but he has his moments of semi-lucid thought. He's a shade less emaciated than his counterparts and sports a Mohawk that matches the color of his hero, Kid Chaos. Almost the exact opposite of Beezlebob Jones is the self-assured, uninhibited Genghis Lincoln. He wears his blood-red dreads in two high-topped pigtails that you'd better not pull if you know what's best for you. Bringing up the tail of this motley bunch is Frag Grrl, a woman who publicly jokes that her idea of a vacation is to drive cross-country on a crime spree. At least, everyone thinks she's joking.

*'''How to Get There'''
As they say, all tracks lead through Central. Regardless of where you start, if you follow the pulse of the city, it will bring you here. If you're looking for the most direct route, take the subway from Gasoline Row. The stairs off the next stop past Gasoline Row lead right up to Central Station. Once you're in the station, a walkway bridges the two halves of the station, and both of the converted subway cars are open to foot traffic.

===Cozmo Street===

This is the place to be for lyrics, libations, and lively attitudes. Situated on the waterfront, Cozmo Street offers some of the finest views in the city and its interconnecting docks also offer easy access North to Kicktail Park or south to the Bridge. It’s also a favored hang out for the Black Eyed Peas when they’re in town. If you see them, make sure to introduce yourself.

*'''Where to Go'''
If you’re looking for a fun night on the town then it’s hard to go past the Performance Stage, which offers not only regular shows but even allows amateurs to get up on stage and show their wares. A fearless visitor to Cozmo St could juggle fire or even swallow swords, but be careful, it can be dangerous – you might not want to indulge if your mood is poor, as accidents can happen...

A good way to get in with the crowd is to take a few shifts behind the bar and make some money mixing drinks. Impress enough of the crowd and you might even score an invitation Back Stage to meet the band.

*'''Shopping'''
Cozmo St offers the latest in cosmopolitan fashion. For guys, there’s everything from modern suits to casual street-wear while for women, there are tartan skirts, berets and stockings in a nice selection of autumnal shades. Keep in mind that your style affects how the world perceives you, so if your Rep isn’t high enough you’ll need to buy the latest threads if you want to fit in. Of course, once you’re “known”, head back to this district and watch others copy your style!

*'''People You'll Meet'''
If you’re lucky you’ll get to rub-elbows with Will.i.am, Fergie, Apl.d.ap, Taboo, and even their road manager Polo! These guys are ALWAYS out to have a good time and the chances are good they’ll put on a show...

*'''How to Get There'''
If you’ve made some friends in Neon East you should be able to get directions to Cozmo St but it’s on the water so after you’ve secured an invitation, take the thru-way around the dockside to find this stylish port of call.

== Handheld gameplay ==
{{Main|The Urbz: Sims in the City (handheld)}}

The handheld versions are played as an adventure game and require the player to complete missions to advance.

The goal of both the Nintendo DS and Game Boy Advance versions of The Urbz is to complete the five main missions. Both versions also include optional rep missions, but only the Nintendo DS version has the special Splicer Isle based mission.

== Needs ==
Unlike in most games of [[The Sims series|The Sims franchise]], Urbz have only five basic needs: [[hunger]], [[hygiene]], [[energy]], [[bladder]], and [[fun]].

*'''Hunger''' &ndash; Satisfied by eating cooked or purchased food.

*'''Hygiene''' &ndash; Satisfied by taking a shower or washing hands.

*'''Energy''' &ndash; Satisfied by sleeping on a bed, couch, or bench.

*'''Bladder''' &ndash; Satisfied by using a toilet (or peeing on the ground).

*'''Fun''' &ndash; Satisfied by using various objects like the television, trampoline, dance floor, etc, etc.

==Trivia==
*This is the first of the console Sims games to start the player in a different setting other than Mom's house or in a dream.
*In [[The Sims 2 (console)]] when a Sim uses a Metal Detector they might find a copy of ''The Urbz''. They will then throw it away in disgust.
*This is the first ever game to feature Sims living in big city. In all previous Sim games, most of them take place in remote areas that are away from metropolitan places.


