The Sims: Makin' Magic: Difference between revisions

From The Sims Wiki, a collaborative database for The Sims series
Jump to navigation Jump to search
Content added Content deleted
imported>K6kaBOT
m (Bot: Cleanup, doing general fixes and typo fixing (if needed) using AWB)
imported>Sapphire Moondust
(Added link)
Line 17: Line 17:


==Game Features==
==Game Features==
The main feature of the expansion pack is the ability for Sims to create [[magic charms]] and cast [[Spells (The Sims: Makin' Magic)|spells]], which work much like cooking meals from a recipe book. Ingredients are added to a Sim's [[inventory]], from where they are used with the correct equipment to produce an item of food, or charge the Sim's magic wand with a spell, or produce a charm. These ingredients, which are many and varied, can be purchased in [[Magic Town]] or made at home with various machines and items that can be purchased. The ability to have a [[dragon]] as a pet was also introduced.
The main feature of the expansion pack is the ability for [[Sim]]s to create [[magic charms]] and cast [[Spells (The Sims: Makin' Magic)|spells]], which work much like cooking meals from a recipe book. Ingredients are added to a Sim's [[inventory]], from where they are used with the correct equipment to produce an item of food, or charge the Sim's magic wand with a spell, or produce a charm. These ingredients, which are many and varied, can be purchased in [[Magic Town]] or made at home with various machines and items that can be purchased. The ability to have a [[dragon]] as a pet was also introduced.


Upon moving in a new family, the [[Mystery Man]] appears with a box which includes a wand, a spell book, the [[magic ingredients]] needed for the Toadification [[Spells (The Sims: Makin' Magic)#List of spells|spell]], a wand charger (which also dispenses wands), 35 [[MagiCoins]], and a Hole In The Ground which provides easy access to [[Magic Town]].
Upon moving in a new family, the [[Mystery Man]] appears with a box which includes a wand, a spell book, the [[magic ingredients]] needed for the Toadification [[Spells (The Sims: Makin' Magic)#List of spells|spell]], a wand charger (which also dispenses wands), 35 [[MagiCoins]], and a Hole In The Ground which provides easy access to [[Magic Town]].

Revision as of 21:01, 8 September 2015

The Sims: Makin' Magic
The Sims: Makin' Magic
Platform(s) Microsoft Windows, Mac OS X
Release date(s) October 28, 2003
Ratings ESRB: T
PEGI: 7+
Themes Magic, Circus, Spooky
Cheats

The Sims: Makin' Magic is the seventh and final expansion pack for The Sims, and was released on October 28, 2003. It was the last expansion pack to be made for The Sims, as The Sims 2 was to be released in the following year. The main theme of the expansion pack - magic - would later be incorporated into The Sims 2: Apartment Life and The Sims 3: Supernatural.

Game Features

The main feature of the expansion pack is the ability for Sims to create magic charms and cast spells, which work much like cooking meals from a recipe book. Ingredients are added to a Sim's inventory, from where they are used with the correct equipment to produce an item of food, or charge the Sim's magic wand with a spell, or produce a charm. These ingredients, which are many and varied, can be purchased in Magic Town or made at home with various machines and items that can be purchased. The ability to have a dragon as a pet was also introduced.

Upon moving in a new family, the Mystery Man appears with a box which includes a wand, a spell book, the magic ingredients needed for the Toadification spell, a wand charger (which also dispenses wands), 35 MagiCoins, and a Hole In The Ground which provides easy access to Magic Town.

Casting spells on non-magical Sims outside of Magic Town is met with a fine by the Mystery Man. However this is not the case in Magic Town, although the spells may backfire as the vast majority of Magic Town residents are equipped with their own wands.

New NPCs

New objects

New neighborhoods

New building themes

  • Magic carnival
  • Tuscany
  • Spooky shingles and vines

New currency

Features and Allusions to other Expansion Packs

  • If Unleashed is installed, Sims can cast the "A Friend Indeed" spell, which will turn a pet into a human Sim. One of the ingredients, Pet Treats, is exclusive to Unleashed.
  • If Superstar is installed, Sims can craft the "Price of Fame" charm which will give the user 4.5 fame stars. One of the ingredients, Black Roses, is exclusive to Superstar.

Cover features

Bella, Mortimer and Cassandra Goth with wands and a pet dragon are shown on the back of the North American box cover. Oddly, Cassandra is shown without glasses in the cover, and Bella's skin tone is lighter as is Cassandra's skin tone.

Gallery

Media

Audio

Track Real-world preview!
The Sims: Makin' Magic Theme


"The Sims" Chronology
Preceded by
The Sims: Superstar
May 15, 2003
The Sims series PC games Followed by
The Sims 2
September 14, 2004
The Sims expansion packs Last expansion pack
The Sims series expansion packs Followed by
The Sims 2: University
March 1, 2005


es:Los Sims: Magia Potagia fr:Les Sims: Abracadabra pl:The Sims: Abrakadabra