==See also==
==See also==
* ''[[The Sims (Console)|''The Sims'']]''
* ''[[The Sims (console)|The Sims]]''
* ''[[The Sims Bustin' Out]]''
* ''[[The Sims Bustin' Out]]''
* ''[[The Urbz: Sims in the City (handheld)]]''
* ''[[The Urbz: Sims in the City (handheld)]]''
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==External links==
==External links==
* [http://urbzsims.ea.com The Urbz Official Website]
* [http://urbzsims.ea.com The Urbz Official Website] (Shut Down 12-1-11)
* [http://www.gamefaqs.com/console/ps2/game/920432.html The Urbz: Sims in the City on GameFaqs]
* [http://www.gamefaqs.com/console/ps2/game/920432.html The Urbz: Sims in the City on GameFaqs]
* [https://web.archive.org/web/20040930215111/http://urbzsims.ea.com/index_flash.php%7C Official Urbz Website on wayback machine need flash to see more of it.]]

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{{Wikipedia}}
{{Wikipedia}}
{{S-urbz}}
{{S-urbz}}
{{Sims|state1=uncollapsed}}
[[fr:Les Urbz : Les Sims in the City]]
[[es:Los Urbz: Sims en la ciudad (consola fija)]]
[[de:Die Urbz: Sims in the City]]
[[nl:The Urbz: Sims in the City]]
[[pl:The Urbz: Sims in the City]]
[[pt-br:The Urbz: Sims in the City (console)]]
[[ru:The Urbz: Sims in the City]]
[[Category:The Urbz| ]]
[[Category:The Urbz| ]]
[[Category:Games]]
[[Category:Games|Urbz: Sims in the City, The]]
[[Category:Console games in The Sims series|Urbz: Sims in the City, The]]

Latest revision as of 14:19, 7 April 2021

The Urbz: Sims in the City


The Urbz: Sims in the City
Third console title in The Sims series
The Urbz: Sims in the City
NTSC Nintendo GameCube cover art
Development
Developer(s) Maxis (GCN, Xbox, PS2)
Griptonite Games (GBA, DS)
Publisher(s) Electronic Arts
Ratings ESRB: T, E (GBA & DS)
ACB: M, G (DS)
PEGI: 12, 3 (DS)
Series The Sims
Release date(s) NA November 9, 2004
PAL November 12, 2004
JP January 13, 2005
KR December 7, 2004
(PlayStation 2 & Xbox Only)
Technical information
Mode(s) Single-player, multiplayer
Game features
Genres Life simulation
For the handheld version, see The Urbz: Sims in the City (handheld).

The Urbz: Sims in the City is a video game for the Nintendo GameCube, PlayStation 2, and Xbox consoles, as well as the Game Boy Advance and Nintendo DS portable systems. It is the third game in The Sims series for video game consoles and is the second game not to be released on Windows or Mac OS X. The next release for consoles and handhelds was the console port of The Sims 2.

Unlike other games in the series, Sims live in the city of Urbzville, divided up into nine districts with each of them containing their own style and unique Sims. The main focus of the game is building "rep" with other Sims in order to gain fame, entry to VIP rooms and advance to new districts.

R&B group The Black Eyed Peas provided several music scores for the game, which have also been translated into Simlish. Members of the group also appear as guest Urbz in the game.

The Urbz is the first game in The Sims series to have weather. Weather was eventually featured in the PC/Mac games, appearing for the first time in The Sims 2: Seasons and The Sims Castaway Stories. Weather also appeared in successors to The Urbz', such as The Sims 2 for console, The Sims 2: Pets for console and The Sims 2 Castaway.

The Urbz is the chronological sequel of The Sims Bustin' Out[citation needed].

Console gameplay[edit | edit source]

Goal[edit | edit source]

The objective of the console games is to go to each of the nine districts and build their reputation (called "Rep", in-game). Rep is a measure of how popular an Urb is; as an Urb gains more reputation, they gain access to larger apartments and different districts. In the end, the Urb will have the largest apartment and be able to visit any of the districts.

In addition to gaining rep, the player must also make sure that his or her Urb has its needs fulfilled, and to increase the Urb's skills by playing mini-games. The amount of money Sims can make at the various jobs in each of the districts is determined by what skills they've leveled up. As the player progresses through the game, they will get messages for rent, from Darius, the Sim with the highest rep in the city, and get programmed messages to their XAM. There are also other challenges like helping Sims (or Urbz) get money from people or taking pictures of Urbz.

Features[edit | edit source]

  • Weather: The Urbz features real time weather.
  • 2 Player mode: Like the earlier games, players can play in 2 player mode, It requires 2 Urb Slots to play and 2 controllers.
  • District Relationships: People from some districts like and dislike people from other districts.

Tasks[edit | edit source]

The player will be given different tasks depending on the distirct they're in. The tasks are varied in nature, but most fall into a certain category:

  • Needs – The first task that the player will have to perform and will continue performing throughout the game is fulfilling his or her character's needs. The needs are hunger, bladder, fun, hygiene, and energy. As time goes by, each of those needs starts to fall. They can be restored by performing specific tasks (e.g., eating to reduce hunger or sleeping to increase energy). If the player's Urb falls asleep in public on the floor, the policeman will fine them or even start a fight; the same applies when the Urb urinates on the floor.
  • Adding Furniture – At each apartment, the player will be asked to spend a certain amount of money on furniture in order to unlock a different pet animal to live with them. The pet has needs like the Urbz and requires care (though cleaning up after them is annoying, placing them under the "follow me" option reduces that issue/allow them to roam and you'll clean up after them all day: try it and see).
  • Build Reputation – In each district, the Urb will need to build up their reputation meter ("Rep"). First, the Urb needs enough Rep to get into the district's club. Then, by increasing the Urb's reputation further, the Urb can gain access to a new district.
  • Master a Job – There's a different job to master in each district. Each job has three levels to complete, each of which requires a certain amount of skill to unlock. Upon completion of a goal in a job, the Urb may earn money to buy items and learn a new social interaction. The job consists of completing a mini-game that involves pushing buttons in a certain sequence or repeatedly pushing the same buttons.
  • Make Friends – The player is required to establish friendships with the residents of each district. By interacting socially, one can increase the relationship between the player's Urbz and an NPC Urb. If the player builds a certain amount of rep, they may also have other Urbz to join their crew, allowing the player to switch between their Urb and its friends.
  • Use a Powersocial – As one makes friends, the Urb will earn powersocials. Powersocials are unlockable actions that Urbz can use when socializing with other Urbz. Each one is unique to a certain district. As the game progresses, it becomes necessary to use powersocials on certain bully characters. They can be obtained from going inside an area of the district unlocked by rep at 12:00 for a party from Darius.
  • Tag an Object – After becoming friends with the Sim Urb, Rolanda Skye, the player is required to tag certain objects, which includes spraying graffiti on walls. There is a graffiti tag for each district.
  • Helping Urbz – Some Urbz want the player to help them with some jobs such as taking pictures of Urbz, mugging other Urbz for money, tagging other Urbz faces or as previously mentioned tagging certain objects.
  • Villains – In every district, there is a villain which will come, and take money off the player and other Urbz. The only way to be rid of them is to use the Powersocial given for that area. There are 3 different villains, (one, Urangoo McBain, is shown on the front cover with tattoos, one, Harry Snivel, is the person who asks for the player's rent, and the last one, Kiki Blunt, is seen when the player first creates their Urb) but they must be defeated in every area. By defeating them all the player gets Darius' Penthouse, a money-making machine and a pet monkey.

Handheld gameplay[edit | edit source]

The handheld versions are played as an adventure game and require the player to complete missions to advance.

The goal of both the Nintendo DS and Game Boy Advance versions of The Urbz is to complete the five main missions. Both versions also include optional rep missions, but only the Nintendo DS version has the special Splicer Isle based mission.

Needs[edit | edit source]

Unlike in most games of The Sims franchise, Urbz have only five basic needs: hunger, hygiene, energy, bladder, and fun. While the social need does not exist in the game and does not change the mood of Urbz, reputation degrades over time, and can be increased by socializing.

  • Hunger: – Satisfied by eating cooked or purchased food.
  • Hygiene: – Satisfied by taking a shower or washing hands.
  • Energy: – Satisfied by sleeping on a bed, couch, or bench.
  • Bladder: – Satisfied by using a toilet (or peeing on the ground).
  • Fun: – Satisfied by using various objects like the television, trampoline, dance floor, etc., etc.

Characters[edit | edit source]

Skyline Beach[edit | edit source]

Gasoline Row[edit | edit source]

Central Station[edit | edit source]

Kicktail Park[edit | edit source]

The Foundry[edit | edit source]

Neon East[edit | edit source]

Cozmo Street[edit | edit source]

Diamond Heights[edit | edit source]

South Side Bridge[edit | edit source]

Service NPCs[edit | edit source]

Villains[edit | edit source]

Other[edit | edit source]

Development[edit | edit source]

Development for The Urbz started in early 2000s, when The Sims was considered a success. However, due to staff issues, development of The Urbz was delayed sometime around Makin' Magic was released.

The Urbz was also intended to be the first The Sims game released for consoles, but Edge of Reality released the console port of The Sims earlier. The Urbz was the second The Sims title not to be released on Windows or Mac OS X.

Ports to the PlayStation Portable, Dreamcast and PC were planned, but the development of these ports was cancelled due to various reasons. Development for the Dreamcast was canceled due to the ill-fated discontinuation of the console in spring 2001.

The PlayStation Portable port was slated to release in 2005 but got canceled due to poor sales. According to some images found on a beta website in 2008, the game would've had a similar gameplay resolution to The Sims 2: Pets and The Sims 2: Castaway. Eventually, The Urbz was one of the original launch titles for the Nintendo DS.

Differences between The Urbz and other titles[edit | edit source]

The Urbz is different in several ways from The Sims and other console games games that came before it. Some of the changes between other titles The Urbz were later incorporated into later games, including games in the main The Sims series.

The Urbz is the first The Sims game to feature Sims living in a big city. Cities (often SimCity specifically) are referenced in other games, but the games themselves take place in mainly suburban areas; Bridgeport, in The Sims 3: Late Night, is considered the first "urban" world in the main The Sims series. It is also the first game in the series where time passes on all lots; this feature would not re-appear within the series until The Sims 3.

The Urbz is the only game where the subtitle ("Sims in the City") is trademarked; all other expansion, stuff, game, or compilation pack titles and subtitles are not trademarked. It is also the only game released in a prior game era after the beginning of a new era; as despite releasing after The Sims 2 on PC, The Urbz is still based on the original The Sims.

Appearances or references in other games[edit | edit source]

  • In The Sims 2 (console) when a Sim uses a metal detector, they might find a copy of The Urbz. They will then throw it away in disgust.
  • In The Sims 2 (console), there is a painting of a woman with purple hair who looks a lot like Jayde from The Urbz.
  • The Sims 2 for console borrows many resources from The Urbz, such as animations, objects and sounds.

Cancelled franchise plans and sequel[edit | edit source]

The Urbz was also intended to start a spin-off subseries for The Sims franchise, so it could give Electronic Arts more profit. There would even be merchandising, including product placements and even figurines that were originally sold when the game came out.

The half-developed sequel got cancelled due to poor sales, which only sold 2.4 million out of 5.0 to warrant a sequel. As such, all future sequels and franchise plans for the subseries were scrapped.

The Urbz 2[edit | edit source]

The Urbz 2 started development in the summer of 2004, about a few months after The Urbz was originally revealed by Electronic Arts. It would've introduced new features, such as online play, multistory housing, and children, and would've seen a release on the PlayStation 2, GameCube, and Xbox consoles in 2005.

The plot for The Urbz 2 took place directly after the first game, after the player's Urb got famous in Urbzville. After that, the famed Urb moves to SimCity (With the city itself actually making an appearance physically) and they suddenly find themselves without money or fame. Luckily, the player's Urb is offered a place to stay, and they need to get enough money and rep to make themselves famous again.

This game also would've featured a plot, involving Daddy Bigbucks trying to buy out the city while Jayde (who would've made her actual appearance as a character) would've worked as the main Urb's sidekick. It also would've featured characters from the handheld games for the Game Boy Advance such as Dusty Hogg and Nora Zeal-Ott. Characters from the first game (including The Black Eyed Peas, which would've lent some of their musical scores to the game) would've made an appearance there as well.

Also, several locations old and new would've made an appearance in the game which would've had multiple stories, subway entrances, clothing/furniture stores and workable jobs just like the original game.

Due to poor sales of the video game, it got cancelled around December 2004 and the project was turned into what would later be The Sims 2 for consoles. As the game had to be closer to the Windows counterpart, several features like the XAM, workable jobs and furniture/clothing stores were all removed.

Online play was also removed due to declining usage of The Sims Online and The Sims: Bustin Out's Online Weekend and certain technological problems with the new engine for sixth generation consoles. Even though it was scrapped from The Urbz 2 project, it was originally considered for inclusion in The Sims 2 for consoles during development, but was later cancelled.

Although, an in-house LAN test was done and worked perfectly, which explains several features relating to server data in the PlayStation 2's code.

Other features like children and multistory housing were removed due to technical limitations, even though references to them can be found in the files.

Even though The Urbz 2 was completely cancelled, a lot of things were retooled for console platforms. Characters like Candi Cupp, Felicity Usher, and Betty Buttercup were originally characters from The Urbz 2 before they were redesigned. Also, locations like 8 Rockpile Rd, Jugen House and HMS Amore were originally from the project even though very few things changed in the locations like the removal of multiple stories (Jugen House originally had 5 floors) and subway entrances.

As an "apology" to developers and other staff for wanting another The Urbz game, a few references like a portrait and an EyeToy filter of Jayde were added in.

Through the files of The Sims 2 for consoles, tons of leftovers from The Urbz can be found, ranging from textures, XAM ringtones, and even some NPC thumbnails.

Trivia[edit | edit source]

  • The feature that the player could have other Urbz join his/her crew and allows the player to control other Urbz is similar to a Genie's Enscornel interaction temporary having control of a Sim in The Sims 3: Showtime.

Gallery[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]


This page uses content from Wikipedia. The original article was at The Urbz: Sims in the City. The list of authors can be seen in the page history. As with The Sims Wiki, the text of Wikipedia is available under the Creative Commons Attribution-ShareAlike 3.0 license.


"The Sims" Chronology
Preceded by
The Sims Bustin' Out on consoles
December 15, 2003
The Sims series consoles Followed by
The Sims 2 on consoles
October 24, 2005
Preceded by
The Sims Bustin' Out on handhelds
December 2, 2003
The Sims series handhelds Followed by
The Sims 2 on Game Boy Advance and Nintendo DS
October 24, 2005
Followed by
The Sims 2 on PlayStation Portable
December 7, 2005

fr:Les Urbz : Les Sims in the City es:Los Urbz: Sims en la ciudad (consola fija) de:Die Urbz: Sims in the City nl:The Urbz: Sims in the City pl:The Urbz: Sims in the City pt-br:The Urbz: Sims in the City (console) ru:The Urbz: Sims in the City